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Докладване на проблем с превода
Wrong! He still spawns in the battlefield near Altus merchant hut.
No matter what you do he will be always be there......drops a nice stamina talisman so hey...give it a go.
https://steamcommunity.com/sharedfiles/filedetails/?id=3262461434
As you can see i even killed Malenia and here he is.......man now thats determination.
Thats the way of the tarnished my friend.
Summons are for the maidenless
I'm still salty this is the one ending/path rewards I can't get at RL1 +0 weapons.
Note: this is sarcasm/satire
Since there was some confusion, you can do it at RL1 but not while also maintaining +0 weapons.
I assume runs like that would be done solo anyway so why would having touched a +8 matter
I have a RL1 character with +0 weapons. This character has every single item in the game, plenty of resources to craft consumables as needed plus stockpiled/bought stuff, hundreds of upgrade materials, all spells/ash of war, etc. and millions of souls.
If I want to coop at low, mid, or high level with a certain setup I don't need to do any farming and can swap my configuration at any time by swapping back in the main menu and then loading the game to try something else as necessary if I need to regress. If I want to do a goofy inefficient cosplay or something, or give my host some nice buffs/healing, or whatever be it low level or high level a single character without any further farming effort accomplishes it.
Since I already played my first run at RL1 +0 anyways, out of habit with these types of games its a "ought as well enjoy this convenient perk" kind of thing. I just can't do any Frenzy cosplay or, more importantly troll either my enemy or ally with Frenzy stone (the warmth frenzy version), and can't use a few things locked behind that route's path. At least, not at ultra low level. I can always revert to a higher save intended for level range of a +8 or higher weapon and do so, though so I have a save for that as well since the Frenzy AoE heal is quite good actually due to its stronger heal and enemy dmg deterrence.