ELDEN RING

ELDEN RING

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Calico Jul 4, 2022 @ 5:58am
Just beat Malekith...
And I'm thinking about uninstalling. Everything has been a boring slog since Mountaintop of Giants.
Beat Firegiant on about my 5th try, and beat Godkskins after about 25 tries (thank you St. Malenia's Sword), but the stride? flow? feeling? of previous Fromsoft games isn't there. You don't beat these late game bosses, they merely stop spamming certain attacks on random attempts and then you get a shot to finish them.

Before certain types of readers start: yes, I know I'm a scrub, and all that, but I always was able to grind past my scrubiness and do alright in Bloodborne, and DS3 without ever using a summon. Hell, I refused to move past the first tree sentinel till I beat him at the start of the game with my starting gear, because his attacks made sense and could be learned/countered/avoided. Now? The right summons are required, certain statuses or items feel obligatory, and too many attacks are unblockable cheese.

Malekith phased out during one of my fights to appear on a random pillar, and one time my weapon clipped right through him! Not to mention since about the capital I've had several hard locks while playing. This game is nearly 10/10 for the first 80% and then it's just surprisingly shoddy. I didn't expect this from this developer.

Also, I know there are multiple people who can beat this game using a Guitar controller and never getting hit, or whatever, but that doesn't even compute for me, and I suspect, the majority of players, there's always someone better, more power to them. But previous FS titles were way more "tough but fair." and I can't think of a less apt description for this last part. I mean, I'm here venting after a win rather than fist pumping and exploring more. Because I didn't win, Malekith lost. I didn't win, my summons and RNG won.

Gonna pop some corn now for all this salt, thanks for reading. And really if you're enjoying endgame, I'm happy for you, really, but if you google Elden Ring endgame, you'll see this isn't just me ♥♥♥♥♥♥♥♥ about this.
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Showing 1-15 of 35 comments
Sabaithal Jul 4, 2022 @ 6:11am 
The flow isn't there because they're not balanced like other bosses, Godskin duo being lazily designed trash aside. They're not really meant for solo play, that's why the game gives you tons of OP spells and spirit ashes, then throws tons of multi-bosses at you throughout the game.

And yes the curve after Leydell is less interesting overall. Still, you're almost done, you only have one more area and about 3 more bosses before the ending. Not even trash mobs to get in the way, it'd be a shame to quit now.
Drax Jul 4, 2022 @ 7:41am 
I never had any issue with any of the Godskins fights after three playthroughs, so I don't really understand the complaints against them if I'm being honest. And I only used spirits in my first run. Their moves are fairly readable and unlike Maliketh, have attack combos that don't go on for an hour before you can land a hit. Actually, the one in Radaghn's tower is a bit of a pain because of how high leveled it seems to be.

To be honest, I only find Maliketh and maybe Morgott to be bad for the LONG combos. It's not that Morgott's particularly hard, but he has attack combos that go on for a full five or six seconds, and then instantly goes into another loooong combo. It feels like less of a fight, and more of a waiting game.

Fire Giant was pretty easy all things considered, Mogh was great. Placidusax was just a better dragon fight. Malenia just has the Water Dance, the rest of her moves are fine. Both forms of the final boss were enjoyable. The second phase being more of a damage sponge was fine as it kind of feels more like a spectacle finale than anything else, and the first phase felt perfect difficulty wise. Hoarah Loux was also pretty manageable.

So yeah. Other than Maliketh and Morgott, my next least favorite fights would probably be the Ulcerated Tree Spirits (for how buggy they are, especially in smaller arenas. Camera goes all over the place). Or the dragons because they can go out of bounds, teleport behind you, and instantly fire an AOE breath attack. Sometimes their HP even resets.
Last edited by Drax; Jul 4, 2022 @ 7:42am
Coin Jul 4, 2022 @ 7:48am 
Originally posted by Drax:
I never had any issue with any of the Godskins fights after three playthroughs, so I don't really understand the complaints against them if I'm being honest.

Godskin duo is a very easy fight, all you need is a decent spirit ash.
Drax Jul 4, 2022 @ 8:15am 
Originally posted by Coin:
Godskin duo is a very easy fight, all you need is a decent spirit ash.
I mean, every fight is an easy fight with the right spirit ash. But I've done a few 'no spirit ash' runs too and honestly didn't see the problem.

The Apostle is the MUCH harder enemy than the Noble, and his AI in the DUO fight is practically switched off. Seriously, the Noble is highly aggressive, is all up in your face, and will regularly roll at you. But the Apostle tends to stay at the back, walking around, and occasionally throwing a fireball. If both of the AI were aggressive, or if it was the Apostle that was aggressive instead of the Noble? Then I could see the difficulty. But the fight allows you to focus on the Noble and practically ignore the Apostle until the very end. If the Apostle gets close enough, he will go for an attack, but he just doesn't rush you like the Noble will, and how most bosses typically do. So it's remarkably easy to just keep your distance from him, and instead focus on fighting the Noble.

Then you can just parry the Noble, jump attack him in his down time, or use a long range melee attack on him when he's doing his roll. Like a crouch attack with certain greatswords, or a heavy attack with the katanas. And it's a boss open to 'cheese' too, like using scarlet rot, or using sleep pots.
Dollmaker Jul 4, 2022 @ 8:29am 
Originally posted by Drax:
I never had any issue with any of the Godskins fights after three playthroughs, so I don't really understand the complaints against them if I'm being honest. And I only used spirits in my first run. Their moves are fairly readable and unlike Maliketh, have attack combos that don't go on for an hour before you can land a hit. Actually, the one in Radaghn's tower is a bit of a pain because of how high leveled it seems to be.

To be honest, I only find Maliketh and maybe Morgott to be bad for the LONG combos. It's not that Morgott's particularly hard, but he has attack combos that go on for a full five or six seconds, and then instantly goes into another loooong combo. It feels like less of a fight, and more of a waiting game.

Fire Giant was pretty easy all things considered, Mogh was great. Placidusax was just a better dragon fight. Malenia just has the Water Dance, the rest of her moves are fine. Both forms of the final boss were enjoyable. The second phase being more of a damage sponge was fine as it kind of feels more like a spectacle finale than anything else, and the first phase felt perfect difficulty wise. Hoarah Loux was also pretty manageable.

So yeah. Other than Maliketh and Morgott, my next least favorite fights would probably be the Ulcerated Tree Spirits (for how buggy they are, especially in smaller arenas. Camera goes all over the place). Or the dragons because they can go out of bounds, teleport behind you, and instantly fire an AOE breath attack. Sometimes their HP even resets.
Maliketh has a surprising amount of openings actually.

In fact, during his second phase, a couple of his ground attacks will go above you if you stay right below him.

Regarding Godskin, its largely the Duo fight, they were designed has individual bosses, not as a duo, which is why they dont work together properly.

It was so bad that they straight up had to change the AI of the Multiple bosses, to have only one of them being aggressive, but it goes to show how they were "Designed" poorly.
Last edited by Dollmaker; Jul 4, 2022 @ 8:32am
Sabaithal Jul 4, 2022 @ 8:48am 
Originally posted by Coin:
Originally posted by Drax:
I never had any issue with any of the Godskins fights after three playthroughs, so I don't really understand the complaints against them if I'm being honest.

Godskin duo is a very easy fight, all you need is a decent spirit ash.
Or the NPC summon, which tanks stupidly huge damage.
†øøts Jul 4, 2022 @ 8:50am 
players are harder to kill. keep going, the real bosses are waiting
Ulmace Jul 4, 2022 @ 8:52am 
its the same as the good old ways, but faster and with input reading
zemzero Jul 4, 2022 @ 8:53am 
Originally posted by Dollmaker:
Maliketh has a surprising amount of openings actually.

In fact, during his second phase, a couple of his ground attacks will go above you if you stay right below him.

My problem with him is not being able to see anything, too many effects and him jumping around too fast.
Anewbous Jul 4, 2022 @ 8:57am 
Your 3 boss fights from finishing the game. Just do it.
Ulmace Jul 4, 2022 @ 9:00am 
Originally posted by zemzero:
Originally posted by Dollmaker:
Maliketh has a surprising amount of openings actually.

In fact, during his second phase, a couple of his ground attacks will go above you if you stay right below him.

My problem with him is not being able to see anything, too many effects and him jumping around too fast.
its a fast paced fight
Dollmaker Jul 4, 2022 @ 9:00am 
Originally posted by zemzero:
Originally posted by Dollmaker:
Maliketh has a surprising amount of openings actually.

In fact, during his second phase, a couple of his ground attacks will go above you if you stay right below him.

My problem with him is not being able to see anything, too many effects and him jumping around too fast.
Really? i hardly have a hard time seeing all he does.
Mexican Joker Jul 4, 2022 @ 9:05am 
Lol why do people count how many attempts it took for them to beat a boss?
Last edited by Mexican Joker; Jul 4, 2022 @ 9:05am
Inflammatus Jul 4, 2022 @ 9:05am 
Endgame is the best part and Maliketh is top 3 boss of the game for me.
The fact that you're using summons says a lot about your skill issue.
Game is supposed to be hard at the end, you know
Git gut casul, what else can i say
Last edited by Inflammatus; Jul 4, 2022 @ 9:07am
Ulmace Jul 4, 2022 @ 9:11am 
Originally posted by Dollmaker:
Originally posted by zemzero:

My problem with him is not being able to see anything, too many effects and him jumping around too fast.
Really? i hardly have a hard time seeing all he does.
between the pillars, the camera, following a fast target leaping trough the air that shoots a bunch of missiles in a short window and a follow up that follows up immediately, i can see people get overwhelmed. I have the same with games like LoL, it goes to fast for me, especially since i dont recognize whats happening there.
Id say take it step by step, learn each attack. Once you can recognize them it suddenly feels like its not that fast at all.
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Date Posted: Jul 4, 2022 @ 5:58am
Posts: 35