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Yes, and it's incredibly easy to do even on accident due to the weird layout the world has. Immediately from the start of the game you're pushed towards Stormveil and Liurnia, but the Weeping Peninsula (which doesn't have anything at all pointing you towards it) is easier than Liurnia. If you go through the game following its directions you'll never be led to the Weeping Peninsula (and several other areas), and by the time you discover them you can't really explore them normally since you'll just oneshot everything, bosses included.
Maybe if you speedrun through NG then speedrun through NG+ then speedrun through NG++ then speedrun through NG+++ then speedrun through NG++++ then speedrun through NG+++++ then speedrun through NG++++++ and enter NG+++++++ the enemies at the start would become normal.
Say, I wonder what would happen if I used a different weapon other than the one you start the game with? Could my 805AR Bloodhound's Fang+10 possibly be hitting for 697 and oneshotting them? 🤔
In order for NG+ to feel as difficult as NG it would need to be something like a 15x multiplier instead of 5x, and new enemy placements like DS2 had.
Golden Halberd was still very OP (tho as I dont remember now I wont say it was 1shotingh everything)
NG+ is nowhere close to making the game normal again
when you start NG+ you basically 1 shot everything.
You do 15-20 times the Damage and Monsters are ~4 times as strong >-<
when you start out you do 77 damage per r2 hit
in NG+ you do 900+ r2
Giants Redbraid +4 2 handed dealt 200~250 damage/hit on first area soldiers
Winged Scythe+9 2 handed dealt 480~600 damage/hit on first area soldiers (some 300 through shield)
Marikas Hammer +9 2 handed dealt from 550 to 650 to soldiers there (needed 2 hits on some)
Golden Halberd +10 2 handed dealt 778 dmg, 1shotting soldiers there.
I knew some weapons would require more than 1 or 2 hits to kill these earlly enemies.
And yes I tested all without talismans and without any buffs of any kind, just 2 handing the weapon.
The weakest one (Giants Red Braid) needed 3 hits against a normal soldier once, 2 hiits to kill the bats and most normal soldiers.