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I did next to nothing while my friend who was pure mage basically carried 'cuz she would beam them for like 10k damage and they'd still have a lot of health left.
Seamless gives 100% more HP and 100% more staus per player.
This is done because both players can use spirit summons in coop´
i personally dont like this too much either.
if you dont use spirit summons bosses become mega tanky
unfortunately if you use just 1 Tiche it melts HP too much.
bit of a dilemma really
The reading comprehension is strong with this one…
No they’re saying that the 100% per player hp boost gets a bit extreme with more than 3 players if they’re not using spirit ashes, actually making the fights harder just due to the sheer length of the fight.
It also gives you an excuse to use party roles. IE have one guy healing, one guy doing pure magic DPS, one guy tanking, etc.
and this is not some MMO
roles are not extactly possible
I can see the use of roles and such being interesting (how well it works in ER I'm not really sure though, especially healing considering how situational and slow heal spells are). Haven't played with just that many people so I can't really speak personally about how meat spongey the bosses get. Was just kinda funny to see someone with zero reading comprehension just parroting the 'usual arguments' against the mod without even comprehending the original post.