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In any other souls game those criticisms wouldn't be fair, outside of cheesy gameplay. Which other souls games are known for having bosses that either cheese you or you cheese them. This game especially has a lot of bosses that just fake an attack to get you to roll/parry too early. They spam it randomly. It's called a feint, mainly used in fencing and martial arts. It's valid but it's also lazy game design to create artificial difficulty spikes.
There's also the criticism that the games quest design is a joke, which it is for one main reason. Outside of conversations you're expected to remember where to go when a NPC asks you to do something. They could of easily had every NPC give you a key item that updates every time for that specific NPC with a short description that states or hints the next area to go to. Just giving the player a way to remember where to go next.
In any other souls game it wouldn't of been fine for the latter criticism but in a open world where NPC's can go pretty much anywhere it becomes a unfair mechanic of trying to remember where to go, using outside sources to remember where to go like notepad or just using a wiki guide but that comes with its own issues. Anytime you have to go outside the game just to know where to go in the sense of questlines like that, it's an instant loss.
Then there's crticisms OP didn't even mention such as this being a terrible PC port, lots of bad stutters even for very high end pc hardware. There's also plenty of weapons which are still very unbalanced and completely break the game for PvP encounters outside of the dueling RL 125 community. Still plenty of bugs too that halt game progression entirely for some users. Heck even PS4/5 have some performance issues as well, though not stutters, just fps dips.
Fair enough, but the guy in question didn't mean "option to make horse stronger" ;)
Didnt use Wiki or Google once in 1st Playthrough.
Traps are meant to kill, if you could see them beforehand they werent called Traps?
Dude, you are the prime example of a casual gamer.
Dont intend to harass you, but this game doesnt hold your hand.
Play Skyrim or Horizon or any other AAA RPG, there you will be guided and are the most OP Edgelord you wanna likely play.
This game not meant for everyone, you are clearly not the target audience.
Or how about this, the game just isn't your type of game. Get over it and move on.
I mean, Souls games have been around for a decade now, how do you not know about this game series already and how it works? Did you really buy a game you had no idea about? How are you this ignorant?
Please tell me you didn't just follow like a fad following NPC drone and did ZERO research on the game? If so, then you get what you deserve,
Because we like the game, play this game and buy this game series because it is this way it is... The Developers also make the game for us fans. That's why we don't listen to criticisms.
If you don't like it, then move on, not every game needs to be made for you, not every game needs to suit your needs. You have a problem with the game, but the fans are fine with these things being the way they are.
Do you understand me?
So I'm not going to pretend I'm reading the conversation here, but I'll at least offer this point beside what's being discussed here. To love something is to accept the negatives with the positives. It's absolutely a thing to dislike or complain about parts of something you love, BECAUSE you love that thing... or person? Either way, my point is ignorance shouldn't be forced, nor is it required.
It was much easier to tolerate a get to the end of the death trap filled labyrinth game in 2D asci like Jump man jr. Bad camera angles or intentional bad angles to cause death is not fun to me.
I feel things aren't done well on PC for this game.
But after all the games does some things so outstandingly well that it has little competition in the recent 5 years of rpg-type game releases.
They even added a difficulty setting in elden ring - with mechanics like bleed or sorcery. Yes quest lines are cryptic - but I personally have enjoyed talking about that with friends. Kinda like people used to play games back in the days.
But after all - if you don't enjoy it, don't play it. Simple af.