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Сообщить о проблеме с переводом
As you wish....sigh
For example I know a charged comet, or charged fireball fully optimized does 3k, so regal roar is literally outperforming magic dmg, but anyway grabbing base game photo.
2100 without endgame percentage bonuses.
So dmg still high, like anyway you slice it build good.
The tester, while testing, can understand if the damage is boosted in raw value or in percentage.
Good glad we went from stomp stacking doesn't exist to how can we stomp stack harder :)
He's doing a hand-to-hand arts run. So he's not stomping but kicking. But I hope I can put the doubts to rest because I have two accounts with 713 level characters on two different machines and I'll kick and stomp myself to get the values XD
These are PvP values, but you can see what stacks with what.
- The Regal Roar does NOT benefit from the Shattered Stone talisman
- The Hoarfrost Stomp and the Dryleaf Whirlwind DO benefit from the Shattered Stone talisman and the Divine Bird W. Greaves
Edit:
Also thanks for clarifying
LoL, Palm Blast reach over 7000 dmg in the dlc with just 55 dex and the right talismans.
I created a spreasheet. I posted only the percentages, not the actual values.
PS. It's unbelievable how the Dryleaf Whirlwind's basic damage is higher than the Regal Roar.
Unlikely, chase the bro was showing off palm blast and it was topping out at 1200.
Same rules apply to you guys as apply to me screen shot or it didn't happen.
So wherever you're getting your dmg from it isn't talisman specific and is basically stacking with anything correct?
This is what I dont like about trolls they ask for proof, they get it, then they spout nonsense in return.
Here's a one shot video line up every single non specific version of dmg you can find and use a perfume floor collision glitch to one shot boses.
Dmg argument done, now can we go back to talking about talisman specific dmg equations.
Aka game working as intended?
If you dont mind.