ELDEN RING

ELDEN RING

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Catatonic Twitch Streamer (Banned) Aug 20, 2021 @ 12:55pm
With a budget like this graphics should better
Probably won't match Dark Souls 1's experience either.
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Showing 1-15 of 37 comments
kat998 (Banned) Aug 20, 2021 @ 2:23pm 
They just reskinned some models from DS3
Lunatix Aug 20, 2021 @ 3:57pm 
This looks like exactly the same engine that Dark Souls III but 5 years later, i honestly don't know wtf they are thinking. They added a horse, i guess this justify to pay again 60$.
Last edited by Lunatix; Aug 20, 2021 @ 3:59pm
Hunter Aug 20, 2021 @ 4:17pm 
Same graphics, animations, spells etc.. reused 5 years later. :lunar2019laughingpig:
Boba Aug 20, 2021 @ 4:29pm 
its about gameplay not graphic you don't play a souls game for graphic . for example there are a lot of people played demon souls remake and they didn't like it and they preferred the older version so yeah lets just wait and see i feel like its going to be like ds 2 and i don't have a problem with that .
FlintX Aug 20, 2021 @ 7:26pm 
Graphics could have been a lot better indeed. Most their games have those standards because FromSoftware always seems to have a bad time to maintain performance stable due to their outdated engines or something.

Just look at Mortal Shell for instance. People might dislike it for several reasons, but the game was pretty much made by only a 4 men team and it has graphics and animation work way superior than any Souls-like games FromSoftware have done so far. lmao, they should have been given the title of: The 4 Horseman of Apocalypse of soulslike clones.

Not to mention that they probably also had way less budget than a bigger studio like FromSoftware, who had games published by gigantics like Sony or Activision beofre. It really makes FromSoftware just look lazy at this aspect if you put the games side by side.
Sure, I've heard somewhere those kind of games are heavy demanding with processing power and that Elden Ring looks like a bigger game in scale, but I really do believe graphics and textures could have been way better than what they are right now.
Last edited by FlintX; Aug 20, 2021 @ 7:27pm
Valeriya Aug 20, 2021 @ 7:40pm 
Originally posted by Lunatix:
This looks like exactly the same engine that Dark Souls III but 5 years later, i honestly don't know wtf they are thinking. They added a horse, i guess this justify to pay again 60$.
Yes, it justifies the price since it is a new / different francise with different mechanics from the souls, if you like the genre it is not important the graphics engine or other irrelevant things, more than anything else you should worry about criticizing titles like Cyberpunk 2077, a flop that it is still sold at full price despite being an alpha that does not reflect in the least what it should have been, rather than criticizing a title that has yet to be released but above all created by Miyazaki who in his titles has never disappointed anyone since he himself directs all the francise .
Catatonic Twitch Streamer (Banned) Aug 22, 2021 @ 11:12am 
I think From Software has become a fast food chain.:
It feeds of the success of the first Dark Souls and their critiques who, me included, praised it sky high. Sadly, they are just relying on their reputation today and the masses we attracted.

I want to correct myself and say, that In fact it is the budget which is to blame:
It is low compared to the means they should get, but they are only looking for financial growth these days. They changed from passionate developers to a big company.

At least it gave birth to many more Action-RPGs, which are catching up and are taking over.

"Black Myth: Wukung" is on my watchlist. I am not here to hype anything, but I watched the recent trailer and it looks ambitious. Who doesn't like to be a monkey sometimes anyway?!

Valeriya Aug 22, 2021 @ 11:41am 
Originally posted by Self-reliant Battle Monk:
I think From Software has become a fast food chain.:
It feeds of the success of the first Dark Souls and their critiques who, me included, praised it sky high. Sadly, they are just relying on their reputation today and the masses we attracted.

I want to correct myself and say, that In fact it is the budget which is to blame:
It is low compared to the means they should get, but they are only looking for financial growth these days. They changed from passionate developers to a big company.

At least it gave birth to many more Action-RPGs, which are catching up and are taking over.

"Black Myth: Wukung" is on my watchlist. I am not here to hype anything, but I watched the recent trailer and it looks ambitious. Who doesn't like to be a monkey sometimes anyway?!
Black Myth: Wukung?
Nothing was shown in the trailer, other than a normal fight that doesn't justify anything as everything else hasn't been shown, (game mechanics) could be a simple action.
Giving negative criticism to a title not yet released is silly, strangely this did not happen with Cyberpunk before the release where everyone praised him as the God of games, only to turn out to be a huge flop.
As you can see, the graphics of a title do not determine anything, what matters is the immersion that it transmits in any way it is as long as it works and Miyazaki in this area has never disappointed its users, do you want an example?
Demon's Souls Remake on PS5 has been almost abandoned by users, despite the beautiful graphics, but it is a different matter as it is linked to the absence of a Community since there is no way to communicate with other users.
xzeroblade Aug 22, 2021 @ 11:51am 
Dude, i got a rx560 2gb it played not very good with DS3, but with Rx580 8gb, it all went well.
They say that the majority of steam players graphic cards is a gtx 1060 i hope it also runs well on that.
If ER got the same feeling on pvp or storymode i would buy it gladily.
it was never about graphics i believe.
what i would realy like in EG was voice chat with players on a region near me on the map.
Mu'Ammar of Carthus Aug 22, 2021 @ 12:30pm 
What a clown.
What do you know of their budget? Nothing.
FlintX Aug 22, 2021 @ 2:39pm 
Demon Souls has always been "overrated" though. Overrated between quotes because I know we must consider the age the game fist came around. It sure was unique and brought a lot of new concepts to the gaming world as a whole and there was nothing quite like it around that time, or at least nothing close enough to the particular combination that brough soulslike games into existance. And thus it shinned because of its originality, even though gameplay wasn't nothing too extraordinary to begin with. But it is really overrated when people tries to compare it with the subsequent spiritual sucessors in the mechanical aspect. It really doesn't play better gameplay wise contraty to what some people claims.

Also, it is abandoned ever since Dark Souls series came to existance. The creation of the remake didn't erased the original from existance, PS3 game is still there to anyone who says it is better and wants to play it. But of course, people don't want to get a PS3 just to the play the original, neither a PS5 just to play the remake.

But in the possibility of both versions ever releasing on PC guess which one people would be playing anyway? The remake with better graphics of course.

It was their first project and they have improved on a lot of things after it. So I disagree when people says it is superior to Dark Souls in the technical standpoint or maybe even in the creative one as well. The narrative/plot is very subjective though. But from what I've seen they say so pretty much solely because the "nostalgia factor" heavily weights on it. Several other game franchises also suffers from the same phenomenon.
It happens because when people first experienced something the first experience is obviously always more intense and meaninfull for them than a second or consecutive experiences of the same kind. You see, people have played their first game of a series and got a complete new world of fresh experiences from it, mostly. So when they move on to the sequel/prequel their expectations are high, hoping that they will find this same feeling of the first or previous experience from it. Which often doesn't happen. Because achieving or maintain that same level of expectation is a very hard thing to pull off. I know people who started with DS1 and claims it to be the best in the series because of its world design and lore progression. I know people who started with DS2 and enjoyed it more than DS1. I know people who started with DS3 and can't stand playing the previous titles because they are mechanically and graphically inferior to some degree and they coudn't adapt to it.

That's why sometimes devs decides to go as far as trying very risk and abrupt changes to sequels to try to keep people engaged.
Look at DS2 for instance, their attempt of making different thing was not that well received. The Last of Us Part II opted to kill the original main character and divided its public. Assassin's Creed franchise improved small bits each entry until the new ideias started to decline to the point where they were forced to shift the game to a mix of Action and RPG.
Dark Souls franchise was pretty much going the same way with the final entry and people were starting to get tired of it. Devs took notice of that and said: Well, time for a "new title" then.

From Software looked back at Demon's Souls, looked back to Bloodborne,
looked to the side at Sekiro and... hmmmm. They figured out the little mind secret of doing "sequels" without repeating the game name. So behold Demon's Souls 6. I mean, Elden Ring it is.
"Wow, look! A new From's Soulslike IP guys! OMG this is nuts" Even though the games feels identical or pretty close gameplay alike, that fresh feeling is still there somehow.

It is pretty much the same trick that Rockstar uses with most of their big games, but instead of changing the game's name their sequels never uses the same characters instead. If you look close at GTA games for example, the narrative always follow the story of characters involved into some criminal business. But mechanically speaking all GTA games plays the same, but with better graphics and overall improvents to its core mechanics each entry. Their games main selling point is pretty much deliver the exact same experience but each time improving its visuals "realism". That's why they take so long to launch a new entry (spin offs doesn't count, they don't even do it anymore anyways), because they are stuck with technological progress. The same can be said about Red Dead. The same can be said about Call of Duty games or to any other games out there that people label as "generic".

My point here is: From Software Souslikes games are starting to fall into the same category of those games I mentioned above. However, besides they have been successful at delivering the same enjoyable experience so far, their graphics are not improving that much. And I'm afraid that at some point they won't be able to keep things like this for much longer.

That being said, If graphics didn't really matter, people wouldn't be doing texture packs and other visual mods for improving visuals on FromSoftware games on PC. If Bloodborne ever releases on PC, I'm pretty sure the first thing people would be doing will be mods for improving visuals as well. I think this pretty much suggests that people aren't that much satisfied with graphics.

Regardless of that, graphics alone isn't enough to hold a game together. This is very true and The Order 1886 is there to prove that point. But saying that it doesn't increase a game overall appeal and visibility is also being skeptical.
I also must add that I don't recall seeing people complaining that Shadow of the Colossus PS4 remake "ruined" the game art direction or "atmosphere". For the contrary, people praised the graphics and additions made to it, despite the original director wasn't involved in the project too. But one can argue that was simple the usual effect of Sony fanboyolism at work.
Last edited by FlintX; Sep 2, 2021 @ 8:45am
Swimfan Aug 23, 2021 @ 12:18am 
I'd argue that yeah sure, they graphics could be on the level of Demon's Souls but guess what? The world would be super small and boring then. Assasine's Creed is a good example of quantity over quality - yes, Valhalla LOOKS good bu it's extremely repetitive.

I'd take an interesting/sprawling world, filled with mystery and exciting landmarks and places to explore + stable 60 fps over a gorgeous copy-paste affair any day of the week.
Neon Triangle Aug 23, 2021 @ 1:08pm 
Originally posted by FlintX:
I don't recall seeing people complaining that Shadow of the Colossus PS4 remake "ruined" the game art direction or "atmosphere". For the contrary, people praised the graphics and additions made to it, despite the original director wasn't involved in the project too.

In the grand scheme of things the PS4 remake kept the original art direction mostly intact, though I do recall people complaining that they added too much detail for the sake of said detail. PS5 Demon's Souls however tried way too hard to turn DeS into Bloodborne in every way possible, which doesn't really fit with the more muted and traditional style that the PS3 game was loved for. There is a such thing as too much detail after all, and the PS5 DeS Remake is one of the worst offenders in the eyes of many fans.

===

In the case of Elden Ring it feels like Fromsoft was trying to focus more on performance, considering the open world they made, but in the grand scheme of things the art style is still holding most of the game's aesthetic together. I don't expect something on the lines of PS5 DeS Remake in terms of graphical prowess, but I do feel that the most significant things have yet to be shown to the public.
Catatonic Twitch Streamer (Banned) Aug 23, 2021 @ 1:21pm 
Miyazaki deleted my post. Sorry, probably to truthful to be accepted by devils. Human interactions and reason is not welcome here, they are beyond us. Don't trust these forums, and don't trust Elden Ring. "As you can see, the graphics of a title do not determine anything, what matters is the immersion that it transmits in any way it is as long as it works" Have a good day! And keep buying.
Valeriya Aug 23, 2021 @ 1:46pm 
Originally posted by Self-reliant Battle Monk:
Miyazaki deleted my post. Sorry, probably to truthful to be accepted by devils. Human interactions and reason is not welcome here, they are beyond us. Don't trust these forums, and don't trust Elden Ring. "As you can see, the graphics of a title do not determine anything, what matters is the immersion that it transmits in any way it is as long as it works" Have a good day! And keep buying.
Human interactions and reason are welcome if you create a constructive argument, you should be familiar with the works of Miyazaky.
But judging a product that has not yet been released makes no sense, the same goes for the exclusives, the quality is based on the money invested and not on the single platform and you have had several examples in recent years, this applies to all platforms.
You should have tried to argue and explain your whys instead of lighting the match and avoiding the argument.
Would you like Elden Ring only on PS5? So why did you come to a pc forum instead of complaining to Sony?
Last edited by Valeriya; Aug 23, 2021 @ 1:47pm
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Date Posted: Aug 20, 2021 @ 12:55pm
Posts: 37