ELDEN RING

ELDEN RING

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Sonnenbank 27. okt. 2023 kl. 3.14
Did u ever "script" bossfights
Was watching Happy Hob finish his Godrun 3 couple days ago.
Gratz to him.
He had 135 attempts before he finally made it.
pretty good determination.

Watching it was completely anti climactic though
and the reason is that all bossfights were basically scripted.

meaning the bosses are mathematically solved in a way a simple computer programm (script) could 100% beat them while ignoring the boss actions completely.

To give a better picture.
you press a combination of buttons at the right time.
Its always the same combination
the boss does always the same moves based on your movement and positioning
you will always 100% win.

This was not possible during the first months of Elden Ring since nobody had the bosses solved to know how to trigger specificly the moves of them that you want to have.

But now with 0-hit run community they are completely solved.
example
https://clips.twitch.tv/EnergeticBlatantArugulaFunRun-oWoMKtN8D1IwEMiY

If hob did 100 fights vs Horah Loux they all would look 100% identical
it would always be the exact same sequence with exact same outcome.


Now i think most of us started Elden Ring on release
and since the knowledge wasnt even available back then we just fought the bosses.

But if you would start now
knowing that this could be done.
would you try to do the solved fights ?

have you ever scripted a fight in ER or any other game ?

I know that i started pretty late to Dark Souls 3 and i have indeed scripted
some fights like Pontieff.
I have done this since when i started DS3 it was pretty much solved.

here 4 year old example of me scrpting pontieff
https://www.youtube.com/watch?v=tos0sFFkmSA

its always -> parry attack 1
stand still directly in front of him-> expect left side overhead or thrust overhead and parry it. This position limits him to exactly 1 of 2 attacks. He can not do anything else ever if you start with that sequence

riposte
damage him while he is doen
walk away in transition phase
close in and l1 spam when he tries to summon. (he always tries to summon and can always be killed in this process)

works 100% always
Sist redigert av Sonnenbank; 27. okt. 2023 kl. 3.18
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Meow 6. nov. 2023 kl. 12.15 
Well I have killed bosses in this game in a few hits before cuz of the open world allowing me to get very powerful. Not sure I'd call anything scripted in this game though cuz I never learned anything that deep. Though from reading the comments, it seems like people have the wrong idea about scripting a boss. You don't enter the fight and just turn your brain off. You still have to actively do things, not to mention learn the thing in the first place. People saying that scripting a boss is not even playing the game. I can't tell if people think that you actually run a script in the background that literally plays the game for you and you can take your hands off the controller? But that's not what scripting a boss is, in this context atleast.

What it means is, you kill the boss in a sequence that is predictable and reliable, that is the same every time. You still have to execute it. I have no hit DS3 any% and there I scripted some bosses, I scripted some bosses in Bloodborne too.
Sonnenbank 6. nov. 2023 kl. 13.29 
Opprinnelig skrevet av rkmugen:
It'd be a waste of money.... buying a game, just to let a script play it for you. But if you already know the game inside and out and have beaten it (not just played it, but actually 100%'ed it), then I suppose its up to the player to decide how else to make the game interesting for him/herself. If that includes scripting, then i guess so. Although I won't do it. I'm not wasting my electric bill to run a game I won't actively be playing... at least for me, there's no point in that.

LOl you didnt read topic nor watch any of the videos

its not actually scripting in terms of letting a computer program play >-<

Scripting in Souls games means you need to do very little before the fight enters a sequence that is predictable and repeatable.

As shown in my Grafted Dragon Video here in this thread:

Once i get the first Stun in Phase 1 which isnt too difficult
-----The fight is basically over.----
everything that happens after that becomes 100% predictable due to damage , poise and modifiers combined with the bosses behaviour when certain hitpoint thresholds are reached.

its like running a script.

but its ofc not running a real script >-<


In the example i posted a video i only need to get the first stun
and then i get either a garantueed 0 hit or i can safely portal out when he does the 10% chance to jump into aoe slam attack.
cause when ground aoe i can run away and its enough time to use the -> lose all runes port out

The idea is to make 0 -hit easier.
Sist redigert av Sonnenbank; 6. nov. 2023 kl. 13.39
Sonnenbank 13. nov. 2023 kl. 14.35 
Did another "script" and explained it in this video.

This is probably one of the most popular scripts 0 hit runners use.
https://www.youtube.com/watch?v=mixwO3rjKr8

The damage i had in this video was overkill..... i was level 104

I had +10 Serpent Hunter , Bloodboil and Golden Vow inc + Charge attack talisman + Ritual Sword talisman + charge physique

Lowest you need to make it work is +9 Serpent Hunter , Flame Grant me strength and golden vow ash + charge talisman. everything else is bonus
but you have to rebuff golden vow ash before hitting the hands.

Just felt that if anyone hates fire giant as much as me
he can try to copy this.

Its important to transition into phase 2 with 2 charge attacks for 74 poise damage
so that you only need 2 charges on the hand to get the stun.
Sist redigert av Sonnenbank; 13. nov. 2023 kl. 14.40
Sonnenbank 10. des. 2023 kl. 13.24 
Add another one to the List


Malekith >_<
https://www.youtube.com/watch?v=LToi3-Zb_eQ&lc=Ugw3yhgMRMnBSaP1Vwp4AaABAg

well this is not as easy as it looks since you need to be aware of a lot of small details regarding positioning and timing
but once you get the hang of hit it basically cant fail
naw, but I did glitch out the jar champions. With some positioning at the edge of the cliff they roll off themselves.
Sonnenbank 10. des. 2023 kl. 14.08 
Opprinnelig skrevet av TGC> The Games Collector:
naw, but I did glitch out the jar champions. With some positioning at the edge of the cliff they roll off themselves.

well cheese and "scripting" are kinda different ;)
scripting means you make the fight predictable but all the actions that happen are normally in the game and nothing is "broken"

To break down the start of the Malekith "script" for example

I know if i walk back this amount he will always do the double spin follow attack
but if i walk back too much he has 50% chance to do a jump attack.

So by walking the correct distance backwards i can 100% fore the double swing attack
etc....

and combining such puzzle elements in ER Bossfight AI is what in the end makes a combination of predictable events that garantuee a win
Sist redigert av Sonnenbank; 10. des. 2023 kl. 14.09
Grizzly 10. des. 2023 kl. 14.09 
i mean knowing what attack could come next is natural for a good player at some point in any fight game. they kinda just took that to the next level
Sonnenbank 10. des. 2023 kl. 14.18 
Opprinnelig skrevet av Grizzly:
i mean knowing what attack could come next is natural for a good player at some point in any fight game. they kinda just took that to the next level

yepp i agree.
learning to predict attacks is normal for experienced and good players.
But with "scripting" you take it 2 stepps further and completely predict the fight from start to finish ;)

its kinda fun to do it every now and then
thats why i do some of that stuff myself.

but i also think it made 0 hit runs kinda a bit "boring"
Sist redigert av Sonnenbank; 10. des. 2023 kl. 14.20
Mr_Blank 11. des. 2023 kl. 11.35 
Oh ALL THE TIME. One of my favourites I did was a member of the farron wolf covenant kills malenia and is so touched by her spirit as a relentless warrior that he tells her as she dies that if she has a final request he will grant it for her. As she succumbs, she mentions that she failed to find her brother and save him.

This lead to a fight in which I used nothing but a single hand of malenia and the raging wolf armor against mohg, playing malenias theme over mohgs theme instead.

It felt awesome avenging malenia and freeing miquella, helping the twin prodigies out in their darkest moments.
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