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the tools are there for you to use and utilize to your heart's content.
All this "sorcery" is easy mode comments are from not only ignorance but maliciousnes.
By the way, Miyazaki cheated. He used summons.
Speaking of which, I've uh... decided to tell her about us
Only then can you say you beat the game
Dividing flasks doesn't matter much because you fight from range and get hit less. There are also talismans that help with estus efficiency like the seed talismans.
Most spells do suck but you have access to some of the most useful ones early on and spells like Comet Azur has some of the highest damage output in the game again, from range. Some spells sucking doesn't really matter because you just don't use them, and that's something easy to do as a sorcerer as you don't upgrade spells but the catalyst. You can switch between spells with ease. Magic resistance doesn't really matter much when the damage is just so high by default. Being able to send bosses like Maliketh into his second phase in one comet azur despite having 40 magic resistance.
Faith is a leagues more difficult build because incantations are significantly slower and generally do less damage. They have to instead use support incantations to get the most out of their build.
Play how you like, and I've enjoyed some sorcerer playthroughs myself, but it's only harder than the specific 'meta', braindead melee builds.