ELDEN RING

ELDEN RING

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IndieBob May 30, 2022 @ 10:45am
Was the Weeping Peninsula the original starting area?
Seems like that's the way it was designed. All option bosses - easier to find start upgrade materials than limgrave - only one way in and out so, yanno, you don't fall for a teleport trap which takes you to a highish level area of Caelid before they give you estus or even the fast travel tutorial, probably the biggest cause of restarts/refunds in my small play group.

Whether it is or not, Mr Myazaki, this has to be the biggest design flaw in the whole game. Make it an optional start area, maybe?
Last edited by IndieBob; May 30, 2022 @ 10:48am
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Showing 61-73 of 73 comments
bullerbuller7 May 31, 2022 @ 1:31pm 
That chest trap completely screwed me over on my first playthrough.
I didn't know about the teleportation, so i spent like 3 hours running around in Caelid.
The first 2 and a half hour was spent trying to get out of that damned rot swamp...
By the time i reached Limgrave i remembered i could have just teleported back.
I enjoyed every minute of it.
Sabaithal May 31, 2022 @ 1:32pm 
Originally posted by IndieBob:
Originally posted by Sabaithal:
Then why are you complaining about it??
Why are you complaining about not understanding my observation? Of course you can go round it, but that's not as easy as it is to get to the similar cave in WP.
Ok, so what? "There's not a dragon there" therefore someone made a last minute change?? Pretty weak reasoning.

Gonna need a little bit more than that if you want to try for the conclusion that WP was supposed to be the starting area originally.
Last edited by Sabaithal; May 31, 2022 @ 1:38pm
John Titor (Banned) May 31, 2022 @ 1:39pm 
Originally posted by IndieBob:
Originally posted by Sabaithal:
Then why are you complaining about it??
Why are you complaining about not understanding my observation? Of course you can go round it, but that's not as easy as it is to get to the similar cave in WP.
Are you saying you don't have the willpower to go around it? Are dragons a metaphor for meth, and no matter how much you want to avoid them you just can't help to go straight to them, so you need the devs to intervene and force you from being near them like court ordered rehab? So Weeping Peninsula is really a halfway house.

♥♥♥♥♥♥♥ this game is so much deeper than I thought.
IndieBob Jun 1, 2022 @ 3:33pm 
Originally posted by John Titor:
Originally posted by IndieBob:
Why are you complaining about not understanding my observation? Of course you can go round it, but that's not as easy as it is to get to the similar cave in WP.
Are you saying you don't have the willpower to go around it? Are dragons a metaphor for meth, and no matter how much you want to avoid them you just can't help to go straight to them, so you need the devs to intervene and force you from being near them like court ordered rehab? So Weeping Peninsula is really a halfway house.

♥♥♥♥♥♥♥ this game is so much deeper than I thought.
Are you saying you have the maturity and mental acuity of a 12 year old? Yes, yes you are, whether you realise it or not.
IndieBob Jun 1, 2022 @ 3:34pm 
Originally posted by Sabaithal:
Originally posted by IndieBob:
Why are you complaining about not understanding my observation? Of course you can go round it, but that's not as easy as it is to get to the similar cave in WP.
Ok, so what? "There's not a dragon there" therefore someone made a last minute change?? Pretty weak reasoning.

Gonna need a little bit more than that if you want to try for the conclusion that WP was supposed to be the starting area originally.
Ummm no. I bet ur mom wishes she'd made a last minute change.
IndieBob Jun 1, 2022 @ 3:36pm 
Originally posted by bullerbuller7:
That chest trap completely screwed me over on my first playthrough.
I didn't know about the teleportation, so i spent like 3 hours running around in Caelid.
The first 2 and a half hour was spent trying to get out of that damned rot swamp...
By the time i reached Limgrave i remembered i could have just teleported back.
I enjoyed every minute of it.
I still say it would have been better AFTER WP. WP seems like a step down from Limgrave. The game would have started in boring old WP and them WHAM, Limgrave and it's time for the big league.
John Titor (Banned) Jun 1, 2022 @ 3:36pm 
Originally posted by IndieBob:
Are you saying you have the maturity and mental acuity of a 12 year old? Yes, yes you are, whether you realise it or not.
Very next post...
Originally posted by IndieBob:
Ummm no. I bet ur mom wishes she'd made a last minute change.
You just can't make up this kind of stuff.
IndieBob Jun 1, 2022 @ 3:38pm 
Originally posted by John Titor:
Originally posted by IndieBob:
Are you saying you have the maturity and mental acuity of a 12 year old? Yes, yes you are, whether you realise it or not.
Very next post...
Originally posted by IndieBob:
Ummm no. I bet ur mom wishes she'd made a last minute change.
You just can't make up this kind of stuff.
Oh yes, yes I can. Fight fire with fire. 12 yo mentality with 12 ... etc
Sabaithal Jun 1, 2022 @ 3:50pm 
Originally posted by IndieBob:
Originally posted by John Titor:
Very next post...

You just can't make up this kind of stuff.
Oh yes, yes I can. Fight fire with fire. 12 yo mentality with 12 ... etc
I would like to point out, you are the one that started throwing around insults, not me and not him.
IndieBob Jun 1, 2022 @ 5:06pm 
Originally posted by Sabaithal:
Originally posted by IndieBob:
Oh yes, yes I can. Fight fire with fire. 12 yo mentality with 12 ... etc
I would like to point out, you are the one that started throwing around insults, not me and not him.
I think you need to reread what you typed. Both misrepresent what I said. If I'd come to any conclusion I wouldn't be asking. I think it's a possibility. The only way we'll know for sure is if FROM commented.

WP is basic and straightforward, Limgrave just seems a level up from it, in terms of layout, design, travel opportunities and variety.
ShadowDark3 Jun 1, 2022 @ 6:11pm 
I would argue that WP is unlikely to have ever been intended as the starting area for all the reasons you argue it might have been. If I was designing a game where a major selling point is its open world, the very last thing I would do is start players in a relatively straightforward and basic area.

What From has done is give you a big open world right from the start, where if you're just finding your feet you can stay in Limgrave, bump into the castle, then start exploring elsewhere if it's too challenging. If you're feeling brave you head over to Caelid, immediately identifiable as a dangerous place for you by the way everything is red. If the open world is a bit too much you will just follow the road instead of cutting across the countryside, leading you right to WP.

So you start in Limgrave, are immediately faced by a significant challenge, have a clear (and literal) path down to an easier area that doesn't lead anywhere except for back to Limgrave, at which point you're now prepared to tackling what previously felt like an overwhelming challenge. Now when you're able to take down the challenges in the castle it feels good, like you've earned it. Overall, a much better experience than starting someplace relatively easy, clearing it out, then moving on to the next area which will now also feel not particularly challenging.
Last edited by ShadowDark3; Jun 1, 2022 @ 6:12pm
Lu2 Jun 1, 2022 @ 7:30pm 
limgrave -> weeping penisula -> stormcastle
Sabaithal Jun 1, 2022 @ 7:35pm 
Originally posted by Lu2:
limgrave -> weeping penisula -> stormcastle
More realistically for the first run...

Limgrave -> Stormveil -> Limgrave -> Peninsula -> Liurnia -> Caelid -> Screaming back to limgrave -> Stormveil again -> ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
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Date Posted: May 30, 2022 @ 10:45am
Posts: 73