ELDEN RING

ELDEN RING

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JERRY Jun 25, 2024 @ 10:03am
This DLC is awful
I'm just joking. Unlike all of these so-called Souls "veterans," I know this series very well and all the bullsh!t present in this DLC. These problems have always been there, such as:

- broken hitboxes
- two hits that feel like one (one stuns you,the second kills)
- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)
- camera on bosses (flying bosses turn boss fight into bad anime fight)
- platforming (no comment)
- stun for the player
- no stun for the enemy

I can make over 9000 examples from past so-called "fair" Souls
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Showing 1-15 of 16 comments
Todd Howard Jun 25, 2024 @ 10:06am 
Originally posted by JERRY:
I'm just joking. Unlike all of these so-called Souls "veterans," I know this series very well and all the bullsh!t present in this DLC. These problems have always been there, such as:

- broken hitboxes
- two hits that feel like one (one stuns you,the second kills)
- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)
- camera on bosses (flying bosses turn boss fight into bad anime fight)
- platforming (no comment)
- stun for the player
- no stun for the enemy

I can make over 9000 examples from past so-called "fair" Souls
People have said this about Malenia yet that is considered one of the best fights in the game.
Morton Koopa Jr. Jun 25, 2024 @ 10:06am 
Divine lion is reminding of vordt, but that's not a good thing lmao. I need to figure this out; it's hard to tell if I'm underleveled or just bad at the moment XD
Foxrun Jun 25, 2024 @ 10:07am 
Originally posted by JERRY:
I'm just joking. Unlike all of these so-called Souls "veterans," I know this series very well and all the bullsh!t present in this DLC. These problems have always been there, such as:

- broken hitboxes
- two hits that feel like one (one stuns you,the second kills)
- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)
- camera on bosses (flying bosses turn boss fight into bad anime fight)
- platforming (no comment)
- stun for the player
- no stun for the enemy

I can make over 9000 examples from past so-called "fair" Souls
Im waiting for more than 9000 examples.
HANDIJORDAN-YT Jun 25, 2024 @ 10:07am 
ending sucked all this work for a 20 second cut scene ending was so lack luster
Caes3r Jun 25, 2024 @ 10:08am 
Originally posted by HANDIJORDAN:
ending sucked all this work for a 20 second cut scene ending was so lack luster

lol the story isn't really any better in the main game and that is like 100 hours
Crowley42 Jun 25, 2024 @ 10:11am 
- broken hitboxes
theyre really good actually
- two hits that feel like one (one stuns you,the second kills)
yeah, you have to learn where to position yourself
- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
yeah, it sucks
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)
yeah it sucks
- camera on bosses (flying bosses turn boss fight into bad anime fight)
Aside from the first boss, this isn't an issue
- platforming (no comment)
???
- stun for the player
???
- no stun for the enemy
???


I think the DLC is pretty awful myself, but these complaints are out of touch.
HANDIJORDAN-YT Jun 25, 2024 @ 10:11am 
Originally posted by Caes3r:
Originally posted by HANDIJORDAN:
ending sucked all this work for a 20 second cut scene ending was so lack luster

lol the story isn't really any better in the main game and that is like 100 hours
i mean when you really dive into lore videos it has cool stuff this one I just wanted to find and chill with miqulla or however you spell it
Crowley42 Jun 25, 2024 @ 10:11am 
Originally posted by Caes3r:
Originally posted by HANDIJORDAN:
ending sucked all this work for a 20 second cut scene ending was so lack luster

lol the story isn't really any better in the main game and that is like 100 hours
The story is one of the best things about the DLC imo, it ties every loose end. The actual ending of the DLC itself is pretty lackluster, I admit
HANDIJORDAN-YT Jun 25, 2024 @ 10:33am 
Originally posted by Crowley42:
Originally posted by Caes3r:

lol the story isn't really any better in the main game and that is like 100 hours
The story is one of the best things about the DLC imo, it ties every loose end. The actual ending of the DLC itself is pretty lackluster, I admit
just feel like after the final boss fight i wanted a cool cut scene not a 20 second prayer
OTMOPO3OK Jun 25, 2024 @ 10:40am 
Originally posted by JERRY:
I'm just joking. Unlike all of these so-called Souls "veterans," I know this series very well and all the bullsh!t present in this DLC. These problems have always been there, such as:

- broken hitboxes
- two hits that feel like one (one stuns you,the second kills)
- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)
- camera on bosses (flying bosses turn boss fight into bad anime fight)
- platforming (no comment)
- stun for the player
- no stun for the enemy

I can make over 9000 examples from past so-called "fair" Souls

- broken hitboxes
Ever heard of "hitbox porn", hitboxes are actually too good in Elden Ring, at least they are for sure MUCH better than other Souls games.

- two hits that feel like one (one stuns you,the second kills)
So it is an attack you should avoid to not get stunned into a followup, yeah, pretty common for Souls enemies.

- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)

Heh, yep, Elden Ring might be the worst offender on that one here.

- camera on bosses (flying bosses turn boss fight into bad anime fight)
Camera is fine,you can't rally fix this issue without changing how camera behaves for just one fight (I like how camera works for vast majority of the game), or switching perspective, because some bosses are just too big for game's chosen perspective. Devs also try to make these massive bosses/enemies more mobile, so you don't get these stationary gigantic boss fights which plague God of War games for example.

- platforming (no comment)
Its a flavor for sure, but Elden Ring's is much better than the rest, less clunky thanks to a dedicated jump button. Torrent's "inertia" deserves a special mention here, probably the biggest deaths to gravity contributor for me.

- stun for the player - no stun for the enemy
Isn't this just name of the game, its never meant to be equally fair.

All in all, Its all an improvement overall, compared to other Souls games.
Last edited by OTMOPO3OK; Jun 25, 2024 @ 10:40am
paincanbefun Jun 25, 2024 @ 10:46am 
maybe you are awful, pal. ever think about that one? hmmmm?
Last edited by paincanbefun; Jun 25, 2024 @ 10:47am
Originally posted by Garfield's Thesis:
Originally posted by JERRY:
I'm just joking. Unlike all of these so-called Souls "veterans," I know this series very well and all the bullsh!t present in this DLC. These problems have always been there, such as:

- broken hitboxes
- two hits that feel like one (one stuns you,the second kills)
- unclear attacks from bosses (especially AoE attacks, that flash your entire screen)
- AoE attacks, that flash your entire screen (in this moment, you literally cant see sh!t)
- camera on bosses (flying bosses turn boss fight into bad anime fight)
- platforming (no comment)
- stun for the player
- no stun for the enemy

I can make over 9000 examples from past so-called "fair" Souls
People have said this about Malenia yet that is considered one of the best fights in the game.
No. Malenia is NOT considered one of the best fights in the game, she's highly polarizing. Half of the playerbase loves her, half the playerbase hates her because she literally cheats.
Lord Bob Feb 1 @ 10:24pm 
Originally posted by Senou Natsuru:
Originally posted by Garfield's Thesis:
People have said this about Malenia yet that is considered one of the best fights in the game.
Half of the playerbase loves her, half the playerbase hates her because she literally cheats.
I can't believe they made Malcolm a boss in Elden Ring.

Also, that's a necro.
They already addressed this on day 1. So in DLC to make a separate leveling system they added an item that you collect. As you explore/progress you will collect more items, and it will feel more like normal hp/absorption levels again.

When you start it will feel like you are lvl1. You will get basically 1 hit or feel like enemies are a lot harder, and have to go to certain weaker areas to start. It may feel like the first major boss you encounter is too hard or you should avoid it.

They may have instead decided to make it so you had to get up to like lvl 200 scale the levels even more. But you just need to get the item as you explore.

Yes the combat is easy. Low IQs have suggested for a long time that it is 'difficult'. It's at the very least 'simplistic' or a lot more than they thought.

But, you likely haven't found enough of those items, so you end up getting 1-hit as if you are low level.

Imo this was fine and its the whole reason they did it. It's like separate from the levels, there is a way to 'level up/progress' but only applies in the DLC area.. so it will get easier the more you progress/explore just like before.

Once you get the tree berriesor whatever that sh!t was then you will gain back to 'regular' levels like 0/10 to 10/10 or whatever.
Last edited by blowjobthegreat; Feb 1 @ 10:58pm
Yeah the amount of AoE is pretty annoying
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Date Posted: Jun 25, 2024 @ 10:03am
Posts: 16