Sonic Frontiers

Sonic Frontiers

Lihat Statistik:
New patch is out! Knuckles' gliding controls have been fixed
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.
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Menampilkan 1-12 dari 12 komentar
Bun 6 Des 2023 @ 8:13pm 
Thanks for the update Zenny. I wouldn't have known about this beacuse it wasn't listed in the News tab. If there's a source, link that too.
letttts goooo
Gnidex 6 Des 2023 @ 8:56pm 
The FH Ouranos Cyberspace stages still aren't in Arcade Mode. Too bad.
Mez Koo 6 Des 2023 @ 9:36pm 
Nice
Diposting pertama kali oleh Bun:
If there's a source, link that too.
https://nintendoeverything.com/sonic-frontiers-update-out-now-version-1-41-patch-notes/
Terakhir diedit oleh Mez Koo; 6 Des 2023 @ 9:40pm
Umbe Nicky 7 Des 2023 @ 4:36am 
Diposting pertama kali oleh Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example, as NOTHING is right at all without a serious patch), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
Terakhir diedit oleh Umbe Nicky; 7 Des 2023 @ 1:37pm
SaltyMold 7 Des 2023 @ 6:57am 
Diposting pertama kali oleh Umbe Nicky:
Diposting pertama kali oleh Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough, first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
dude what are you even talking about
Diposting pertama kali oleh Umbe Nicky:
Diposting pertama kali oleh Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough, first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
it DID come out, we just weren't told about it.
Diposting pertama kali oleh Umbe Nicky:

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all

For towers, just put it on Easy or normal, or get good.
Cyberspace is fine.
The difficulty was patched.

Also i just downloaded it.
What is bro waffling about? Anyone know?
Mez Koo 7 Des 2023 @ 9:17am 
Diposting pertama kali oleh SaltyMold:
Diposting pertama kali oleh Umbe Nicky:

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough, first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
dude what are you even talking about
Mad that it's hard and different than the base game.
◣Aki◥ 7 Des 2023 @ 9:56am 
Diposting pertama kali oleh Umbe Nicky:
Diposting pertama kali oleh Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
I really dont understand what you talking about. Sorry
While I do appreciate this update does it break mods yet again? if so then admittedly that's really annoying.
Diposting pertama kali oleh Umbe Nicky:
Diposting pertama kali oleh Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all

The hell are you blabbering on about?
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Tanggal Diposting: 6 Des 2023 @ 6:35pm
Postingan: 12