ELDEN RING

ELDEN RING

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BFG Oct 22, 2024 @ 9:00am
servers lagg?
???
Originally posted by Lord Bob:
Originally posted by BFG:
Originally posted by Lord Bob:
There are no servers like you'd know them from playing an MMO.
Instead, Elden Ring makes use of p2p, meaning latency issues are caused by your connecrion, or your cooperator's/the invader's.

Make sure to use a wire instead of wifi. Other than that, there's nothing you can reliably do against that.

edit:
Servers are only needed to perform matchmaking checks, which is done very briefly. Then, everyone connects to the host, who quite literally hosts the entire session for everyone that's connected to them.

thanks for the explanation:praisesun: I mistakenly thought that these were servers, it's about my connection
No worries :praisesun:

And remember, either yours, or the connection of whoever you play with. Also, this hosts hardware might be a limiting factor as well, even though I am not entirely sure about that.
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Showing 1-3 of 3 comments
Lord Bob Oct 22, 2024 @ 9:14am 
There are no servers like you'd know them from playing an MMO.
Instead, Elden Ring makes use of p2p, meaning latency issues are caused by your connecrion, or your cooperator's/the invader's.

Make sure to use a wire instead of wifi. Other than that, there's nothing you can reliably do against that.

edit:
Servers are only needed to perform matchmaking checks, which is done very briefly. Then, everyone connects to the host, who quite literally hosts the entire session for everyone that's connected to them.
Last edited by Lord Bob; Oct 22, 2024 @ 9:17am
BFG Oct 22, 2024 @ 9:54am 
Originally posted by Lord Bob:
There are no servers like you'd know them from playing an MMO.
Instead, Elden Ring makes use of p2p, meaning latency issues are caused by your connecrion, or your cooperator's/the invader's.

Make sure to use a wire instead of wifi. Other than that, there's nothing you can reliably do against that.

edit:
Servers are only needed to perform matchmaking checks, which is done very briefly. Then, everyone connects to the host, who quite literally hosts the entire session for everyone that's connected to them.

thanks for the explanation:praisesun: I mistakenly thought that these were servers, it's about my connection
The author of this thread has indicated that this post answers the original topic.
Lord Bob Oct 22, 2024 @ 9:56am 
Originally posted by BFG:
Originally posted by Lord Bob:
There are no servers like you'd know them from playing an MMO.
Instead, Elden Ring makes use of p2p, meaning latency issues are caused by your connecrion, or your cooperator's/the invader's.

Make sure to use a wire instead of wifi. Other than that, there's nothing you can reliably do against that.

edit:
Servers are only needed to perform matchmaking checks, which is done very briefly. Then, everyone connects to the host, who quite literally hosts the entire session for everyone that's connected to them.

thanks for the explanation:praisesun: I mistakenly thought that these were servers, it's about my connection
No worries :praisesun:

And remember, either yours, or the connection of whoever you play with. Also, this hosts hardware might be a limiting factor as well, even though I am not entirely sure about that.
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Showing 1-3 of 3 comments
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Date Posted: Oct 22, 2024 @ 9:00am
Posts: 3