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Going fulll melee DS1 is a llot easier than ER
Using all toolss available ER is thee easiest of all souls-like games for single player (OP builds + mimic +10, maybe the mimic solo every boss for you and you can even tweak your build for that, it is "hotwheels difficulty").
When I first played through ER I experienced burnout and took a break after getting to the Mountaintops. I replayed DS3 in the meantime and it was a breeze. It helped that the combat is pretty close though a tad slower and because i've beaten DS3 before, of course. I only died once to the Dancer because I got greedy and used up all my stamina during her 2nd phase while she did her sword spin. Completely my fault for not paying attention. EZ win on the 2nd attempt.
I would probably agree with this. It can be harder in some areas and easier in others. Like in ER not all bosses are a pain but some certainly are. It is slower moving, as is DS2. But once you get used to that it is a great game.
Just play! ..and git guder
Seriously they are so norm.
At the core combat and the enemies you face, Elden Ring is without a doubt more difficult a majority of the time. Enemies react faster, there are plenty of super aggressive, very high health enemies, etc.
But the thing is Elden Ring also gives you a ton of tools and options to deal with said enemies. Options like various weapons, spells, ranged options, spirit ashes, lots of consumables, stealth attacks, terrain advantage, or just outright avoiding a lot of enemies if you don't want to deal with them. Very little in Elden Ring is actually mandatory.
Whereas Dark Souls is just going down one of several linear hallways with stuff trying to ambush you constantly. Essentially its a series of kill-rooms leading up to a boss. Classic game design, but it also means when you hit a wall (in terms of a difficult opponent) you have no choice but to try and break down said wall, and seldom do you have the option of NPC summons or anything else to assist you. In this way the more rigid nature of the game could be considered more difficult, depending on how you play.
DS1 PTD edition was very difficult in a major way because it was unclear how it even worked. "In Lordran kindle bonfires" - wtf does that mean? Back then there wasn't already a full wiki you could read. When I started out weapon stats were utterly mysterious.
Elden Ring is more accessible, and there is a lot more info available, but still we had many threads here from new players who were very lost at the beginning.