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If I have more than 1 item slotted to a hand, it's usually just a dagger with a useful ash of war or an incantation seal. Sometimes a bow for long range aggro pulls.
I find trying to swap between 3 weapons in combat is more likely to cause you to mess up and get hit than anything else.
1 incantation "weapon"
"maybe" 1 heavy bow
So at best I use 4 of the 6 slots but often just 2 or 3 of the 6 slots.
dont forget to level endurance any ten levels and enough poise to complete weapon swaps under pressure.
ranged battles can be very relaxing when properley prepared never went out without at least a serpent bow and some flechted poison arrows against snipers but not in your hand when entetring a room or going around any corner.
also a torch or a perfume bottle weight near nothing depends on the location.
a heavy spear alongside a big shield for close combat for anything that survives the greatings with a staff or breath.
never search in your inventory during combat.
https://steamcommunity.com/sharedfiles/filedetails/?id=3320637069
Like this, everything (except the death prince staff wich im using to cast with Gelmir one in the other hand) empowers magma damage and i just have to swap to certain seals/staves to get the best of it.