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Also, I think we recently had this exact thread (well, this exact question), and the consensus was that it's not a good idea, at least when thinking about lances and horseback fighting (though I could remember that wrong)
It just doesn't work in a way that's "accurate" to the feel you are looking for? Something like that.
Otherwise, there should be plenty of options without a brainstorm, no?
And for a "classic knight build", you wouldn't use FTH at all.
While a lot of actual knights probably had a lot of FTH, they didn't do anything with it, heh.
But that may be me.
But to answer your question:
I think personally I'd stick with a flavor of in-game knight and do a cosplay build.
Crucible Knight is always a fun faith/knight combo, and might be up your alley with the spear/sword/shield.
Carian knights are fun and easy to do. Focus on carian armaments and spells.
i think this would be my ideal k***ht build. armor looks great and the incants are decent
It makes me sad that the Lance doesn't work as you'd expect on horseback. I feel like the Lance and similar weapons should default to being "couched", as in you can do damage just by running into enemies without pressing an attack button. This would make the Lance a natural weapon to use on your horse, though perhaps it would be too good. Eh, no point in whining about things that can't (or won't) be changed.
I only mentioned Faith because I was running out of things that made sense to equip in the off hand. Even with just a little Faith, you can still get access to some decent buff spells, so a sacred seal might make sense.
Seems like the main weakness of the Lance is that it's a pure poke weapon. Not only does this make it less ideal against groups, but certain bosses can have you locking on to a spot that's too far away to reach. So something with wide sweeps might be a nice complement to the lance. This, in turn, suggests maybe a longer weapon, so probably a greatsword rather than a longsword.
Just in case that went over someone's head.
Something else that occurs to me is that I can lean into different ashes of war, so if I did take a (non-somber) sword as a backup weapon it wouldn't need to perfectly fill the gaps of the Lance on it's own. By putting different skills on each weapon I can make each one good for different situations. I've heard people raving about Square Off, which is straight sword only.
I'm using 3 regular smithing stones weapons in a current playthrough, destroying everything in liurnia with level 10-12 weapons, which is about par.
If you know the game a bit, this is a non-issue imho. You can get the first two bell bearings very early and you can get the third one after beating Morgott. If you spend some time doing coop or invading and spend the runes you get on smithing stones, it's easy to maintain several normal weapons at your current weapon level.
Some weapon suggestions apart from the Lance that fit the theme:
- Greatswords: Claymore and Knight's Greatsword are both very good.
- Great Hammers: Try the Great Mace, I think it's pretty cool.
- Greataxes: Crescent Moon Axe, good weapon, looks a bit more savage, but still fits the aesthetic imo.
- Colossal Sword: Zweihander.
- Straight Sword: Start with the Lordsworn Straight Sword. At the end of the game, you can try out the Miquellan Knight's Sword. It's a beautiful weapon with a unique heavy attack, but it's not used very much because it's not very flashy for how late in the game you get it. It has a faith requirement, but it's more of a quality weapon, and it really fits the Knight theme.
- Shield: Blue-Gold Kite Shield is a good suggestion. I think Medium Shields with one of the parry ashes of war are way more fun to use than Greatshields.
Additional armor suggestions:
- I like the Mausoleum Soldier set, it has a kind of low-ranking knight aesthetic.
- The Greathelm is peak knight fashion.