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Every Banished Knight has a move where they leap through the air at you. Roll through it successfully and they are open to a backstab while they recover. A good tactic is to keep your distance from them and bide your time to bait out this particular attack. Learn to recognize when they are about to perform it. There's distinctive body language and a wind effect.
Much later in the game, beware the Banished Knight dual wielding greatswords. He is not so easily dealt with in this manner.
What you're doing now is one such mistake. What you've posted is effectively an admission that you have no argument. You've replied will all the elegance of a child having a tantrum, and in so doing have given the people you're arguing with all they need to completely discount everything you have tried to convince them of.
Learn from this. You can easily avoid further argument by simply not responding. This is the equivalent of avoiding the Stormveil knights. Or, you can continue to argue. If you do, you need to try a different tactic, because insults aren't generally very effective. A little eloquence tends to be a good starting point.
In your situation, your argument is not based in fact. That means you can't rely on logos. We're on an internet forum and no one knows who you are, so that counts out ethos as well. Which leaves your argument to be founded in pathos. This means you need to be persuasive using emotion—other people's emotions, not your own, that's important. You should be coaxing people to see things from your perspective, not blurting out your opinion as fact and bashing people over the head with it.
Or you could, as you say, "stay bad."
I have beaten the game, malenia included who most consider to be the toughest boss in the game, I was level 135-140 and beat her within 4 deaths, all of which were on first phase and I beat her 2nd phase first try without dying and you know what? It doesn't matter. It doesn't matter if you took 2 tries or 200 or just skipped the entire boss or just cheated or let someone else do the fight for you. This stupid obsession fromsoft fanboys have with everyone else having to play the game the exact way they played it or otherwise calling it "wrong" is one of the dumbest things I've seen in any fanbase
If the only "correct way" to play the game was to fight those knights head on there'd be one of those boss barriers at the position of the knights and it'd be mandatory to only go that way, this is like playing a tower defence game like Bloons td6 or plants vs zombies and then a bunch of pretentious 14 year olds run at you because you didn't use the exact same defence setup that they used and are playing it wrong
You also see this with the loadouts people use, if an elden ring fanboy doesn't use an item then he won't just stop at not using it, they'll go to every single fourm post and tell every other playing using said item that they are playing the game wrong. Elden ring fanboy doesn't use mimic tear? They'll call using a mimic tear cheating, elden ring player doesn't use rivers of blood? They'll call rivers of blood cheating. They can't stop at playing the game or using gear their own way, they have to go out there and tell every other player that they're doing it wrong. Maybe they're insecure and games are the only thing going in their life so they obsess over it, maybe they're just a pretentious douche who's the gaming equivalent of umbridge from that Harry Potter movie or maybe they're just 14 and don't understand that people have other things in life than video games
Whichever case may be, they should take their own advice and "git gud" at pattern recognition and realise the pattern of every single other rational human being wanting them to just shut up
The same strategy to beat DS' Black Knights
Now, of course one would either want to try and dodge and/or block their attacks as the main method of defense, but you don't want to just keep taking damage without dealing it back.
The halberd knights are a little slower than the others, and consequently their attacks easier to dodge, however their range is quite long, meaning distance won't help much. As in, get in close, get behind them during their attacks, backstab them preferably.
The Sword/shield knights are a little more tricky, much like crucible knights you do need to wait for an opening. At range its easy to bait them into their "storm shield bash" attack, which leaves them vulnerable to a counterattack. If you use ultra-heavy weapons its also possible to guard break them, just make sure you have a lot of poise before you try.
And the dual sword guys...gonna be honest, they're much worse than the other two. The attack fast, hit hard, and have long combos with good reach. The best way to deal with these guys is to keep distance, bait them into using their distance attack, then punish as soon as its over.
It should be noted, if you use a decent greatshield, both the sword, and dual wielding variants attacks will bounce off of it if I remember correctly, trivializing them. More so if you guard counter immediately after.
No matter what anyone says, greatshield builds are entirely viable for 90% of the game. Though dodging what you can is still good practice for when you cannot block something.
For #2: Faith Incantation: Rejection. Then listen to the soothing sounds of his screams as he falls below.
For #3: Go up the ladder on the right up to the rooftop and wait for him to come up, then jump off on to the 2ndary roof and when he follows, jump through the window by Rogier. That knight is stuck there.
For #4: Don't. Just sneak past him to the chest as he walks around the table.
You're lucky, I had to beat these when they were invisible 😆
There's no real punishment to dying, I know, I'm hundreds of hours into the game and didn't bother with stealth at all aside from a few extremely obvious backstabs on common soldiers when available. I started playing around with Unseen Form, Cotton, and stealth casts of Poison Mist like 5 days ago.
Also, there is wisdom in picking your battles. Knowing when to fight and when not to impotently suicide into something is wisdom passed down by every culture for the last few millennia. If someone's having trouble with the legitimately challenging, optional elite enemies in an area (Crucible Knights, Banished Knights, etc) there is no shame in avoiding these encounters and knowing what you can and can't handle. The impatient and arrogant, well, aren't known for long lifespans and happy lives.
Yeah I'm not here for the challenge. Games are something I do to *not* suffer and get stressed over. If I wanted stress, challenge, and completely under-rewarded expenditure of my time and energy I would work overtime. Elden Ring has all these amazing combinations of weapons and spells you can do, that aspect is great to me and blows stuff like Elder Scrolls out of the water. That's what I like about it. Something I don't like, is getting to Lyndell and my +14 Eclipse Crest Greatshield is absolutely useless with Knights dropping a strong Honed Bolt on me every time I block something, get staggered, and staggered = you die in Elden Ring. I have to double roll. Blocking is something you could build around and all (32 Str for my shield) but there's so many situations that its useless and you have to roll anyway so why bother wasting equip load and smithing stones on it when dodging counters everything and dual wield bleed weapons kills anything not outright immune to bleed.
Absolute garbage. Strealth and cunning are EVERY bit a legitimate part of this game as direct melee combat is. As are bows, crossbows, ranged magic, etc.
The devs. themselves said this exact thing.
Look, of course you can play the entire game melee on foot, that's totally cool. But don't tell me you "aren't really experiencing the game" unless you're learning every single enemy's moves fighting them on foot.
Case in point: the trolls pulling the wagons that have all the soldiers escorting them. Yeah, you melee that whole thing on foot. But it's kind of silly. CLEARLY they put that in the game as an opportunity to use mounted combat! Killing all of them on foot is frankly poor tactics.
With mounted, you can go back and forth making passes at enemies, or lock onto one to circle them...you take out the mounted Kaiden guys first, then go for the weaker soldiers, etc.
This game has SO much to offer that you will miss if you insist doing it all on foot. Makes no sense.
Also, you're telling me you fight the mounted knights in the game on FOOT??? Seriously? Do you have any idea how fun those guys are when you are also mounted? Same goes for Night Cavalry. Insane fun if you're mounted.
If you play this game and do only melee, you are missing out on what makes the game truly great. Mounted combat is AMAZING. And it is NOT a crutch. You can die just as easily fighting mounted if you mis-time a swing. Fighting mounted has its own unique skill set, it is NOT cheese. Not by a long shot. You have quick swings, you have delayed heavy attacks. And you have to be aware of your horse's speed and position. Some heavier weapons will actually throw enemies INTO THE AIR when you hit them with a heavy attack. It's awesome.
Same goes for ranged magic and stealth. Ranged magic requires awareness of your available focus points, just like stealth points for combat. And with ranged magic distance and positioning are crucial, as are aggroing enemies in the correct order, etc.
Stealth doesn't mean you are just "running past everything." It requires awareness of what gear you have on, how much noise you make, and how patient you are. It's a key part of getting in critical back stabs as well.
I'm sorry, but this fixation on banging your head with melee combat to learn every single move and dodge is only a part of this game.
I've taken out the majority of mini. bosses and bosses with ranged magic and dodging. It guarantees NOTHING. You still die ALOT using ranged magic against bosses. And it's huge fun. Your assumption that players who try to run past stuff don't like to die a lot is ridiculous.
I use melee combat for a lot of PVE, especially in dungeons where it can be cramped.
But the whole fun of the game is figuring out which situations are best suited for melee, stealth, ranged magic, or even using high ground to snipe with bows. All of them have unique skill sets.
This is not a melee game only, that's crazy.