ELDEN RING

ELDEN RING

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Jeffery2048 Apr 21, 2022 @ 10:20am
Stormveil Castle is top tier level design.
Seriously are all of the main dungeon areas like this? Because that is a remarkably laid out area. Multiple routes that all intersect each other in interesting ways. Some intended by the architects, some taking advantage of the new mobility options allowing you to traverse rooftops, It really reminds me of the best of the previous games.
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Showing 1-15 of 61 comments
**DeiRowtag Apr 21, 2022 @ 10:22am 
Major dungeon are as good to me, all minor dungeon slightly less
Superboniato Apr 21, 2022 @ 10:36am 
Originally posted by Jeffery2048:
Seriously are all of the main dungeon areas like this? Because that is a remarkably laid out area. Multiple routes that all intersect each other in interesting ways. Some intended by the architects, some taking advantage of the new mobility options allowing you to traverse rooftops, It really reminds me of the best of the previous games.


I wish the whole (or most of it) game were designed like that level (as in prevoius games)
In my opinion the open world with mini dungeons doesnt feel better. Only a few of areas feels like that.(in my opinion)
Ld7 Apr 21, 2022 @ 10:39am 
Stormveil Castle is amazing, only place I think comes close is the Capital.
m0n Apr 21, 2022 @ 10:41am 
Stormveil is peak ER.
And that statement is in both posstive and negative tone, sadly.
Kain Apr 21, 2022 @ 10:42am 
Only the big dungeons the smaller ones are by and large severely underwhelming.
Superboniato Apr 21, 2022 @ 10:43am 
Originally posted by m0n:
Stormveil is peak ER.
And that statement is in both posstive and negative tone, sadly.

Agree
yayokay Apr 21, 2022 @ 10:46am 
Originally posted by Jeffery2048:
Seriously are all of the main dungeon areas like this? Because that is a remarkably laid out area. Multiple routes that all intersect each other in interesting ways. Some intended by the architects, some taking advantage of the new mobility options allowing you to traverse rooftops, It really reminds me of the best of the previous games.

No. Only Stormveil Castle has this old "Undead Burg and surroundings" layout.
Morton Koopa Jr. Apr 21, 2022 @ 10:47am 
I dislike how sprawling the main areas are, but yeah otherwise, it's a lot of fun.

I preferred Leyndel. Raya Lucaria is good but it's more similar to DS1/DS2 corridors.
Kyutaru Apr 21, 2022 @ 10:53am 
Many such dungeons exist, they're legacy dungeons that replicate the old Dark Souls level design. The modern open world takes are Elden Ring exclusive.
Sparhawk 59 Apr 21, 2022 @ 10:53am 
The secret at bottom is great
psheue Apr 21, 2022 @ 10:57am 
When I arrived there, I honestly thought it was and endgame area. It's just so ♥♥♥♥♥♥♥ huge and badass.
Haruspex Apr 21, 2022 @ 11:01am 
Legacy dungeons are really good. Basically every main content is like that including the Semi-legacy ones which is also good.
Frost Apr 21, 2022 @ 11:05am 
Agreed, the first time through Stormveil is pretty nuts. It's feels vastly bigger than anything you do before it. It makes Castle Morne feel like nothing in comparison. You can spend hours in there and you still won't find everything.

It has verticallity, hidden rooms and areas, treasure chests everywhere, difficult enemies, NPC quests, a big boss fight and more. The only place that feels similar is Leyndell.

Peak level design, remind me of Lothric which is also one of my favourite Fromsoft zones.

Kind of sad that the amazing level design ends there, but i think that's just the result of having a massive open world.
Last edited by Frost; Apr 21, 2022 @ 11:06am
paladin181 Apr 21, 2022 @ 11:07am 
Stormveil, the Volcano Manor, Raya Lucaria, and Leyndel Capital are all wonderful. They really put a ton of effort in those massive locations.
Jeffery2048 Apr 21, 2022 @ 11:07am 
Originally posted by psheue:
When I arrived there, I honestly thought it was and endgame area. It's just so ♥♥♥♥♥♥♥ huge and badass.

Yeah, the size really stuck out to me. I've gotten very good at mapping out these kinds of areas in my head as I go and it's one of my favorite elements of DS games. But man I was getting confused exploring this castle. I thought I was getting it and then I would come to a whole new area and think, wait this keeps going? Great stuff
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Date Posted: Apr 21, 2022 @ 10:20am
Posts: 61