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it sucks
no I don't wanna fight another 10 ulcerated tree spirits
no I don't want to kill the same dragons over and over
Is that such a big deal in your eyes?
When you combine everything pulled from the previous games, be it level design from Demon's, enemies copy-pasted from Dark Souls 3 or even a weapon from Bloodborne and spells from Dark Souls 2 you stop pointing the screen with your finger and a happy smile, and instead go "oh, really?"
Also the hippo boss gets recycled 4 times as a weaker overworld enemy. And the Dancing Lion boss has an EX version with death blight and basilisk adds.
Inevitable in an open world game though.
They could just not
but here we are
Sorry my good man, not interested after two years discussing the same.
Heeeerm.....you heard? Awesome source....ok let me tell you about the reused bosses (insignificant spoilers). Two Erdtree sentinels, one gravity beast and ulcerated tree spirits (re-skinned), except the ulcerated tree spirit you can find all the others in the same area, even actually make sense they are there......except the gravity beast who invited the gravity beast to the party?.
Goodbye, OP.
Post scriptum: Feel free to include the "living" dragons and one ancient dragon here.....but telling me they are reused is like complaining about boars and fireflies "ReUsEd".
na no way
At least it's not like Zelda where there's only 5 overworld bosses copypasted 30 times each.