ELDEN RING

ELDEN RING

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Being a STR build sucks, sadly...
I thought this time I'd go and do my first playthrough with STR build, but my god the game sure doesn't like that.

Currently I'm stuck on Radagon, as yet again there is an enemy / boss that is so aggressive and fast paced that it is near impossible to get quick hits in. While this definitely isn't the first enemy with that issue, it is really starting to get on my nerves.

Attack animation takes too long and the boss has already jumped away or hit me with an attack of his own. Even dodging until the end of his own combo's barely gives enough time to follow up with 1 hit, depending on which move comes out next. I'm being forced to parry whatever I can possibly parry just to get some normal damage in.

TL;DR
Game punishes slower moveset too strong imo, really made it difficult for myself going this build route.
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Showing 1-15 of 53 comments
Perro Grande Mar 6, 2022 @ 7:10am 
To be fair there are some bosses you can just spam big STR weapon weapon arts and stomp them to the ground.
Tomos Mar 6, 2022 @ 7:11am 
It does feel like the majority of gameplay was for one particular playstyle and all the other builds and mechanics were an afterthought. 9 times out of 10 the AI has no idea how to handle ranged attacks. Had a boss walk into two stamina bars worth of arrows to the face.
Kyutaru Mar 6, 2022 @ 7:12am 
Strength builds are based on either shielding or staggering. You may think you're weaker because it's harder to deal damage but when you actually do that damage you break the boss's stance much much easier. Strength builds are the ones you regularly see in coop stunning the boss with heavy hits and then stabbing them in the face as punishment. That's the playstyle, not stab poke roll like dex builds.

If you don't know the timing and don't like the slow moveset then use something else. But it works and lots of players are abusing it to keep bosses on the ground instead of attacking.
SmallGespenst Mar 6, 2022 @ 7:13am 
yup. slow weapons mean needing to pick your moments to attack. it's almost like they have really good single hit damage to compensate for that.
「 Boss 」 Mar 6, 2022 @ 7:13am 
Jump attack is probably faster than a normal swing on big weapons, I think the focus for STR builds in this is to break poise as much as possible. I'm not playing STR but if there are any items that boost poise damage I'd try to make that a priority. Gets you a free crit.
But yes, the bosses are very fast in this. They seem like Bloodborne bosses more than Souls at times, which I have noticed clashes with the flow of this game.

I'm playing a medium build with a 1h sword and melee magic. Some of my defensive spells can't even hit the bosses as it loses tracking on it.
Yup. I put an Antspur Rapier on starting with Maliketh, replacing my curved greatsword. Suddenly I was able to hit endgame bosses fairly and seemed to do just as much DPS despite the weapon not being fully upgraded. These bosses are designed as if every player is the Sekiro protagonist with one weapon type
Sox Mar 6, 2022 @ 7:13am 
Originally posted by 雷炎竜:
I thought this time I'd go and do my first playthrough with STR build, but my god the game sure doesn't like that.

Currently I'm stuck on Radagon, as yet again there is an enemy / boss that is so aggressive and fast paced that it is near impossible to get quick hits in. While this definitely isn't the first enemy with that issue, it is really starting to get on my nerves.

Attack animation takes too long and the boss has already jumped away or hit me with an attack of his own. Even dodging until the end of his own combo's barely gives enough time to follow up with 1 hit, depending on which move comes out next. I'm being forced to parry whatever I can possibly parry just to get some normal damage in.

TL;DR
Game punishes slower moveset too strong imo, really made it difficult for myself going this build route.
i beat him yesterday as a strength build(duel wielding claymores) and imma tell you what i did

i was a ♥♥♥♥♥ and kept summoning the summons while they widdled down his hp and i was 2 miles away

i wasnt going in there when(at 30 vigor) he still 2 shot me

so ya just be a ♥♥♥♥♥,swallow your pride and kick his teeth in
Originally posted by 雷炎竜:
I thought this time I'd go and do my first playthrough with STR build, but my god the game sure doesn't like that.

Currently I'm stuck on Radagon, as yet again there is an enemy / boss that is so aggressive and fast paced that it is near impossible to get quick hits in. While this definitely isn't the first enemy with that issue, it is really starting to get on my nerves.

Attack animation takes too long and the boss has already jumped away or hit me with an attack of his own. Even dodging until the end of his own combo's barely gives enough time to follow up with 1 hit, depending on which move comes out next. I'm being forced to parry whatever I can possibly parry just to get some normal damage in.

TL;DR
Game punishes slower moveset too strong imo, really made it difficult for myself going this build route.
use "Mimic Tear +10"
Ragna-San Mar 6, 2022 @ 7:17am 
Originally posted by Kyutaru:

If you don't know the timing and don't like the slow moveset then use something else.

FromSoftware's Fanboys:"if your favorite build sucks, and the enemy designs were designed for just one build, use something else."
Codester Mar 6, 2022 @ 7:17am 
Guess you don't understand how to use a strength build. Those "too fast enemies and bosses" can be perma stun locked by larger weapons so they can literally not move.
Kyutaru Mar 6, 2022 @ 7:18am 
Originally posted by Ragna-San:
Originally posted by Kyutaru:

If you don't know the timing and don't like the slow moveset then use something else.

FromSoftware's Fanboys:"if your favorite build sucks, and the enemy designs were designed for just one build, use something else."
Learn to read. "If you can't git gud at a playstyle, use another playstyle. Gaming 101."

Plenty of people are using the favorite build. He just can't handle using it.
SkyCake Mar 6, 2022 @ 7:18am 
My STR/Faith build is so much easier than my Astrologer build I was playing. It's hilarious seeing bosses recoil from hitting my greatshield. Was using the Golden Vow with it, but swapped to a Grave Scythe recently so that I can use Ashes and greases.
Geist Mar 6, 2022 @ 7:18am 
Some things are just harder to fight depending on your build. In these cases you have to pick your moments. Also having a speedy backup weapon or magic/incantation helps.
Sox Mar 6, 2022 @ 7:19am 
Originally posted by Codester:
Guess you don't understand how to use a strength build. Those "too fast enemies and bosses" can be perma stun locked by larger weapons so they can literally not move.
but larger bosses(and most enemies) cant be stunned

yet strangely enough jumping attack a large enemy can stagger then infinitly... weird
Dundo Mar 6, 2022 @ 7:20am 
lol just block radagon with a greatshield
i used an ugs and a gs, third try
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Date Posted: Mar 6, 2022 @ 7:08am
Posts: 53