ELDEN RING

ELDEN RING

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Martin Feb 22, 2024 @ 8:17am
Margit is objectively too hard for a first boss
Before I say anything, I have beat this game on NG+2, and I have 170+ hours in the game. So I have atleast some game knowledge and skill.

I realised when coming back to him again that his moveset is extremely unpredictible. If you look at Maliketh for instance, his moveset has a rather consistent speed throughout making him easier to learn once you get to know his speed. But this isn't the case for Margit.

Margit has quite a few slow attacks he throws around, which is normal. But then randomly he can just do a holy dagger slash that is both hard to dodge and react to. There is also the honorable mention of the attack where he plunges his weapon down at you, just really slowly at first then speeds up an insane ammount and you have to time it.

Both of those attacks combined make him extremely inconsistent to fight against overall, not to mention he tends to spam attacks quite a lot and when you go to punish him he sometimes attacks you anyway.

This is just normal for Elden Ring in general, but I think they could've been a little kinder on new players Lmao
Last edited by Martin; Feb 22, 2024 @ 8:19am
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Showing 1-15 of 37 comments
echo_ML Feb 22, 2024 @ 8:19am 
I agree, actually. Gundyr was in my opinion the best tutorial boss fromsoft made, but then they immediately fumbled with margit. Even with ~900 hours i can't dodge his attacks consistently :steamsad:
Martin Feb 22, 2024 @ 8:20am 
Originally posted by echo_ML:
I agree, actually. Gundyr was in my opinion the best tutorial boss fromsoft made, but then they immediately fumbled with margit. Even with ~900 hours i can't dodge his attacks consistently :steamsad:
Samee, I beat Gundyr first try in DS3 not gonna lie.
Yal Feb 22, 2024 @ 8:21am 
He's not intended to be the first boss, he's the final boss of the Limgrave overworld. If you go south instead you find some bosses that are just jokes, like the singular Scaly Misbegotten. The game could probably do a better job informing players about that though...

(I kinda love the lore implications as well, he knows Godrick is the weakest demigod so he decides to gatekeep everyone from going for an easy kill... usually lategame bosses don't do something that competent, they just let the protagonist build up power)
Martin Feb 22, 2024 @ 8:25am 
Originally posted by Yal:
He's not intended to be the first boss, he's the final boss of the Limgrave overworld. If you go south instead you find some bosses that are just jokes, like the singular Scaly Misbegotten. The game could probably do a better job informing players about that though...

(I kinda love the lore implications as well, he knows Godrick is the weakest demigod so he decides to gatekeep everyone from going for an easy kill... usually lategame bosses don't do something that competent, they just let the protagonist build up power)

Well that is true but, it goes to a point where I struggle a bit with him even after all this gameplay I have done before, I can easily beat other main bosses like Goldfrey, Godfrey, Maliketh or the fire giant. But every time I fight Margit I kinda struggle to read his attacks. At that point you gotta wonder if its really a skill issue or bad game design.
Lynfinity Feb 22, 2024 @ 8:26am 
Originally posted by echo_ML:
Gundyr was in my opinion the best tutorial boss fromsoft made
Should've been his "Champion" variation for maximum death compilations on YT.

You want them sweet level ups? You gotta want it!
Sc0rpiTr0n Feb 22, 2024 @ 9:17am 
In my opinion Margit serves well as a test how well you learned basics
in starting area and if you're ready to progress further.

Developers give you plenty of tools to overcome this challenge.
Margit's Shackle, poison, blood loss, stance breaking with heavy weapon,
and even Spirit Ashes.

If you don't use these advantages then he will be tough because
you will be left with read and react against his long combos
while you have low stamina and probably low health as well.

As with most stuff in the game player will decide how challenging this fight will be.
Last edited by Sc0rpiTr0n; Feb 22, 2024 @ 9:18am
Martin Feb 22, 2024 @ 9:21am 
Originally posted by Sc0rpiTr0n:
In my opinion Margit serves well as a test how well you learned basics
in starting area and if you're ready to progress further.

Developers give you plenty of tools to overcome this challenge.
Margit's Shackle, poison, blood loss, stance breaking with heavy weapon,
and even Spirit Ashes.

If you don't use these advantages then he will be tough because
you will be left with read and react against his long combos
while you have low stamina and probably low health as well.

As with most stuff in the game player will decide how challenging this fight will be.

Agreeing on that one, but my main issue is just on the surface. It does get balanced out with those items but he becomes really hard without them, which is my problem with it.
Sc0rpiTr0n Feb 22, 2024 @ 9:32am 
Originally posted by RealValpispower:

Agreeing on that one, but my main issue is just on the surface. It does get balanced out with those items but he becomes really hard without them, which is my problem with it.

I think this is kind of point here.

It seems to me developers try to convey you are fighting godlike creatures
and fair fight is not best course of action.

Like fighting Rykard without Serpent Hunter.
You can do it but it is not smart or efficient.

Bosses and enemies often troll and play dirty against you,
so it is expected you return them the favor :-)
Martin Feb 22, 2024 @ 9:44am 
Originally posted by Sc0rpiTr0n:
Originally posted by RealValpispower:

Agreeing on that one, but my main issue is just on the surface. It does get balanced out with those items but he becomes really hard without them, which is my problem with it.

I think this is kind of point here.

It seems to me developers try to convey you are fighting godlike creatures
and fair fight is not best course of action.

Like fighting Rykard without Serpent Hunter.
You can do it but it is not smart or efficient.

Bosses and enemies often troll and play dirty against you,
so it is expected you return them the favor :-)

Yeah that's fair enough, but it feels a bit mean they wouldn't give any direction to that, most people would go in blind and think thats the way you're meant to play it. Compared to rykard where the spear is right in front of your eyes and there is an npc who tells you about it if you miss it.
Mr. World Feb 22, 2024 @ 10:28am 
Originally posted by echo_ML:
I agree, actually. Gundyr was in my opinion the best tutorial boss fromsoft made, but then they immediately fumbled with margit. Even with ~900 hours i can't dodge his attacks consistently :steamsad:

Kinda faulty comparison. Margit is not a tutorial boss.
DeuceBane Feb 22, 2024 @ 10:29am 
hes not even close to the first boss. plus hes actually optional you filthy casul
Ardamis Feb 22, 2024 @ 10:32am 
Originally posted by RealValpispower:
Before I say anything, I have beat this game on NG+2, and I have 170+ hours in the game. So I have atleast some game knowledge and skill.

I realised when coming back to him again that his moveset is extremely unpredictible. If you look at Maliketh for instance, his moveset has a rather consistent speed throughout making him easier to learn once you get to know his speed. But this isn't the case for Margit.

Margit has quite a few slow attacks he throws around, which is normal. But then randomly he can just do a holy dagger slash that is both hard to dodge and react to. There is also the honorable mention of the attack where he plunges his weapon down at you, just really slowly at first then speeds up an insane ammount and you have to time it.

Both of those attacks combined make him extremely inconsistent to fight against overall, not to mention he tends to spam attacks quite a lot and when you go to punish him he sometimes attacks you anyway.

This is just normal for Elden Ring in general, but I think they could've been a little kinder on new players Lmao
i don't agree but i don't disagree, mainly for the factor of it's open world so he's not a forced tutorial boss like the other games have. he is difficult to deal with compared to those especially one like gundry.
Last edited by Ardamis; Feb 22, 2024 @ 10:32am
with magic he was easy.
with a colossal sword he was easy.
with handaxe he was easy.

So i went into the battle with a whip expecting to whip him into submission easily but oh boy, that was a close call. the whip is too slow to prevent a punish most of the time, cant outrange him and cant hyperarmor through his attacks, the DPS is also too low to trade, so i was forced to wait for bigger openings.

he can be a pain for certain setups and feels misplaced in difficulty when using those.
Last edited by cybercybercybercyber4; Feb 22, 2024 @ 10:41am
Renna Feb 22, 2024 @ 10:43am 
Originally posted by RealValpispower:
Before I say anything, I have beat this game on NG+2, and I have 170+ hours in the game. So I have atleast some game knowledge and skill.

I realised when coming back to him again that his moveset is extremely unpredictible. If you look at Maliketh for instance, his moveset has a rather consistent speed throughout making him easier to learn once you get to know his speed. But this isn't the case for Margit.

Margit has quite a few slow attacks he throws around, which is normal. But then randomly he can just do a holy dagger slash that is both hard to dodge and react to. There is also the honorable mention of the attack where he plunges his weapon down at you, just really slowly at first then speeds up an insane ammount and you have to time it.

Both of those attacks combined make him extremely inconsistent to fight against overall, not to mention he tends to spam attacks quite a lot and when you go to punish him he sometimes attacks you anyway.

This is just normal for Elden Ring in general, but I think they could've been a little kinder on new players Lmao
Schizo posting at it's finest
Git gud
Tommy Wiseau Feb 22, 2024 @ 10:44am 
meh hes not that bad.
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