Sonic Frontiers

Sonic Frontiers

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Zenny Dec 6, 2023 @ 6:35pm
New patch is out! Knuckles' gliding controls have been fixed
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.
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Showing 1-12 of 12 comments
Bun Dec 6, 2023 @ 8:13pm 
Thanks for the update Zenny. I wouldn't have known about this beacuse it wasn't listed in the News tab. If there's a source, link that too.
OhHellYeah Dec 6, 2023 @ 8:53pm 
letttts goooo
Gnidex Dec 6, 2023 @ 8:56pm 
The FH Ouranos Cyberspace stages still aren't in Arcade Mode. Too bad.
Mez Koo Dec 6, 2023 @ 9:36pm 
Nice
Originally posted by Bun:
If there's a source, link that too.
https://nintendoeverything.com/sonic-frontiers-update-out-now-version-1-41-patch-notes/
Last edited by Mez Koo; Dec 6, 2023 @ 9:40pm
Umbe Nicky Dec 7, 2023 @ 4:36am 
Originally posted by Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example, as NOTHING is right at all without a serious patch), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
Last edited by Umbe Nicky; Dec 7, 2023 @ 1:37pm
SaltyMold Dec 7, 2023 @ 6:57am 
Originally posted by Umbe Nicky:
Originally posted by Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough, first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
dude what are you even talking about
Originally posted by Umbe Nicky:
Originally posted by Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough, first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
it DID come out, we just weren't told about it.
Statickai [Syan] Dec 7, 2023 @ 9:09am 
Originally posted by Umbe Nicky:

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all

For towers, just put it on Easy or normal, or get good.
Cyberspace is fine.
The difficulty was patched.

Also i just downloaded it.
What is bro waffling about? Anyone know?
Mez Koo Dec 7, 2023 @ 9:17am 
Originally posted by SaltyMold:
Originally posted by Umbe Nicky:

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough, first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
dude what are you even talking about
Mad that it's hard and different than the base game.
◣Aki◥ Dec 7, 2023 @ 9:56am 
Originally posted by Umbe Nicky:
Originally posted by Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all
I really dont understand what you talking about. Sorry
TheForestSpirit Dec 7, 2023 @ 12:09pm 
While I do appreciate this update does it break mods yet again? if so then admittedly that's really annoying.
TheForestSpirit Dec 7, 2023 @ 12:10pm 
Originally posted by Umbe Nicky:
Originally posted by Zenny:
A new surprise patch for Sonic Frontiers is out, bumping the game to version 1.41. The patch notes have a number of things, but the most important part is Knuckles' air turning has been revamped, it is now relative to where you point the stick, and has been sped up. They also removed Knuckles wind up animation, so now he instantly glides and you press the button.

Note: Knuckles infinite jump glitch has not been patched, but it is a bit harder to pull off now.

Other things they the patch notes say is that the changed a few things for Easy Mode, and made the Perfect Parry timing more forgiving.

"sega" and "sonic team" MUST do much more than this to completely fix the infamous "final horizon" mess they made tough (refixing all the "new" Cyberspace stages, all the horrid towers "platforming" and "trials", the "new" final boss' phases and all the game's horridly artificial and punishing "difficulty spike", just to make a clear example), first step done with this "patch" or not...

And no, they won't be forgiven anyways for what they did, since this "patch" seems not having come out for the steam/pc version at all

The hell are you blabbering on about?
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Date Posted: Dec 6, 2023 @ 6:35pm
Posts: 12