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Wait until you finally beat him and get to the next one in line. His aoe ♥♥♥♥♥♥♥♥ will break you.. until you realize that you have to roll behind him with perfect timings. Same goes for wrestler king too tho.
- Artificial difficulty is something in a game in which the player literally can do nothing to change, and is an active detriment. For example, if you walked into an area and got instantly slowed to walking pace being unable to run, in a large poison swamp no less, garunteeing you would need some way to heal the poison or die before reaching the end.
However you can dodge through almost any attack in this game, AoEs included, done it many, many times. They're annoying, but not artificial difficulty. Stop hiding behind that phrase because you haven't learned how to dodge yet.
- Give him at least one multi-hit combo that he can spam and instakill the player if 2-3 hits connect
- At least one ranged attack that shoots either homing projectiles or large AoE ones. Or why not both?
- One or more AoE attacks that cover most of the arena
- If the boss is large, give it some kind of foot stomp that it can also spam like an angry toddler and also has an AoE shockwave around it
- Make him jump and flip around the arena like a monkey on meth.
There you go, another memorable boss fight!