ELDEN RING

ELDEN RING

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Kain 28/mar./2022 às 15:04
Why is everyone hollow like?
All the soldiers and human like enemies act like zombies. In the previous games they were hollow. Not that I expect to have tea with them or discuss the intricacies of growing nose hair, but, even when they die they make zombie noises.
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Lust 9/abr./2022 às 18:04 
Escrito originalmente por Kain:
All the soldiers and human like enemies act like zombies. In the previous games they were hollow. Not that I expect to have tea with them or discuss the intricacies of growing nose hair, but, even when they die they make zombie noises.
I thought about this myself - I assumed those who turned into “zombies” were mentally destroyed during the shattering and are doomed to walk around in the shadow of the Erdtree for eternity. Until I save them with the frenzy flame.
Kain 9/abr./2022 às 18:12 
Escrito originalmente por Princess Lusty:
Escrito originalmente por Kain:
All the soldiers and human like enemies act like zombies. In the previous games they were hollow. Not that I expect to have tea with them or discuss the intricacies of growing nose hair, but, even when they die they make zombie noises.
I thought about this myself - I assumed those who turned into “zombies” were mentally destroyed during the shattering and are doomed to walk around in the shadow of the Erdtree for eternity. Until I save them with the frenzy flame.
:er_heart: I love the way you think. :bonfire2:
Kommodore ~ Rev 17/abr./2024 às 17:17 
Escrito originalmente por Kain:
All the soldiers and human like enemies act like zombies. In the previous games they were hollow. Not that I expect to have tea with them or discuss the intricacies of growing nose hair, but, even when they die they make zombie noises.

I know this two years old, but from what I've gathered it boils down to this:

The Footmen, Soldiers, and Knights of each Great Lord's Army aren't Zombies or Undead, they are indeed completely human, and still reasonable lucid given they retain the ability to fight properly and carry out the orders given to them. The reason they look the way they do is due to Queen Marika's act of removing Death from the natural order of the world; this means that every Footman, Soldier, and Knight is technically immortal, like you. While they are immortal they aren't immune to the physical and mental effects of constantly fighting war after war endlessly in the lands between, they are slowly breaking down and losing themselves to time. I assume eventually if they keep "dying" they will eventually be reduced to the level the wandering nobles are.

Its a lot like Hollowing was portrayed in the Dark Souls series, those afflicted by the Undead Curse were effectively immortal, continually reviving time and time again no matter how grievous their wounds were; but the constant act of dying, and suffering without recourse just eventually wears away at a person and reduces them to a shell of what they once were.
Última edição por Kommodore ~ Rev; 17/abr./2024 às 17:25
Sabaithal 17/abr./2024 às 18:18 
Then there are actual "undead" which are the skinless zombies you see in some places. Maybe the giant crows in Mohgwyn specifically (really not sure with them).

Then there's skeletons, which technically aren't "undead" but they're definitely not alive either, and still referred to "those that live in death", to add to the confusion.

Then there's the deathbirds, which are definitely NOT alive (look at them), and are apparently servants of an unnamed outer god.

Then there's Godwyn, whose soul was killed but body still lives.

Then there's both Melina and Ranni whose bodies are dead and gone, but whose souls are still around (notice how Melina materializes out of nowhere, and ranni inhabits a series of dolls).

At this point the confusion as to what constitutes "undead" is understandable. I think Memezaki is gaslighting us.
zab 17/abr./2024 às 19:12 
Escrito originalmente por Gamer XL:
I don't know the answer or really any of the lore but it was cool how the Bloodborne villagers spoke just enough that you could believe them as being actual people and not just videogame enemies, and I wish they'd do that again
same, I like when enemies talk in these games, like the old ladies in ds3
Netsa 17/abr./2024 às 22:21 
Escrito originalmente por zab:
Escrito originalmente por Gamer XL:
I don't know the answer or really any of the lore but it was cool how the Bloodborne villagers spoke just enough that you could believe them as being actual people and not just videogame enemies, and I wish they'd do that again
same, I like when enemies talk in these games, like the old ladies in ds3
Semi-related, but since this is a revival of a years-old thread anyway, throwing it out there:
There was an old game on the PS Vita called Soul Sacrifice, similar to Monster Hunter. Most of the bosses in that game had several voice lines they would say during battle related to the human they used to be and what vice got them turned into monsters.

Might be worth checking a few videos of. Enemies talking, especially saying anything interesting, isn't done nearly often enough. Not just in these kinds of games, but in video games in general.
Kain 22/abr./2024 às 15:38 
Escrito originalmente por Netsa:
Escrito originalmente por zab:
same, I like when enemies talk in these games, like the old ladies in ds3
Semi-related, but since this is a revival of a years-old thread anyway, throwing it out there:
There was an old game on the PS Vita called Soul Sacrifice, similar to Monster Hunter. Most of the bosses in that game had several voice lines they would say during battle related to the human they used to be and what vice got them turned into monsters.

Might be worth checking a few videos of. Enemies talking, especially saying anything interesting, isn't done nearly often enough. Not just in these kinds of games, but in video games in general.
Great game, I remember the story was pretty interesting and you would unlock it in a book the next segments of the game.
SpottedHare 24/abr./2024 às 17:04 
So they don't have to make new assets?
Sabaithal 24/abr./2024 às 17:51 
Escrito originalmente por SpottedHare:
So they don't have to make new assets?
But they are new assets?
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Publicado em: 28/mar./2022 às 15:04
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