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That being said, I've been switching back and forth between a bleed/frost setup and more front-loaded damage via scaling, and they're fairly equivalent in practice. Bleed/Frost looks more impressive because you get big chunks. But if every hit is significantly stronger to begin with, you can actually keep a similar damage pace. The raw damage build is also arguably 'safer' for content where you don't know immunities yet.
But I mean if you KNOW something is weak to both, of course that's stronger. If you purposefully exploit the gaps in a specific boss's defenses, that should be a potent strategy.
Remember that for the one OP is talking about, bleed/frost can also INTERRUPT the <insert stupid attack here> (Yes heavy attacks probably can too, but only with stagger)
No it is not, you can reinit frost with any fire stone/weapon art/weapon.
Frost build up is actually faster than bleed on some bosses (e.g. Malenia)
Not even talking about sl1, where dual cold infusion is the best path to get both an increased damage (even if split) and high frequency procing 10%MaxHp (if you dare reinit it with fire)
Right, but that's like...using a specific counter strategy that they at least in theory included on purpose. That's fine with me. It's like if OP was asking for everything else to be as good as fire is against something with a fire weakness. Picking a top setup for specific content should work better than not doing so.
However, that could also be different now? I would be interested to know whether the proc stagger changes in this patch apply to that fight, haven't got a chance to test.
There's even the bloodflame weapon buff, which deals fire damage and a bleed buildup "DoT" :D
Fair point
If you want a competent damage build, with a lot of flexibility, go for Dragon Communion incantations, they are really flexible with damage types, and the only status effects you can play around are Frost and Rot, which are still strong in PvE and not too busted.
Only downside to the Dragon Communion Incantations isn't the damage or the viability (it's very good) just ... it blocks a lot of my view in the fight and if someone times it wrong during her anime-tier attack ... someone IS going to die lmao.
I only time using it during her 2nd stage after she uses that dive bloom attack. She stands still long enough for me to abuse the frost breath. Otherwise, I like going in and dancing with the boss since I know how to dodge her very well, to the point I stopped using Bloodhound Step because I got into the rhythm. With that said, yea not being able to see during the breath weapon can hurt the fight far more than the rewards, sadly.
but for now enjoy 1 more month of bleed meta. then next nerfbat falls down. this wont escape forever as you simply cannot buff the rest to be par ever.
swarm of flies already got a nerf today. that was also a bleed thing. the rest will follow sooner or later. they arent nerfing 1 thing and leave the rest alone for good. its a work in progress.
Yea, just be nice if everything else got buffed. At least colossal weapons got some love, but I feel From Software needs to do more so the meta isn't too much in favor of two things, that being bleed and frost right now.