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Αναφορά προβλήματος μετάφρασης
Aside from better posture break it used to have less recovery time after using it.
Moonveil's still good in pve tho. Since its so fast to use, it can be used in openings other ashes would have a hard time with.
Weapon arts dont scale well with stats. Who cares about melee weapon scaling that isnt Arcane for status effects?
People typically only talk about whats talked about. Moonveil atm doesnt have great posture breaking.
Flames of Redmanes tho.. (not the only ash like that either)
Eleonora's Poleblade is pretty crazy too, and that thing also applies bleed.
Carian Slicer, Adula's Moonblade.
Monke can't change abilities while in combat, monke need press x to oneshot thingy.
Weapon Arts don't scale well with skills? What is that supposed to mean? Do you even know what the Art of the Dark Moon Greatsword is? You digging yourself a hole.
Also who cares? People who actually play the game, instead of relying on others.
Not all of us need the easy way out, of scaling Arc for Bleed procs, so weapon scaling yes, it matters.
With INT having S scaling and ridiculous damage in the right hands, the drawback? Magic resistance (as always is in FromSoftware games).
Magic is OP, sorcerers have more than enough options for melee combat, and no I'm not asking for a nerf, is how it works in FromSoftware games, again the drawback for ridiculous damage is magic resistance.
Its called writing the wrong word. Tho its ironic you went off on such a heated reply based on that.. Maybe you should have just asked this without the rest? Heh.
*stats* scaling doesnt matter much. Arcane stats scaling does because it scales status effects. Int scaling isnt remotely as good, tho.
Dual wield one moonveil and one cold uchi.
You have phys and mag damage (for phys resisting entities)
You have frost and bleed that proc independently.
You have some excellent melee sorceries (Adula's great blade)
With all of this, you are excellent for melee as a spellblade.
In terms of Dark Moon Greatsword, Arcane would be a useless stat, INT is the way to go. You have however a few weapons and spells that scale with Arcane.
Is extremely ridiculous to claim stats scale don't matter, when more than half of your damage comes from it, even on +20 weapons (with each upgrade increasing the scale further).
Not all of us play on low levels preying on noobs with bleed weapons.
That is your wrong idea about I what wrote, not mine. And judging by your replies you seem to have a lot of those ideas.
''Scales status effects'' ment the build up. However Status effect build up causes damage. If you stack bleed or frostbite faster you also increase your damage potential.
Which is why Arcane scaling matters a lot in terms of damage.
Int scaling doesnt effect damage much as Ashes of War dont benefit from that.
The topic is about the Moonveil tho, not the Dark Moon Greatsword.
And I was talking in general, not with specific weapons in mind.
Int scaling in general just doesnt matter outside of spells. Unlike Arcane which makes status build up much stronger.
Ashes of War dont work like that.
How is this relevant? I dont care.
Claiming INT doesn't matter for any weapon besides spells, clearly shows you have 0 experience in Fromsoftware games.
I suggest you at least do some research, cause there's more than enough weapons that scale with INT.
Small boys with magic weapons means no way to defend yourself upclose and personal but massive damage from afar
I havent seen you mention the words ''ashes of war'' yet. If you are going to be triggered by the topic and start fights randomly, so be it. But atleast argue the arguments instead of going out of your way to avoid them.
^ The relevant bit that provoked your triggered rants.
You that mentioned ashes of war, not me. With that I have no more time to waste.
I'm aware of this, but this post isn't talking about that ash in particular.