ELDEN RING

ELDEN RING

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Medway Feb 25, 2022 @ 6:13am
Disable vsync option?
I want to try freesync but don't see a way to disable this in the options.

Thanks
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Showing 1-12 of 12 comments
Jinshushei Feb 25, 2022 @ 6:15am 
you can do it manually from the nvidia control panel, however, i had significant screen tear afterwards
Donaldo Trumpado Feb 25, 2022 @ 6:19am 
Originally posted by Jinshushei:
you can do it manually from the nvidia control panel, however, i had significant screen tear afterwards
Freesync is AMD. Gsync (superior) is Nvidia
Medway Feb 25, 2022 @ 6:48am 
Thanks. My AMD control panel doesn't work (common bug and I tried all the fixes). I tried putting freesync on with my monitor but it closes out Elden Ring.
Donaldo Trumpado Feb 25, 2022 @ 6:50am 
Originally posted by Medway:
Thanks. My AMD control panel doesn't work (common bug and I tried all the fixes). I tried putting freesync on with my monitor but it closes out Elden Ring.
You should enable hardware sync options before starting software, although it's possible that there is a compatibility issue. Some games get a bit finicky with Gsync or Freesync
Medway Feb 25, 2022 @ 6:54am 
Originally posted by President Donald Trump:
Originally posted by Medway:
Thanks. My AMD control panel doesn't work (common bug and I tried all the fixes). I tried putting freesync on with my monitor but it closes out Elden Ring.
You should enable hardware sync options before starting software, although it's possible that there is a compatibility issue. Some games get a bit finicky with Gsync or Freesync

For some reason I seem to have to do it in-game on most games to make it work. It depends on the game though. Sometimes even if the monitor is set to freesync on, a game won't sync until I select it off and back on again in-game.

I'm not sure it would even help the issues with ER as they are probably related to the port but figured I'd give it a shot.
Heathen Feb 25, 2022 @ 6:55am 
On the "some games get finicky" front, others don't.

I don't know the technical details of how or why, but some games have their own Vsync option be completely compatible with either Freesync or G-SYNC to where you don't have to turn it off, while others will cause problems when left on.

Curious which kind of game Elden Ring's vsync option is, better left on or should be off when used with display refresh sync techs like Freesync/G-SYNC.
Medway Feb 25, 2022 @ 6:57am 
I usually run with vsync off in all games and then use freesync. I also normally cap using Riva.

I'll probably wait for the patch to improve things on their end before messing with this more.
jonesguest1 Jun 9, 2023 @ 8:47am 
Originally posted by Jinshushei:
you can do it manually from the nvidia control panel, however, i had significant screen tear afterwards
You must have a 60hz monitor. At 240hz i have zero screen tearing with vsycn off.
VBro96 Jun 9, 2023 @ 9:48am 
VSync turns on each time you launch the game. I have to turn it off myself every time I load in.
Surf Oct 18, 2024 @ 2:14am 
Probably useless to revive this thread but guys... G-sync/Freesync is not meant to replace v-sync. It's is meant to reduce the input and display latency that comes with v-sync. In other words you use v-sync to get rid of screen tearing, and G-sync/Freesync to get rid of the lag that comes with it.


https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/

"However, with G-SYNC enabled, the “Vertical sync” option in the control panel no longer acts as V-SYNC, and actually dictates whether, one, the G-SYNC module compensates for frametime variances output by the system (which prevents tearing at all times. G-SYNC + V-SYNC “Off” disables this behavior; see G-SYNC 101: Range),

This is how G-SYNC was originally intended to function. Unlike G-SYNC + V-SYNC “Off,” G-SYNC + V-SYNC “On” allows the G-SYNC module to compensate for sudden frametime variances by adhering to the scanout, which ensures the affected frame scan will complete in the current scanout before the next frame scan and scanout begin. This eliminates tearing within the G-SYNC range, in spite of the frametime variances encountered.

Frametime compensation with V-SYNC “On” is performed during the vertical blanking interval (the span between the previous and next frame scan), and, as such, does not delay single frame delivery within the G-SYNC range and is recommended for a tear-free experience"

"Enable V-Sync and G-Sync in the control panel. Disable V-Sync in-game.

If you completely turn off all V-Sync options when G-Sync is active, you will get tearing within your monitor's range."

I'll add to this, that having both the in-game vsync and the control panel vsync on will virtually add no delay (it will be a matter of microsecconds, negligeable).

Now you know everything :)
Medway Oct 26, 2024 @ 5:23pm 
Thanks for the info. As your post says though it needs to be turned off in game which was what the post was about.
Norm Macdonald's Ghost (Banned) Oct 26, 2024 @ 6:35pm 
This thread so old it collecting social security. This thread so old it remember when horseless carriages were the new fad. This thread so old it getting surgery to put a pacemaker on its pacemaker. This thread so old it voted Whig.
Last edited by Norm Macdonald's Ghost; Oct 26, 2024 @ 6:36pm
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Date Posted: Feb 25, 2022 @ 6:13am
Posts: 12