ELDEN RING

ELDEN RING

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Sevicler Aug 21, 2023 @ 4:01am
Lagging / stuttering when turning camera around. Any fix? (FIXED)
I'm experiencing this problem where my FPS starts stuttering whenever I turn the camera around to, say, look around (without locking on to any targets). left, right, up, down, doesnt matter, it always lags when the camera moves around.

If the camera stays still it doesnt lag, it also doesnt lag if I circle a locked target.

Any fix for this?

EDIT: Turns out, there really was a driver issue. I had to clean install the driver and now the game works perfectly.

Thanks for the help
Last edited by Sevicler; Aug 21, 2023 @ 9:18am
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Showing 1-15 of 15 comments
dark-breed Aug 21, 2023 @ 4:12am 
strange symptom, what specs you have ?

GPU
CPU
RAM (how many modules, which frequency)
fullscreen or windowed ?
Last edited by dark-breed; Aug 21, 2023 @ 4:13am
DevaVictrix Aug 21, 2023 @ 4:18am 
I’ve had this in things like GoW and RDR2 when they were installed on a hdd. Moving the install to ssd sorted it… if that’s relevant!
Last edited by DevaVictrix; Aug 21, 2023 @ 4:18am
Darkstorm Aug 21, 2023 @ 4:27am 
I had something like this when I was running budget rig, with 4 GB RAM, with system on HDD. It was late 2017 when fortnite launched, and it sucked like 4 GB RAM and 4 GB pagefile, and whenever I moved camera it would lag. Friend of mine got 4GB RAM in laptop but system could use 2.4 GB and 1.6 was greyed out. Games would load up terribly slow, and the lag would be insane then laptop died few days later :D
Sevicler Aug 21, 2023 @ 4:36am 
Originally posted by dark-breed:
strange symptom, what specs you have ?

GPU
CPU
RAM (how many modules, which frequency)
fullscreen or windowed ?

RTX 3060 Ti
Ryzen 5 4650g
32gb Ram, 3200mhz
borderless windowed

also as a sidenote: this moving camera lag doesn't happen in Resident Evil 2 and 3 remake.

Originally posted by DevaVictrix:
I’ve had this in things like GoW and RDR2 when they were installed on a hdd. Moving the install to ssd sorted it… if that’s relevant!

Game is installed in an Nvme SSD, so disk drive shouldn't be a problem unless my SSD is dying (which it isn't)

Thinking of doing a reinstall to see if it fixes the problem
dark-breed Aug 21, 2023 @ 4:38am 
Originally posted by Sevicler:
Originally posted by dark-breed:
strange symptom, what specs you have ?

GPU
CPU
RAM (how many modules, which frequency)
fullscreen or windowed ?

RTX 3060 Ti
Ryzen 5 4650g
32gb Ram, 3200mhz
borderless windowed

also as a sidenote: this moving camera lag doesn't happen in Resident Evil 2 and 3 remake.

Originally posted by DevaVictrix:
I’ve had this in things like GoW and RDR2 when they were installed on a hdd. Moving the install to ssd sorted it… if that’s relevant!

Game is installed in an Nvme SSD, so disk drive shouldn't be a problem unless my SSD is dying (which it isn't)

Thinking of doing a reinstall to see if it fixes the problem

at borderless windowed it is possible the 60Hz window interfer with the possible higher windows frequency in use.

you know the game is capped to 60Hz. a frequency higher than 60Hz in windows can cause screen tearing and lag of recalculation in the 60Hz window because there is simply no data to calculate the frequency difference properly.

check if the problem appears in fullscreen.
Last edited by dark-breed; Aug 21, 2023 @ 4:44am
Sevicler Aug 21, 2023 @ 5:16am 
Originally posted by dark-breed:
Originally posted by Sevicler:

RTX 3060 Ti
Ryzen 5 4650g
32gb Ram, 3200mhz
borderless windowed

also as a sidenote: this moving camera lag doesn't happen in Resident Evil 2 and 3 remake.



Game is installed in an Nvme SSD, so disk drive shouldn't be a problem unless my SSD is dying (which it isn't)

Thinking of doing a reinstall to see if it fixes the problem

at borderless windowed it is possible the 60Hz window interfer with the possible higher windows frequency in use.

you know the game is capped to 60Hz. a frequency higher than 60Hz in windows can cause screen tearing and lag of recalculation in the 60Hz window because there is simply no data to calculate the frequency difference properly.

check if the problem appears in fullscreen.

Problem appears in fullscreen.

I did try vsync although I havent tried to limit my monitor to 60hz when playing. I should try that and check if the turn-around lag still appears
DevaVictrix Aug 21, 2023 @ 5:33am 
Yeah, maybe try setting the desktop to 60hz. It shouldn’t matter in fullscreen but I think when windowed or borderless you’re using whatever your os is set to.
dark-breed Aug 21, 2023 @ 5:57am 
Originally posted by Sevicler:
Originally posted by dark-breed:

at borderless windowed it is possible the 60Hz window interfer with the possible higher windows frequency in use.

you know the game is capped to 60Hz. a frequency higher than 60Hz in windows can cause screen tearing and lag of recalculation in the 60Hz window because there is simply no data to calculate the frequency difference properly.

check if the problem appears in fullscreen.

Problem appears in fullscreen.

I did try vsync although I havent tried to limit my monitor to 60hz when playing. I should try that and check if the turn-around lag still appears

this is really strange. maybe it has to do with the actual NVIDIA drivers, the actual driver has some bugs, maybe try a older driver version, technically it makes no sense that a turn around cause a lag because the game renders a 360 degree view around the player location.

Since the problem appears also at fullscreen (at fullscreen the monitor get forced to 60Hz) the GPU driver would be the last option to cause this strange behavior.
Sevicler Aug 21, 2023 @ 6:31am 
Right so I tested the screen at 60hz with both fullscreen and borderless windowed. Still lagging when turning around
Sevicler Aug 21, 2023 @ 6:31am 
Originally posted by Sevicler:
Right so I tested the screen at 60hz with both fullscreen and borderless windowed. Still lagging when turning around

I'm gonna try to reinstall the game
Sevicler Aug 21, 2023 @ 6:44am 
Funny story: tested this out in my laptop with rtx 3050 ti - that laptop has no problems whatsoever with camera movement. And that laptop screen is set to 120hz. Beginning to suspect this is a faulty install, so yeah I'm reinstalling rn
Last edited by Sevicler; Aug 21, 2023 @ 6:57am
Sevicler Aug 21, 2023 @ 9:40am 
Okay turns out it was a driver problem. Nvidia geforce experience installed the driver incorrectly so I had to clean install. Now there's no turning lag.

Thanks for the help, guys!
dark-breed Aug 21, 2023 @ 9:52am 
Originally posted by Sevicler:
Okay turns out it was a driver problem. Nvidia geforce experience installed the driver incorrectly so I had to clean install. Now there's no turning lag.

Thanks for the help, guys!

As i said the driver was the last option that cause the problem.

Good to know that a clean reinstall should be tested for the actual NVIDIA driver.

The actual driver caused a lot of problems for some ppl.
Knight Aug 24, 2023 @ 2:47am 
If Starfield plays super smooth performance with FSR2 or FSR3, then this Elden Ring will land to pit.
Lord Bob Aug 24, 2023 @ 3:36am 
Originally posted by My name is Cloud:
If Starfield plays super smooth performance with FSR2 or FSR3, then this Elden Ring will land to pit.
Why do you believe that after selling 20,5 million copies fromsoft or bandai namco have any need to care about how other games are doing?
It's not like Elden Ring is some kind of live service game and neither is Starfield.
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Date Posted: Aug 21, 2023 @ 4:01am
Posts: 15