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but it is finicky and I've missed it plenty of times
best suggestion I have is stand right in front of it, move close then press attack
Bigger things have a glowing orange area (Like Dragons it's their eye or The golems their Stomach)
Regular sized enemies : You can either sneak up and backstab them, or you can hit them continuously with heavy attacks until their stance breaks. Once that happens you can stab them in the chest.
Rider enemies/Flyer enemies : You can automatically stagger them, once they fall. For rider enemies you can kill their horse so they fall to the ground, while flying enemies you need to hit them mid air to fall. Once they fell, you can finish them off with a stab.
Large enemies : Practically the same, you need to hit them with continuously, preferably with heavy attacks. Once they falter, stab them in the area that highlighted with golden sparkle. Usually it's either the chest, head or the eye area.
When you stagger them there is a rather loud sound effect, kind of a combination of a drum and bell that indicates it's your time to rush in and deal critical blow.
You can stab them simply by walk near to the spot and press normal attack.
https://www.youtube.com/watch?v=yWq5eC8YQc0&ab_channel=BondFactory
Consistently hitting a boss close to the point where it might stance break, followed by a parry into riposte will not reset the (invisible) stance bar but will still trigger a stance break with enough damage dealt afterwards. Just fyi.
Yeah the only way a parry is going to affect their poise health is if the timer for it regenerating is almost complete, and it finishes ticking down during the riposte animation since the boss is invincible during that so nobody can hit it to reset the timer. Although that's very unlikely to happen.
I should have said "It acts kinda like, but not the same as, a Stance break"
Also if you can't get to the boss you can use a throwing knife to stop the stagger meter from regenerating