ELDEN RING

ELDEN RING

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Vvv 1 ABR 2022 a las 12:56
2
Bloodhound's step should be removed
I use it as well, and it's fun...
But really...
It should be removed or heavily nerfed and here's why.

It breaks the game. Souls games are all about spacing and timing = punishing. Especially for PvP.

Bloudhound's step just throws everything skill related out of the window because it gives you invincibility basically so as long you have FP.

Anyone having it, can decide to not die so as long he has FP. You can go through 3 ppl attacking you back and forth without taking any damage because of easily more or less 94% invincibility frames.

It's also faster than running since it covers a great distance, the only thing that can punish it somewhat are the grab attacks to my knowledge...

Sure it's a nice looking ash and fun to use ngl, but it's a game breaker mechanic.
Última edición por Vvv; 1 ABR 2022 a las 14:44
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Mostrando 16-30 de 132 comentarios
Graf Vigah 1 ABR 2022 a las 13:26 
true should be nerfed hard like mimic and moonkatana
comq 1 ABR 2022 a las 13:32 
Publicado originalmente por MOSLEY:
Publicado originalmente por MisterRed:
Ultimate disagree, since first of all, Bloodhound step is really fun. And giving more FP cost will just make it a mages only weapon. Also it literally breaks nothing. As someone who uses it, if I am an idiot with it, its just like spam rolling, you get hit if you don't know why you're dodging. But my main reason for disagreement is Malenia. Her waterfowl dance is dodgeable without it, but if you're too close when she enters the animation, you seemingly cannot run fast enough to outpace the first two to roll the third, which is what I always try to do. If you get unlucky in proximity or spacing when she begins the attack, Bloodhound step, or blocking is your only reliable way out of it.

Your strat works fine if you have the spacing for it but it's a bit more consistent if you run from the 1st, roll through the 2nd and walk towards her which will make her whiff the 3rd.

Do what this guy does, basically.

https://www.youtube.com/watch?v=_tOfAdBvQRQ&t=320s
Except hes using bloodhoud steps
comq 1 ABR 2022 a las 13:33 
Publicado originalmente por Sabaithal:
Disagree, because you have to sacrifice an Ashes of war slot for effectively a defensive ash of war. Also as you pointed out it does require FP, and you can run out very quickly if you spam it all over the place.

It also wouldn't make any sense whatsoever to give it less I-frames than it has right now, because then if it has less than quickstep or normal dodging, then why would anyone ever use it? They wouldn't because its main function is to provide more i-frames.

Also, as has been state 500 million times, this game PvE focused with PvP as a side thing. Git gud or stop doing it.
You can swap weapons, alien concept i know. And blue flasks exist
Mutankhamon 1 ABR 2022 a las 13:34 
No.
Aldain 1 ABR 2022 a las 13:35 
Hot Take: The Quickstep Ash should be removed and low equip load should be that instead of "Slighly longer midroll"
Sabaithal 1 ABR 2022 a las 13:36 
Publicado originalmente por Aldain:
Hot Take: The Quickstep Ash should be removed and low equip load should be that instead of "Slighly longer midroll"
Actually agree with this one. CV did it, and it was amazing to use.
Anthreris 1 ABR 2022 a las 13:38 
Publicado originalmente por Aldain:
Hot Take: The Quickstep Ash should be removed and low equip load should be that instead of "Slighly longer midroll"

This, or at least there should be a super light load category that gives natural quickstep with less iframes than the ash of war. Make it below either 15% or 10% equip load. This is probably my biggest wish that I think the game should have done.

Maybe buff the heavier armors more and then the build diversity goes through the roof.
Última edición por Anthreris; 1 ABR 2022 a las 13:40
MOSLEY 1 ABR 2022 a las 13:38 
Publicado originalmente por comq:
Publicado originalmente por MOSLEY:

Your strat works fine if you have the spacing for it but it's a bit more consistent if you run from the 1st, roll through the 2nd and walk towards her which will make her whiff the 3rd.

Do what this guy does, basically.

https://www.youtube.com/watch?v=_tOfAdBvQRQ&t=320s
Except hes using bloodhoud steps

He's using a club + parrying?
MisterRed 1 ABR 2022 a las 13:39 
Publicado originalmente por Aldain:
Hot Take: The Quickstep Ash should be removed and low equip load should be that instead of "Slighly longer midroll"
Honestly agreed, combat in this game feels a bit faster paced than the Dark Souls series, while still being a good bit slower than it was in Bloodborne. I feel given that, this would make lightweight no armor builds really high quality
Meej 1 ABR 2022 a las 13:39 
Publicado originalmente por comq:
Publicado originalmente por Sabaithal:
Disagree, because you have to sacrifice an Ashes of war slot for effectively a defensive ash of war. Also as you pointed out it does require FP, and you can run out very quickly if you spam it all over the place.

It also wouldn't make any sense whatsoever to give it less I-frames than it has right now, because then if it has less than quickstep or normal dodging, then why would anyone ever use it? They wouldn't because its main function is to provide more i-frames.

Also, as has been state 500 million times, this game PvE focused with PvP as a side thing. Git gud or stop doing it.
You can swap weapons, alien concept i know. And blue flasks exist
except this "dfensive" ash of war provides a ton of offensive utility in the form of chasing people down, having the dodge attack moveset, while having more i-frames than spam rolling the whole time. Totally balanced. With the right weapons its just not fair, then put it in a experience pvpers who has practiced with BHS and knows what it can and cant do, its just not fun. Same goes for with the bloody helice.
Sabaithal 1 ABR 2022 a las 13:41 
Publicado originalmente por OG Meej:
except this "dfensive" ash of war provides a ton of offensive utility in the form of chasing people down, having the dodge attack moveset, while having more i-frames than spam rolling the whole time. Totally balanced. With the right weapons its just not fair, then put it in a experience pvpers who has practiced with BHS and knows what it can and cant do, its just not fun. Same goes for with the bloody helice.
So, in other words, a player that knows what they are doing and knows the feel of the game is using the tools given to them to his/her maximum possible advantage. And instead of finding your own way to do something similar or hard counter it, you think it should be nerfed?

I don't even need to say the default two word response to that, you already know it.
ZTL-Altima 1 ABR 2022 a las 13:53 
Well, it's obvious this skill should not exist by minute one you use it.

I think "Dark Souls is a primarily single player game" obnoxious opinion may finally make sense for Elden Ring.
Última edición por ZTL-Altima; 1 ABR 2022 a las 13:53
MULTIPASS 1 ABR 2022 a las 13:59 
Yes, let's nerf everything good until we're all rolling around naked with wooden clubs the way Miyazaki intended.

♥♥♥♥ off.
Blood hound steps is good but not over the top...like river of blood. So I would say. No reason to nerf or remove it. There are way worst stuff in this game.

Still, pretty much 70% of the pvpers I met use blood hound steps. The only downside is, it make it boring. That about it.
MOSLEY 1 ABR 2022 a las 14:02 
Publicado originalmente por orksmith:
Yes, let's nerf everything good until we're all rolling around naked with wooden clubs the way Miyazaki intended.

♥♥♥♥ off.

Alternatively, let's nerf the outliers so that more options become viable and the game is more interesting.
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Publicado el: 1 ABR 2022 a las 12:56
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