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Am I making the game harder for myself by not using spirit ashes? For sure, but do I want the game to be SUBSTANTIALLY, like seriously easier? No, of course ♥♥♥♥♥♥♥ not, the game would be even less fun to me then, even if without spirit ashes I do feel frustrated at times.
If there was a middle ground between "you are going to get your balls torn off and fed to you" and "you can look away from your screen for half of the boss fight", I would totally stick with that, because I care more about having fun in souls games than them being SUPER HARD AND ME BEATING THEM LEGIT RAGGGH
But there isn't, there isn't a middle ground. I get ♥♥♥♥♥♥♥ curb stomped just playing normally with a zweihander, and I feel like I'm playing kirby the second I whip out summons or spirit ashes.
madness is a bit annoying but if you hug him close you wont really have to worry about it even without any mitigation
but you do you, summoning is in the game for a reason, but i find there are many other bosses that deserve it over him
He has a very telegraphed moveset that is actually fun to learn and he is very satisfying to parry.
Even if Mimic was removed, I could use Luthel for passive stance breaks without the game scaling stance by +40% like online
Or I could use Tiche for a constant HP drain effect
Or I could use Dung Eater to give me a damage boost while being a less customizable Mimic
At this point my Mimic tear isn't even a top tier summon anymore lol
Hit openings yeah, he felt super active
But healing openings were tied to UGS moveset openings
Also I feel like double chugging is by design not a thing in the DLC, there's rare openings for an honest full heal now.
Colossal sword playstyle is less forgiving on timings but it pays off with stun damage. If you want a faster back and forth use a faster weapon.