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Too easy:
Nona (Red panda)
I'm always having fun and my builds feel good/consistent:
Zi Xiao (Owl), Lei Luo (Tiger)
I'm usually having fun, the builds take more effort/time:
Xing Zhe (Monkey), Crown Prince (Cat), Ao Bai (Dog)
I'm only having fun if I'm winning, the builds feel inconsistent/difficult:
Qian Sui (Turtle), Qing Yan (Bird), Li (Fox), Tao (Rabbit)
SS. mid-late game Qian Sui/Li.
S. Zi Xiao, Crown Prince, Xing Zhe, Lei Luo. A bit railroaded in builds imo but are effective the entire game
A. Qian Sui, Tao, Li. They take a while to get good but when they do, they become SS tier (except Tao, i don't play her much but shes pretty good afaik so i just put her in A)
B. Ao Bai, Qing Yan. Both are a bit boring, Ao Bai's dual wield is clunky and his low shield is pretty annoying without healing perks because most damage is permanent. Qing Yan is the most railroaded, he has one or two builds and if you don't get all the perks then you just insta lose.
A - These heroes will be overall powerful from act 1 to act 4 with just a blessing
Crown Prince
Zi Xiao
B - These heroes either survive well, and/or deal tons of damage a semi-consistent build
Qing Yan
Nona
Li
Lei Luo
Tao
C - These heroes may have inconsistency issues but are still viable to play
Ao Bai
D - These heroes are too weak to be considered viable
? - I don't have enough experience playing these heroes to judge
Qian Sui
Xing Zhe
And for a more subjective question like this...
A - Favourites
Ao Bai (typically dual wield build)
Crown Prince (prefer not playing with painkiller as I find it too strong)
B - Enjoy playing
Lei Luo (various builds)
Tao (various builds)
Li (various builds)
C - If I feel like changing it up
Qing Yan
Nona
D - Avoid playing
Qian Sui
Xing Zhe
Zi Xiao
A - Fox, Red Panda, Cat, Bunny, Bird, Monkey, Turtle, Tiger
B - Dog
dog isn't bad, he's just as viable as the others, but i don't really enjoy him as much and play him a lot less. with owl the game pretty much plays itself, even on r9 i just spam e and q (no clue how his abilities work but they do indeed work) and click random talents and it's hard to fail. all the others are in a good spot.
C: Everyone.
Especially with 200 Ping
Time to add Lyn and Momo
Regardless, Owl is probably my favourite character and I'd rank it as one of if not the strongest character. I find it super satisfying by the end of the run to just spam E and cause guaranteed legendary ability activations and it's just laser light-shows everywhere destroying everything and homing into enemies. It's the most visually appealing ability.
S
Bunny. A bullet hose all about firing as fast as possible, and with great synergy across all 3 of her trees. It's hard to have a 'bad' build as her as long as you've got a fast firing gun. Feels rather agnostic towards RNG given such good tree synergy. She's also the most visually appealing to me.
A
Turtle. A really aggressive melee sort of character that actively encourages rushing head-long into danger. Really nice if you want to feel like an unstoppable tank.
B
Bird. Like a more acrobatic version of the turtle, albeit less survivable and without as much build synergy. Very easy to get screwed over if you don't get the right ascensions early on. Also absolutely terrible in co-op unless doing a shotgun build.
Tiger. Takes a bit to get going, and not as easy to play in co-op, but is fun in solo if you take the time to line up your headshots. His lightning bolt thing is pretty fun, but doesn't have much synergy with his sniper playstyle imo.
C
Cat. Starter character for a reason; he's just...okay. He can be powerful, but also can be terrible, depending on your luck. He's the very definition of average in this type of game, not because his performance is overwhelmingly mid, but because he can be equally just as awful as he can be godly. Really high emphasis on elemental damage can be really fun to maximize, and he's ironically the best 'melee weapon' character in the game because all swords are elemental damage, and the movespeed bonus they give is very useful with how slow he is. The problem is that his orb ability is very underwhelming even with a maxed out orb tree, and without movespeed scrolls or swords, it's near-impossible to evade many boss attacks.
D
Dog. The only time I've had fun as dog is with an explosives build and, even then, it just felt rather bland. Dual wield builds are awful to get going because having 2 different types of weapons doesn't feel very good, and keeping 2 weapons upgraded with each other is rather difficult. He can be decently tanky with a few particular scrolls thanks to his high HP pool. In most attempts to play him, runs end early because he just feels THE most luck-dependent.
Fox. She's very powerful, but also very boring. No other way to put it; I just don't like her playstyle.
Have not played the others.
Just roll for "Weapon Genius" spiritual blessing at the start of the run, now you can upgrade one weapon and the other will automatically scale to its level during dual wielding. It also provides +75% to lucky shot and -50% to dual wield cooldown. Extremely powerful blessing.
Another one of his blessings, Life Power, gives you damage bonus just for having hp above zero. Up to +310% at the base amount of max hp with all the talents, and there is no cap. There was one run where i got a lot of max hp from demon pet, scrolls, Spiritual Links etc, and it ramped up Life Power's bonus to ≈2500%... And then Steel Skin spiritual link turned it into >3000%, lol. This is from just one blessing alone!
He is the only hero with whom i always enable Transcendant Arsenal. But tbh you don't even need it. Even one Deafening Mortar found early as him means you'll shred through everything in acts 1-2 even on R9. Even with bad inscriptions. Once you get two Mortars, especially if at least one of them has good inscriptions, you'll just be insta-obliterating everything. (If you pick proper ascensions, of course)
And no, you are not doomed if you haven't found even one Mortar in act one. Mortar just gives you an insta-win, but with other weapons you absolutely can fight your way through the enemies too.
You have to be careful early as him of course due to lower shield. Get at least level one of Golden Comeback, and you are already VERY hard to kill (if you have enough patience to wait for Dual Wield to cool down before jumping into the next battle). Dog is one of the tankiest characters in the game when built properly.
Even after all the DLCs power creep Ao Bai is still one of the most broken characters in the game with explosive weapons build + dual Mortars.
You can try dual Dragon Breath or dual Tempest for a change when you get bored of erasing enemies with dual Mortars. Yeah, it's a bit annoying that you have to have two Tempests or two Dragon Breaths to enable their skill which is kinda crucial with these weapons (unlike Mortar's skill which isn't really needed). Maybe Tempest and DB are a little bit less broken DPS-wise, but they are still extremely powerful + at least you'll have to aim now, so gameplay becomes less boring + range advantage is pretty useful too sometimes.
Just don't forget to store one good Mortar, one good Tempest and one good Dragon Breath in the Transcendant Arsenal.
Btw, three backpack slots which Transcendant Arsenal provides are very useful too. I often put the Tempest or Dragon Breath into backpack when i find them just in case i'll find the second one.