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It's free real estate against tos and will be taken down legally.
You will not escape invasions.
Lies and slander.
@Zaneybeast
Can't wait for seamless co-op. Would also like to know when it's coming out. I have friends that stopped playing until they can play without constant disconnections and invasions.
No, I don't know who it is.
cant wait for no more invasions
Yeah but avoiding invasions is also exiting the competitive multiplayer scene, which then cheating doesn't matter whatsoever.
I want a fully moddable Elden Ring experience with whatever armor swap cosmetics, custom levels and dungeons, custom moves, weapons and whatever other awesome stuff the modding community can come up with.
I'd love some mods too. But not the ones that provide a way for casuals to escape invasions.
*whispers*
You fabricated your evidence last go-round on this. Are you aroused by public embarrassment or something?
https://www.pcgamer.com/au/this-mod-turns-elden-ring-into-a-seamless-co-op-adventure/
https://www.techradar.com/news/elden-ring-co-op-mode-is-on-the-way-for-pc-players-and-im-not-jealous-at-all
https://i.gyazo.com/76eefb80a3a7defa15b6eca83dffbe37.png
Mod notes and responses from him in the youtube chat:
- Voting enables synchronised fast travelling in the game. All players in the session must agree to warp to a specific destination. Once the vote passes, all players are warped at the same time.
- Map waypoints are now synced with other players in the session, making it easier to communicate where you'd like to explore or areas of interest.
- When dying in a boss fight, you will be unable to respawn and enter a spectator mode until either the boss is dead or every other player dies. This lets bosses keep their challenge while allowing you to stay together in a multiplayer session.
- A stackable debuff mechanic called Rot Essence has been added. It is acquired on death and can be removed when resting at a bonfire. There are currently 3 varied effects that can stack both with others and themselves.
Quotes:
"the mod essentially behaves as if you're in your own world for both players, so you can pick items up/complete the game as you normally would but with a friend or party instead."
"Everyone can get the items. If a different player picks up an item, it won't disappear for you so you can pick it up as well."
" The player cap is removed in another mod I'm working on, it's a long and daunting process so won't be in this mod unfortunately. I'll make a video on that once I've released this."
I'd love a mod that would send you back to kindergarten and keep you there until you earn the "sharing is caring" and "plays well with others" stickers.
Alas, we don't always get what we wish for.
The modder LITERALLY contacted Bandai Namco and they are fine with it
As for the mod, I'd say a few months fastest. AFAIK the modder is still adding a bunch more feature
Oh I 100% agree, I would absolutely without question prefer a seamless multiplayer mod that still included invasions. Won't hold my breath on that happening though, so I'll take what I can get.
Some of my friends however, hate invasions and just wanna play with friends and I'm more than happy to join them in their adventures if that's the case. Different strokes, right?
You are on record as using mods in Souls games that also violate the ToS so you have no credibility.