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So chances are unless they just wanna keep milking bad Games that no one wants to buy? I think it's safe to say Souls Games will go back to being non-open world again...
If they even stick around at all, that is, oO
It has everything to do with that. Calling Elden Ring a ''generally easy game by itself'' isnt true to reality for the vast majority of players.
You clearly have no idea what your own skill or experience level is in comparison to that of others.
I remember old games like Legacy of Kain series, the world in the same state as a souls game. But it still had a human stronghold to discover, the world still had something to fight for in all the bleak misery. What are we fighting for now? Who would benefit from a new elden lord?
What annoys me more I think are the many glaring misses on item balancing and the sheer amount of trash loot. Some items that are way too strong will probably stay that way, and others that you want to like but suck will stay like that as well. And that is basically caused by simply having too many items to juggle. Amplified by the fact that now you have to balance AoWs in many combinations, too. It's never going to be 'tight,' and that's problematic.
This is especially glaring with summon ashes - why are there still useless crap-tier summons in late game areas? Because they gave themselves too many areas to fill and ran out of ideas to put there. Don't get me started on the handful of catacombs that reward you with nothing besides the 6th iteration of oh-this-boss-again and an ash that 95% of players will immediately know is too bad to use.
If they want to stay open world, fine. I also think it's generally a mistake, as it loosens the experience and works against their original concept. But fine, that's their call.
However, if they do it again they need to be more purposeful when designing that open world. I genuinely believe that this would have been a much stronger title if they had edited out 1/3 of it. There's too much repetition, too many stretches of several hundred empty meters full of only wandering trash mobs, too many totally superfluous areas that are only 'neat' for 5 seconds.