Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is ALL fire though? The "Fire, Cleanse Me" seems to be granted by the gods since Scarlet Rot isn't something naturally from the planet, it's also from the rot god.
Regular fire probably keeps toxic fumes from getting close, but you need something more precise to deal with rot that has already intoxicated someone. That's where "flame cleanse me" and boluses come in.
I'm not speaking in real world logic here, I'm speaking in game world logic. To make preserving boluses, you need Sacramental Bud which reads as such
"An immature bud containing fresh blood.
Believed to originate long ago from a strain of buds cultivated with youthful, sacramental blood."
So curing the rot is done so by special means, the same as the fire needing to be special. I'm not sure any old fire will do.
Except I'm talking about this remark "Fire is also a universal cleanser of sorts."
What I'm saying is your regular old torch fire is not the same as incantation fire. And we see our own character get set on fire a few times in game with no harm done to them - one being the frenzied flame and then again to get to Faram Azula.
Defeating her is a part of Millicent's questline, and you could always use another Somber Ancient Dragon Smithing Stone unless you're trying to get Millicent's Prosthesis. You can only get up to 8 per playthrough, making them a scarce resource.
As for her lore, it doesn't get better for her either way. Even if she could rescue her brother, their fate has been sealed. He's likely would not wake up again either.
She sacrifices Caelid, Radahn and part of herself to get the stars to move again in order to dampen the influence of the outer gods that are responsible for their birth defects and general suffering in the Lands Between, but it's ultimately for nothing.
Miquella is was stolen by Mohg in a fragile state, and the Haligtree he was feeding in order to cure them has now rotted away, meaning it will never become an erdtree as they had hoped, essentially making a cure for them impossible. There's nothing left for her to do except rot away.
However, when she is killed, she leaves behind a scarlet flower, implying a rebirth. We don't know if a version of her will be in future content, but that rebirth will be an essential part of it. When you help Millicent she ultimately removes the needle holding back the rot in order to avoid rebirth so she can stay herself. She doesn't leave behind a flower.
TL;DR: It's going to be sad either way. You may as well get an Somber Ancient Dragon Smithing Stone out of it.
that's the whole point of fighting her. more great runes = stronger elden lord I guess.
You do get access to her armor set, which is a better reason than her rune lol. Who wants to take that 30% nerf to your red flasks? Most people get their health up to at least 40+ Vigor by late game in order to avoid 1 shots, so it really makes her rune next to pointless and would probably be the worst out of the bunch if Rykard's didn't exist.
Yeah my answer to this thread is:
She doesn't share your feelings - clearly - and has desires of her own which include fighting to the death anybody who dares trespass. You're not catching her at a good time. In fact, no time will ever be a good time for what you probably want from her. You want nothing for her if you are so insensitive as to question the state she's in, since the game spoon-feeds us information about her battle, her blossoming, and her eternal suffering.
She's not there to be idolized and cherished, but instead functions as a significant and more importantly optional challenge. The money didn't go to coddling odd and irrational feelings toward her character, but into the design direction of the boss fight itself.
In short, death is the greatest gift you can grant to her. That's why you fight her.
As far as I can tell, she and Miquella/St. Trina don't really even give a ♥♥♥♥ if someone else is trying to become elden lord or whatever, as their whole plan seems to be (or at least was) to establish a new order outside the Erdtree via the Haligtree.
I say was because Mohg is a piece of ♥♥♥♥ scumbag who decided to completely ♥♥♥♥ up said plan by grabbing Miquella while they were unconscious and trying to force them to become an empyrean for the Formless Mother because he couldn't stop obsessing over his own garbage dynasty
Basically, she fights you because Mohg ruined everything and you might be there to make it even worse
It'd be cool if you could instead get a Miquella/Malenia ending similar to Ranni's.
She still seems very lucid during the fight. From start to finish she is solely concerned with Miquella (Her dying words are an apology to Miquella). Even her dialogue during the transformation could be interpreted as her just acknowledging what's happening with the scarlet rot/being pissed off after having been pushed so far
If Marika was capable of betraying the golden order, it seems like it could be possible for an empyrean to maintain some autonomy. Then again this all might be because she goes back into a lucid state after being defeated due to the power of the outer god fading from her
Fun ultra sad fact: Malenia is actually holding Miquella's "hand" when she's sleeping in the chair as you can follow the roots back to the wooden body's arm