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Much easier to do with light weapons light straightswords. There is just enough time to get a hit in, then dodge the next incoming attack.
After he does the Upward shield bash - Roll to the side and press R1 for a quick poke jab then flee.
After he does the ground shatter into a double swing - Roll into an R1 Jab.
These are always 100% safe opportunities for a poke if you avoided them by close rolling.
No other time is really safe to attack.
The knight:
1- never heal when you think you are within a safe distance, with him double it. (Phase1)
2- Only hit him when his two hands stance combo is done. Stay close and evade the whole combo.
3- Only heal when he flies into you(Phase2)
Build on this those are the basics for the knight. A few thousand deaths and you’ll be golden.