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Bir çeviri sorunu bildirin
In DS1, being Hollow is not that much of a problem. Sure, Humanity offers resistances and increased item drop rate, but it's still manageable.
The only game where dying is actually kinda dreadful is DS2 because of max HP reduction. And even then, Ring of Life Protection - completely nullifies said drawback, prevents your souls from being lost, does not disappear upon death (like Ring of Sacrifice in DS1 and DS3) and costs only 3k souls to repair. You just don't become Hollow, ever.
But to be fair, even without the aforementioned ring max HP reduction is neglectable unless you go all the way down to 50% HP, and Human Effigies are only somewhat rare during early game. By the time I've got my hands on "enchanced" crowns, I had 50+ Effigies sitting comfortably in my inventory, and I definetely used just as much, if not more, over the course of the entire game.
Soooo, yeah.
Not that familiar with DS3 to be honest, because I first got familiar with the Dark Souls series in Xbox 360... the title just wasn't released in that console. But even then, Dark Souls 3 would have the advantage over Elden Ring in having much better pacing and flow thanks to the, more linear, level design.
And well, there's also the issue that in no way we can compare Elder Ring with some of the real open world RPGs gems out there whlle keeping a straight face. These are technical marvels we're talking about, very complex in their own right. Games featuring real quests and dialogue, branching storylines, entire worlds affected by player choice. I do like Elden Ring somewhat, but only because I'm playing Dark Souls through it.
In my opinion... this game would've been much better, if only From Software had invested more time in developing the game world further, so the adventure, NPCs and exploring aspects got closer to those open world RPGs. The other way to do it, was to strip the open world entirely, and just deliver a more traditional, but more focused Dark Souls game with better game flow, and more polished mechanics. I find Elden Ring underwhelming in both styles of games. It doesn't help that the Dark Souls elements, like enemy sight, aggro or what you want to call it, weren't adapted to work in open spaces, and they seem to have been copy pasted from previous games instead.
"It insists upon itself Lois. It *insists* upon itself."
It deserves every bit of praise that it got and while you're entitled to have your own opinion, ER is the most successful of all of the From games for a reason (it sold more than all the rest combined). DS3 is my personal next favourite but ER is still way ahead
Because his argument is unsound?
This is optional and the game does not force you to go stealth, it's just one avenue in which players can use to progress in the game. The game is certainly more "rounded off" but in doing so it has been more accessible to the masses. The suits and game designers from Bandai and From probably think you're all a bunch of idiots without statistical data from three Dark Souls games backing up your armchair game dev design choices.
They have over a decade of player data from souls games but you think your uneducated and non-professional opinion is better?
Go ship a GOTY and then talk. Yall a bunch of over-confident silly people with ♥♥♥♥♥♥♥♥ tier arguments.
OP is just some edgelord with a terrible contrarian opinion. "OHh yeaaahh a massive once in a decade calibre GOTY is actually a disappointment to my high standards because of an optional game mechanic" hahahahahaha. OP needs to let us know what is deserving of a GOTY then, because they must sip wine and dine on gold flakes if Elden ring is a "Disappointment".
Delusional opinions backed up by hilarious "arguments". Its even more funny cause the OP has some trashy steam profile. I guess the game didn't have enough anime trash booba.
There's something called the "bandwagon effect", its an actual thing in human psychology. That's why game or movie companies pay for reviews and post positive comments on the internet. When people get the feeling an overwhelming majority have an opinion on something, and they haven't strong opinions on their own, they just tend to hop into the wagon regardless of what they truly believed before.
I don't like when these kind of discussions become personal attacks, which is why I waited for a long time before writing some criticisms on this game. Besides, I wasn't clear myself that the game was disappointing. Had to let the experience mature first.
Rather than thinking about just thrashing the game, I'm thinkng about the game we lost and never got made. There's a DLC coming soon... but there's so much lack of criticism from the fan base, that its very likely that nothing important will get changed or improved. After all, if ain't broken, don't fix it. The DLC will probably add some new areas, monsters and weapons, but little else.
"WE"? Who are "WE" OP? please, speak only for yourself.
And lack of criticism? No, this mountain of bafflegab we are climbing post after post is made by the same hot-takes posted here during the last two years.
Also you just played 32 hours, what are you talking about OP? Is this your real opinion or just a epiphany? Whatever it is im still extremly thankful you decided to share it.
You throw out some bandwagon effect to explain its popularity, but that is a cop out giving Elden Ring (FROM) zero credit for its own success... Nah, it couldnt be its one of the best games to come out in the last ten years and you are just wrong... /sigh.. Its not a bandwagon effect that has people playing it years after release for hundreds of hours on repeated play throughs. Its not a bandwagon effect that pushes its sales to be FROMs all time biggest selling game, by a mile.
Elden Ring is closing in on outselling all all other FROM games combined.. I respect your opinion to not like the game, but not to poke at it and claim we are all blind. Every game is not for everyone, that is plain. Just play something else if you dont like it, typing up a full essay on the failings of one of the most popular game to come out in years is a silly huge waste of time, yours for writing it and ours for reading it. FROM wont see it, FROM wont care, they are shoveling in money with bucket loaders.
It seems like a personal issue with expectations rather than just enjoying the game for the incredible experience it is. Sure, it may not be perfect but as said already, it is damn near close imo