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so you may want to block most of their members.
https://steamcommunity.com/groups/11451411111222
https://steamcommunity.com/groups/crouchpoke
Yeah unfortunately this is very old problem.
And technically it is not even cheat. Just abusing known glitch in the game.
Like infamous estus cancel or machine gun bow glitches in Dark Souls III.
Yep this is what fromsoft should implement a serverside lockout function, this would create a resource effective non toxic environment without harm anyone and without the problem steams blocklist can create.
At least all cheaters would end in a own realm for them this way.
After some research a while ago this never happend, that cheaters got placed in their own server in the darksouls titles, it was a Story McDonald had spread to create fear to play the games.
If they would add a simple serverside function to be able to tell the server you do not want to play/get invaded with specific Accounts it would with time only match the cheaters to each other because after one encounter the cheaters get blocked by the honest Players.
This would be a easy thing and it would clean out the matchmaking without harm anyone or use a ban penalty System.
Eac was never made to identify engine glitches or check the communication with other clients.
edit: Same. I had over a thousand blocked thanks to cridus' block extension for Ds3, which resulted in me getting connection errors before or during sessions, including crashes. Luckily steam lets you unblock everyone at once. I simply added the most recent offenders that are shared often enough in this forum so I don't need to worry about meeting any of them in Elden Ring and Blue Sentinel takes care of Ds3.