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In short, wtf are you talking about dude? How are your shields not shielding?? Lol
and would had loved more npc world buildin maybe a hub world like round about table just going back and forward is annoying from base game map to dlc
You can traversal the map for a good ten minutes and not see a single enemy, this kind of goes against the design ethos of open worlds where for every 3-5 min of traversal in any direction there should be something that catches your attention and draws you to it.
While I have only done two of the legacy dungeons, I have uncovered the entire map and the only boss so far for some reason who gave me a hard time was Jorie, Elder Inquisitor in the Darklight Tomb that blocks the path to Abyssal Woods. It took me forever to kill this stupid f**ker.
I am by no means the worlds best player, in fact I entered into the DLC for the first time on New Game +. I was really worried to would frustrate the crap out of me on NG+ after hearing everyone b*tch about the difficulty but I haven't found it overly difficult though. It's tough but this is end game content so what were ya'll expecting? A walk in the park?
im also dissapointed of no unqie boss intros for some bosses just rush you...
and no unique boss armors for some bosses D: come on i wanted to become midra!
People simply enjoy a good dumpster fire, so you have to make sure you offer hotdogs and hamburgers when the crowd decides to show up. That 9/10 10/10 rating by the game reviews simply prove the game industry is no different than the movie industry that owns the publications that promote their less than stellar products.
I for one have decided to approach games like movies now, wait six months and read the player base reviews to decide if I want to purchase the product after it goes on sale. To hell with purchasing garbage simply because fanboys fawn over a specific company regurgitating old content.
lol what do you even consider a build in Elden Ring? There are no builds, it's just attribute allocation and weapon loadouts. Most of the weapons in the game are mean to be at least somewhat viable.
There are no builds? So putting together attributes, specific weapons and abilities is not a build now, it's just putting together attributes, specific weapons and abilities. Uh huh.
My left wrist is fractured and yet i still manage to beat the lion boss after third try.
It ain't hard to learn the moves of bosses.
(also maybe level Vigor? That can also be an issue too)
No, it isn't. It's just a loadout selection. The allocation of attributes barely qualifies as a build, and neither does one skill per weapon. It's hard to make a loadout in ER that sucks.
But...
I also wouldn't say it's great...
I'm about halfway through and it's already become quite stale.
Meh...For me it's a 6 or 7 out of 10 probably.