ELDEN RING

ELDEN RING

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Raging Amy Apr 12, 2022 @ 3:53am
4
2
Too Many Fanboys Defending The Bad Design Of This Game
And everyone one them needs to try to feel like a big boy
This game is bad in design and most who claim the like the challenge just cheese the boss in the easiest way possible and are using google as a guide because the game quest and traps are a joke
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Showing 196-210 of 238 comments
Typisch Apr 19, 2022 @ 4:15am 
Originally posted by NzK Viking:
Originally posted by __________:
And everyone one them needs to try to feel like a big boy
This game is bad in design and most who claim the like the challenge just cheese the boss in the easiest way possible and are using google as a guide because the game quest and traps are a joke
Most people don't understand what constructive criticism is. Especially the fanboys that think they're souls veterans in reality they probably only beat Dark Souls 3 before Elden Ring.
The guy you replied to didn't give any constructive criticism either tho
(TTV)OnBrandRP Apr 19, 2022 @ 4:15am 
Originally posted by JohnWick:
Ah. OP is making blank statements on the internet. I'll entertain this post a bit. (even though its bait.)

I would suggest being a little bit more specific on who you are talking about or what part of the game you think is considered bad game design. A game as complicated as this it would be hard to narrow it down.

For anyone else reading. The community has been providing more than two dozen ways to build a character and completely destroy any enemy in the game. But you have the option to either follow a build online or figure it all out on your own. I don't think the efforts put in by fextralife and others is detrimental to the game at all. I think the likes on videos and responses, mostly being positive speaks for itself.
It's not bait. This community refuses to acknowledge criticism of the game. Yes theres A LOT of bad criticisms out there but there's fair criticisms that are completely ignored.
(TTV)OnBrandRP Apr 19, 2022 @ 4:26am 
Originally posted by Typisch:
Originally posted by NzK Viking:
Most people don't understand what constructive criticism is. Especially the fanboys that think they're souls veterans in reality they probably only beat Dark Souls 3 before Elden Ring.
The guy you replied to didn't give any constructive criticism either tho
It was pretty constructive, just not in-depth.

In any other souls game those criticisms wouldn't be fair, outside of cheesy gameplay. Which other souls games are known for having bosses that either cheese you or you cheese them. This game especially has a lot of bosses that just fake an attack to get you to roll/parry too early. They spam it randomly. It's called a feint, mainly used in fencing and martial arts. It's valid but it's also lazy game design to create artificial difficulty spikes.

There's also the criticism that the games quest design is a joke, which it is for one main reason. Outside of conversations you're expected to remember where to go when a NPC asks you to do something. They could of easily had every NPC give you a key item that updates every time for that specific NPC with a short description that states or hints the next area to go to. Just giving the player a way to remember where to go next.

In any other souls game it wouldn't of been fine for the latter criticism but in a open world where NPC's can go pretty much anywhere it becomes a unfair mechanic of trying to remember where to go, using outside sources to remember where to go like notepad or just using a wiki guide but that comes with its own issues. Anytime you have to go outside the game just to know where to go in the sense of questlines like that, it's an instant loss.

Then there's crticisms OP didn't even mention such as this being a terrible PC port, lots of bad stutters even for very high end pc hardware. There's also plenty of weapons which are still very unbalanced and completely break the game for PvP encounters outside of the dueling RL 125 community. Still plenty of bugs too that halt game progression entirely for some users. Heck even PS4/5 have some performance issues as well, though not stutters, just fps dips.
königplatzen Apr 19, 2022 @ 4:43am 
Originally posted by NzK Viking:
Originally posted by Typisch:
The guy you replied to didn't give any constructive criticism either tho
It was pretty constructive, just not in-depth.
No, its not. Constructive criticism should not be insulting in the first place.
vamirez Apr 19, 2022 @ 5:10am 
Originally posted by Typisch:
Originally posted by vamirez:

You haven't seen these I've "collected":
- no horse customization
- no side-saddle riding for ladies
- death chariots cause death
- must still collect crafting ingredients after beating game

^^

But "leveling bad because it's based on runes" is up there...
I think the horse customization is fine tho, id like to have been able to upgrade torrent so he maybe doesn't get 1 shot by everything

Fair enough, but the guy in question didn't mean "option to make horse stronger" ;)
Typisch Apr 19, 2022 @ 5:13am 
Originally posted by NzK Viking:
Originally posted by Typisch:
The guy you replied to didn't give any constructive criticism either tho
It was pretty constructive, just not in-depth.

In any other souls game those criticisms wouldn't be fair, outside of cheesy gameplay. Which other souls games are known for having bosses that either cheese you or you cheese them. This game especially has a lot of bosses that just fake an attack to get you to roll/parry too early. They spam it randomly. It's called a feint, mainly used in fencing and martial arts. It's valid but it's also lazy game design to create artificial difficulty spikes.

There's also the criticism that the games quest design is a joke, which it is for one main reason. Outside of conversations you're expected to remember where to go when a NPC asks you to do something. They could of easily had every NPC give you a key item that updates every time for that specific NPC with a short description that states or hints the next area to go to. Just giving the player a way to remember where to go next.

In any other souls game it wouldn't of been fine for the latter criticism but in a open world where NPC's can go pretty much anywhere it becomes a unfair mechanic of trying to remember where to go, using outside sources to remember where to go like notepad or just using a wiki guide but that comes with its own issues. Anytime you have to go outside the game just to know where to go in the sense of questlines like that, it's an instant loss.

Then there's crticisms OP didn't even mention such as this being a terrible PC port, lots of bad stutters even for very high end pc hardware. There's also plenty of weapons which are still very unbalanced and completely break the game for PvP encounters outside of the dueling RL 125 community. Still plenty of bugs too that halt game progression entirely for some users. Heck even PS4/5 have some performance issues as well, though not stutters, just fps dips.
you literally don't need to cheese a single boss, i have no idea where this idea is coming from
GermanyMan Apr 19, 2022 @ 5:14am 
Originally posted by __________:
And everyone one them needs to try to feel like a big boy
This game is bad in design and most who claim the like the challenge just cheese the boss in the easiest way possible and are using google as a guide because the game quest and traps are a joke
I didnt cheese once.
Didnt use Wiki or Google once in 1st Playthrough.
Traps are meant to kill, if you could see them beforehand they werent called Traps?

Dude, you are the prime example of a casual gamer.
Dont intend to harass you, but this game doesnt hold your hand.
Play Skyrim or Horizon or any other AAA RPG, there you will be guided and are the most OP Edgelord you wanna likely play.

This game not meant for everyone, you are clearly not the target audience.
Cheshirepuss Apr 19, 2022 @ 5:15am 
I just think the game is fun. It's so incredibly rare now days to want to literally dump nearly a hundred hours into a game now days. Then again, I'm not a hardcore pvper in Dark Souls games, so that probably helps too.
Yeff Apr 19, 2022 @ 5:20am 
Originally posted by Typisch:
Originally posted by NzK Viking:
It was pretty constructive, just not in-depth.

In any other souls game those criticisms wouldn't be fair, outside of cheesy gameplay. Which other souls games are known for having bosses that either cheese you or you cheese them. This game especially has a lot of bosses that just fake an attack to get you to roll/parry too early. They spam it randomly. It's called a feint, mainly used in fencing and martial arts. It's valid but it's also lazy game design to create artificial difficulty spikes.

There's also the criticism that the games quest design is a joke, which it is for one main reason. Outside of conversations you're expected to remember where to go when a NPC asks you to do something. They could of easily had every NPC give you a key item that updates every time for that specific NPC with a short description that states or hints the next area to go to. Just giving the player a way to remember where to go next.

In any other souls game it wouldn't of been fine for the latter criticism but in a open world where NPC's can go pretty much anywhere it becomes a unfair mechanic of trying to remember where to go, using outside sources to remember where to go like notepad or just using a wiki guide but that comes with its own issues. Anytime you have to go outside the game just to know where to go in the sense of questlines like that, it's an instant loss.

Then there's crticisms OP didn't even mention such as this being a terrible PC port, lots of bad stutters even for very high end pc hardware. There's also plenty of weapons which are still very unbalanced and completely break the game for PvP encounters outside of the dueling RL 125 community. Still plenty of bugs too that halt game progression entirely for some users. Heck even PS4/5 have some performance issues as well, though not stutters, just fps dips.
you literally don't need to cheese a single boss, i have no idea where this idea is coming from
Literally nobody said you NEED to, maybe use your brain to figure out what people actually mean.
Master Zone Apr 19, 2022 @ 5:23am 
Originally posted by __________:
And everyone one them needs to try to feel like a big boy
This game is bad in design and most who claim the like the challenge just cheese the boss in the easiest way possible and are using google as a guide because the game quest and traps are a joke

Or how about this, the game just isn't your type of game. Get over it and move on.
I mean, Souls games have been around for a decade now, how do you not know about this game series already and how it works? Did you really buy a game you had no idea about? How are you this ignorant?

Please tell me you didn't just follow like a fad following NPC drone and did ZERO research on the game? If so, then you get what you deserve,
Master Zone Apr 19, 2022 @ 5:27am 
Originally posted by NzK Viking:
Originally posted by JohnWick:
Ah. OP is making blank statements on the internet. I'll entertain this post a bit. (even though its bait.)

I would suggest being a little bit more specific on who you are talking about or what part of the game you think is considered bad game design. A game as complicated as this it would be hard to narrow it down.

For anyone else reading. The community has been providing more than two dozen ways to build a character and completely destroy any enemy in the game. But you have the option to either follow a build online or figure it all out on your own. I don't think the efforts put in by fextralife and others is detrimental to the game at all. I think the likes on videos and responses, mostly being positive speaks for itself.
It's not bait. This community refuses to acknowledge criticism of the game. Yes theres A LOT of bad criticisms out there but there's fair criticisms that are completely ignored.

Because we like the game, play this game and buy this game series because it is this way it is... The Developers also make the game for us fans. That's why we don't listen to criticisms.
If you don't like it, then move on, not every game needs to be made for you, not every game needs to suit your needs. You have a problem with the game, but the fans are fine with these things being the way they are.

Do you understand me?
Cheshirepuss Apr 19, 2022 @ 5:29am 
Originally posted by Master Zone:
Originally posted by NzK Viking:
It's not bait. This community refuses to acknowledge criticism of the game. Yes theres A LOT of bad criticisms out there but there's fair criticisms that are completely ignored.

Because we like the game, play this game and buy this game series because it is this way it is... The Developers also make the game for us fans. That's why we don't listen to criticisms.
If you don't like it, then move on, not every game needs to be made for you, not every game needs to suit your needs. You have a problem with the game, but the fans are fine with these things being the way they are.

Do you understand me?

So I'm not going to pretend I'm reading the conversation here, but I'll at least offer this point beside what's being discussed here. To love something is to accept the negatives with the positives. It's absolutely a thing to dislike or complain about parts of something you love, BECAUSE you love that thing... or person? Either way, my point is ignorance shouldn't be forced, nor is it required.
Last edited by Cheshirepuss; Apr 19, 2022 @ 5:29am
Manhattan Apr 19, 2022 @ 5:33am 
This game reminds me of Prince of Persia style game but in open 3D. One death trap after another without warning or help. It is designed to learn from the experience of dying over and over so you learn by what not to do. Dying and loading isn't fun. Even if the loading is fast it is still not immersive. Watching/reading others play before I play isn't fun. Invasion yanks out of immersion and sucks too. So we have a game graphically designed for immersion with most systems in game designed to yank you out of immersion like being woke from sleepwalking over and over. Electro-shock.

It was much easier to tolerate a get to the end of the death trap filled labyrinth game in 2D asci like Jump man jr. Bad camera angles or intentional bad angles to cause death is not fun to me.

I feel things aren't done well on PC for this game.
dvo Apr 19, 2022 @ 5:34am 
There is issues with the game - obviously. There is objective criticism - which is mostly bugs and performance issues and there is subjective criticism - mostly "I don't enjoy X in the game".
But after all the games does some things so outstandingly well that it has little competition in the recent 5 years of rpg-type game releases.
They even added a difficulty setting in elden ring - with mechanics like bleed or sorcery. Yes quest lines are cryptic - but I personally have enjoyed talking about that with friends. Kinda like people used to play games back in the days.
But after all - if you don't enjoy it, don't play it. Simple af.
Radipz Apr 19, 2022 @ 5:41am 
I used to like open world games that has many HUD or indicatiors, but after playing this game I realized that sometimes simplicity is better since it makes you feels like how you run a real life, since in real life you dont have any HUD
Last edited by Radipz; Apr 19, 2022 @ 5:42am
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Date Posted: Apr 12, 2022 @ 3:53am
Posts: 238