ELDEN RING
Hate Milenia
Just gonna say it. I played DS1, DS2, DS3, Sekiro, basically all that you can play on pc. Beat it pretty much purist style, not that it matter really since people really should play it how they like it since they bought the game. That little resume though just to point out that I am not new to souls games and generally I beat them without cheese or anything like that. Yet we all sometimes run into bosses that we personally really struggle with and for me it's the ♥♥♥♥♥♥♥ Milenia.

I beat her of course but holy god. While I disagree with sentiment that some people have that end game areas are bad, I think they are fantastic looking, some just kind of sucks due to enemy design, being blood palace. Yet this ♥♥♥♥♥♥♥ boss just blows my mind how bad she felt for me personally.

Nothing I did worked, like at all. My strength build would often leave me open for punish after I execute my own punish on her after a dodge, cause her recovery is just way too ♥♥♥♥♥♥♥ fast for strength weapons at times, making me having to play extra super careful and don't go for certain hits any other build could get away with. Then at times dodge just would not work on reaction. I can see attack coming, I press space, still get hit, like thanks game. How about we don't make a boss that you have to make freaking reads on? Then a whole quick flurry when she makes her sword shorter, idk wtf is up with that ♥♥♥♥♥♥♥ thing but it always hits me at least once even if I dodged the first attack. Then her dumb ass waterflow dance is just wow. I saw people dodging it, I get that it's not impossible to do but it sure felt like it was when I did it. I have never struggled with a boss in any souls games as much. That dance move would be near impossible to get away with, even with bloodhound, I would get hit at least once or outright die if I spammed it. Some say oh blood hound makes it blindfold fight, like yeah, no it does not, I tried spamming it, and thats how you die.

I am fine having hard bosses, like inner father in sekiro, gael, no medalion no shield manus, marrgit, margot, so on. As long as they are not ♥♥♥♥♥♥♥♥♥ and I am sorry to say it, Milenia was just way too ♥♥♥♥♥♥♥♥ for my taste. I had no issue dodging any other boss in a game, and when I got hit, I knew that was my fault. With this ♥♥♥♥♥ however it's like yeah, pretty sure I pressed dodge but ♥♥♥♥ me I guess. It just really really did not feel good fighting her nor even beating her.
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115/21 megjegyzés mutatása
Yeah she's the most broken boss in the game. Pretty badly designed too.

It's made with cheese in mind, so just go wild.
Royal Knight's Resolve with bonk go unga bunga.
You're also screwed with your slow attack animation if you have colossal weapons and she's already starting waterfowl dance. "I guess I'll just die then"
can't you just, y'know combo her? she gets staggered by basically anything as long as she's not in one of the few attacks with hyper armour, so you can just smack her around with strength weapons, they're actually far more effective against her than a lot of other bosses since you're not stuck doing the "one hit then roll away" dance, you smack her, and the stagger gives you the chance to smack her again~
Vinyltavia eredeti hozzászólása:
Royal Knight's Resolve with bonk go unga bunga.

Well funny thing is that what I actually have but I just swapped to bloodhound step half way into trying cause I just got tired of dying to her stupid waterflow dance. Like I said, I know it's dodgable actually but I for the life of me could not get past it, which is freaking something cause I dealt with similar attacks before, like one that manus had, except when he hit you with his 10 hit combo, the dmg scaled and did not 100 to 0 you while healing him.

She is over all really cool looking and most moves are fine now that I think about it. There just 2 moves that overshadows it for me and made it ♥♥♥♥. The short sword combo she does and the waterflow dance. Both just would hit me no matter what if I was in range. Bloodhound made it easier, took care of short sword combo but waterflow still would be a toss up. Sometimes I would just die, which I know due to my bad timing but also how I know it does not triviliaze the boss, sometimes I get hit once, almost never I fully avoided it.
Pathetic Sort Ahead eredeti hozzászólása:
You're also screwed with your slow attack animation if you have colossal weapons and she's already starting waterfowl dance. "I guess I'll just die then"
That as well. Many times I went for jump attack just as she comes up mid of my jump. It's like ok, lets make it quick then cause she will just end you before you recover, kind of dumb honestly. I feel like that fight would have been way easier if I went magic, incantations, or any of those katana builds.
Pathetic Sort Ahead eredeti hozzászólása:
You're also screwed with your slow attack animation if you have colossal weapons and she's already starting waterfowl dance. "I guess I'll just die then"
just get a crummy buckler and stick Vow of the Indomitable on it~ almost a full second of I-frames from an extremely quick animation, it's so good. just pop a few with decent timing and 99% of a Waterfowl dance will Whiff completely~ since it's I-frames she doesn't even get healing from it!
Honestly didn't find her as bad as Maliketh, what with how his attacks lower your max HP even if you block them, and he leaps and flips all over the damn place. Something that big should not be able to move like that...
Legutóbb szerkesztette: Sabaithal; 2022. ápr. 12., 2:23
Malenia would be fun, if I had Sekiro's Umbrela to deflect her spam. Her and Maliketh felt really off.

Elden Beast, well, the only reason I dislike that one, is duo to having to fight 2 bosses in a row.
Legutóbb szerkesztette: MundM; 2022. ápr. 12., 2:24
SmallGespenst eredeti hozzászólása:
can't you just, y'know combo her? she gets staggered by basically anything as long as she's not in one of the few attacks with hyper armour, so you can just smack her around with strength weapons, they're actually far more effective against her than a lot of other bosses since you're not stuck doing the "one hit then roll away" dance, you smack her, and the stagger gives you the chance to smack her again~

You would think so but did not work for me cause by the time I swing my big ass colossal sword or swords, she can sneak in a hit or two, or dodge out of the way. Also I found myself dying to dumb flow dance more often than not that way cause I be out of stamina swinging my giant ass weapons and then she just goes for it and 100 to 0 me in a second. I just cant believe how bad that boss felt for me lol. Usually these top hardest ones are my favorite but oh boy, was she not built well for strength builds, just made it miserable.
Oh yeah, speaking of big moving around too much. Thats one thing that makes me annoyed at big bosses that so big you can't see but over all I still enjoy them. With Milenia though it's like ok, I better unlock when she does the dance cause my screen jumps all over the place and idk where in the ♥♥♥♥ I even am by the end of the combo, rolling into her instead of to her side as I originally tried but my camera swapped direction cause she weebo all over the place.

I do have to say though that I enjoy maliketh more from what I have seen. Hard is fine, and I basically beat all souls games, except sekiro obviously, by going shieldless so dodging is second nature. With him you can get enough time to get spacing down and know wtf he is doing, while with milenia it felt like if I am not doing hit and run, then I might just die by being too close to one of her two bs moves.
SmallGespenst eredeti hozzászólása:
Pathetic Sort Ahead eredeti hozzászólása:
You're also screwed with your slow attack animation if you have colossal weapons and she's already starting waterfowl dance. "I guess I'll just die then"
just get a crummy buckler and stick Vow of the Indomitable on it~ almost a full second of I-frames from an extremely quick animation, it's so good. just pop a few with decent timing and 99% of a Waterfowl dance will Whiff completely~ since it's I-frames she doesn't even get healing from it!
I just went full heavy build. Eat crab meat and used a talisman to negate even more physical damage then slapped Bloodhound's steps on my weapon and just tanked everything and dodging the more high damaging moves.
The fight genuinely seems ridiculous and poorly designed. I welcome a challenge but the strategy for countering the Waterfowl dance was always to Unlock and run as soon as it prompted for the first 2 attacks, then relock and roll towards her die for the third, wait a second, then roll to the back-right of her for the fourth and also not be in close proximity after that for the blast it performs a second later. It's a really weird technique that you can't expect most players to telegraph and even though I finally did learn it, it was insanely difficult to do consistently. The worst part is, what doesn't instantly kill you gives her massive amounts of health back assuming you survive. It basically becomes a war of attrition that is decided by how many flasks you've run down and how many times Malenia performs that attack. The fewer times the AI performs Waterfowl Dance, the more likely you are to succeed.

Another part of the fight I found frustrating was the parrying. I pride myself in being pretty good at parrying. At this point I can kill any Crucible Knight without using a flask with the Buckler Shield. With Malenia you have to parry her successfully not once, not twice, but THREE times to get a successful riposte in. The pay off is not even a special or higher damaging critical, it just does the standard critical damage which honestly isn't even worth it to perform. This seems like a huge mistake as the parry window is very slim for a lot of her attacks and the punishment is not only massive damage, but that he health also gets restored. The risks outweigh the reward and I opted to just stop parrying altogether.

After about 2 dozen failed attempts, I took to the forums for some help. Almost exclusively everyone suggested the same thing: respec to magic/ faith and use your mimic tear. I think that's a ridiculous solution to a boss fight as I've done every boss in the game solo without Summon Ashes (including the double enemy fights like Godskin, Tree Sentinel, Crucible/ Misbegotten and Ordovis). I don't think it should be a requirement to respec or summon for aggro in order to feasibly beat a boss in a game like this. I realize there are players who have killed her with Raw weapons like I did and there are people online like ONGBAL who are just inhumanly good at the game but for the other 99% of players it should be reasonable to beat the boss without having to respec or cheese.
Pathetic Sort Ahead eredeti hozzászólása:
SmallGespenst eredeti hozzászólása:
just get a crummy buckler and stick Vow of the Indomitable on it~ almost a full second of I-frames from an extremely quick animation, it's so good. just pop a few with decent timing and 99% of a Waterfowl dance will Whiff completely~ since it's I-frames she doesn't even get healing from it!
I just went full heavy build. Eat crab meat and used a talisman to negate even more physical damage then slapped Bloodhound's steps on my weapon and just tanked everything and dodging the more high damaging moves.
Fair~ the high damaging moves are also the ones you do not want to tank ever 'cause they give her a hefty amount of health back.
Her damage is quite high, but it's not unreasonably high, outside of stuff like the first flurry of Waterfowl Dance and her grab.
The problem is that its not very rewarding if your progress goes up in smoke. Its even less frustrating if you have a boss with twice that health bar.
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115/21 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2022. ápr. 12., 2:11
Hozzászólások: 21