Gunfire Reborn

Gunfire Reborn

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Hazel Mar 1, 2022 @ 12:37pm
4
Game takes too much effort to be fun
There is no skill in this game outside of knowing whats broken. Your movement doesn't matter 99 enemies 2 of them hit you once you dead.

Game has good gun play and fun movement (that's useless lol) and higher difficulties just punish you for not having good rng they have no real difficulty infact in some ways they're easier because you have more siht to luck into to just carry you.

Game still feels like early access devs should be ♥♥♥♥♥♥♥ ashamed they made such an unbalanced ♥♥♥♥♥♥♥♥ of a game.

Rogue lite does not equal = RnG stat game

RNG is supposed to make decisions fun not be so excessive that it removes agency all together.

It's like the people that made this game don't even ♥♥♥♥♥♥♥ play games.
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Showing 61-75 of 101 comments
Bif Apr 1, 2022 @ 2:52pm 
Originally posted by Uraoen:
Originally posted by Bif:
Or, alternatively, you could play the game yourself.

No ♥♥♥♥? Didn't even know that was an option! Thanks so much for this comment, my life is changed! Running home right now to play with myself!
ROFL TMI. But glad to be of service =D
Mr Mage Apr 1, 2022 @ 5:15pm 
Originally posted by Sey:
There is no skill in this game outside of knowing whats broken. Your movement doesn't matter 99 enemies 2 of them hit you once you dead.

Game has good gun play and fun movement (that's useless lol) and higher difficulties just punish you for not having good rng they have no real difficulty infact in some ways they're easier because you have more siht to luck into to just carry you.

Game still feels like early access devs should be ♥♥♥♥♥♥♥ ashamed they made such an unbalanced ♥♥♥♥♥♥♥♥ of a game.

Rogue lite does not equal = RnG stat game

RNG is supposed to make decisions fun not be so excessive that it removes agency all together.

It's like the people that made this game don't even ♥♥♥♥♥♥♥ play games.
amen brother, I can rarely get past the desert because of overpowered monsters like bandit retainers as a prime example; too much hp, too much damage, too hard to avoid getting damaged by it, I would say massively buff weapons and heroes to make an even playing field at least on normal difficulty, and on top of that add perks that specifically cater to solo play, extra revives would be a fundamental upgrade that the devs never added and would be absolutely necessary seeing as this game has no counterbalances for solo play in comparison to coop at all, I mean sure that rare occult scroll that I forgot the name of exists, but it does have it's price of halving hp unless it's enhanced, and no way is any solo player gonna get to the point where enhanced scrolls will be an option
Lunacy Apr 2, 2022 @ 1:05am 
Originally posted by Mr Mage:
no way is any solo player gonna get to the point where enhanced scrolls will be an option
What do you mean by this? Do you think the game is impossible to complete in singleplayer?
stealthXG Apr 2, 2022 @ 5:04am 
Originally posted by Mr Mage:
amen brother, I can rarely get past the desert because of overpowered monsters like bandit retainers as a prime example; too much hp, too much damage, too hard to avoid getting damaged by it, I would say massively buff weapons and heroes to make an even playing field at least on normal difficulty, and on top of that add perks that specifically cater to solo play, extra revives would be a fundamental upgrade that the devs never added and would be absolutely necessary seeing as this game has no counterbalances for solo play in comparison to coop at all, I mean sure that rare occult scroll that I forgot the name of exists, but it does have it's price of halving hp unless it's enhanced, and no way is any solo player gonna get to the point where enhanced scrolls will be an option
Many people can get beat the game normal - R8 in single player. The majority of weapons don't need buffs and the only weapon that truly needs one is frenzied shark. Normal mode is extremely easy, what you're missing is probably talents. Max all of your survival talents and you'd find that it is pretty difficult to die in normal mode. If you've maxed all your survival talents and your still dying in normal then I don't know what else to say other than your struggle is due to a lack of knowledge of the game.
Mr Mage Apr 2, 2022 @ 6:54am 
Originally posted by Lunacy:
Originally posted by Mr Mage:
no way is any solo player gonna get to the point where enhanced scrolls will be an option
What do you mean by this? Do you think the game is impossible to complete in singleplayer?
yes, because in single player you can only revive once without specific occult scrolls, in multiplayer you can revive indefinitely as long as you teammates get you back up in enough time, or at least that's what I picked up from what I've seen and heard about multiplayer, I don't play multiplayer because I can fight for myself unlike the lot of you
Mr Mage Apr 2, 2022 @ 6:59am 
Originally posted by stealthXG:
Originally posted by Mr Mage:
amen brother, I can rarely get past the desert because of overpowered monsters like bandit retainers as a prime example; too much hp, too much damage, too hard to avoid getting damaged by it, I would say massively buff weapons and heroes to make an even playing field at least on normal difficulty, and on top of that add perks that specifically cater to solo play, extra revives would be a fundamental upgrade that the devs never added and would be absolutely necessary seeing as this game has no counterbalances for solo play in comparison to coop at all, I mean sure that rare occult scroll that I forgot the name of exists, but it does have it's price of halving hp unless it's enhanced, and no way is any solo player gonna get to the point where enhanced scrolls will be an option
Many people can get beat the game normal - R8 in single player. The majority of weapons don't need buffs and the only weapon that truly needs one is frenzied shark. Normal mode is extremely easy, what you're missing is probably talents. Max all of your survival talents and you'd find that it is pretty difficult to die in normal mode. If you've maxed all your survival talents and your still dying in normal then I don't know what else to say other than your struggle is due to a lack of knowledge of the game.
that's not what I heard in some of the reviews, lots said that weapons require buffs to be viable and if you don't have those specific buffs the weapons feel extremely weak, and I've found that to be the case with some, but not frenzied shark, that's one of the only weapons that can be halfway decent without them, and why would survival talents help? they all seem underwelming in values and at least two of them specifically affect multiplayer, as I said, a talent that increases your revives by 1 or 2 for single player would be a necessity in the current state of the game
stealthXG Apr 2, 2022 @ 3:07pm 
Originally posted by Mr Mage:
Originally posted by stealthXG:
Many people can get beat the game normal - R8 in single player. The majority of weapons don't need buffs and the only weapon that truly needs one is frenzied shark. Normal mode is extremely easy, what you're missing is probably talents. Max all of your survival talents and you'd find that it is pretty difficult to die in normal mode. If you've maxed all your survival talents and your still dying in normal then I don't know what else to say other than your struggle is due to a lack of knowledge of the game.
that's not what I heard in some of the reviews, lots said that weapons require buffs to be viable and if you don't have those specific buffs the weapons feel extremely weak, and I've found that to be the case with some, but not frenzied shark, that's one of the only weapons that can be halfway decent without them, and why would survival talents help? they all seem underwelming in values and at least two of them specifically affect multiplayer, as I said, a talent that increases your revives by 1 or 2 for single player would be a necessity in the current state of the game
Many of the weapons are fine and those reviews are probably from players who haven't played the game along enough to get a full understanding of the game. If we buffed the majority of the weapons they all would most likely be OP because of synergies. The main thing you should be focused on is synergies and not the weapon by itself.

What do you mean why would survival talents help? It's so you don't die so easily. If you have little to no talents in your survival tree it's probably why you're having a hard time beating normal. Also there doesn't need to be an extra revive.
Last edited by stealthXG; Apr 2, 2022 @ 3:52pm
Mr Mage Apr 2, 2022 @ 5:42pm 
Originally posted by stealthXG:
Many of the weapons are fine and those reviews are probably from players who haven't played the game along enough to get a full understanding of the game. If we buffed the majority of the weapons they all would most likely be OP because of synergies. The main thing you should be focused on is synergies and not the weapon by itself.
then explain why we have garbage weapons like the star devourer, concealed ammo, rainbow, etc that are absolute garbage in their current state even with buffs

Originally posted by stealthXG:
What do you mean why would survival talents help? It's so you don't die so easily. If you have little to no talents in your survival tree it's probably why you're having a hard time beating normal.
you probably didn't read my reply completely, I mean sure survival talents would help but not much considering how small the sat increases are, and 3 of those talents only affect mutliplayer, so unless you're a soy boy who never fights for himself those talents aren't gonna be of much use at all
Originally posted by stealthXG:
Also there doesn't need to be an extra revive.
if adding a revive talent wouldn't work then double or triple the total hp of all heros to make survival feasible in single player, however I doubt a bonus solo revive talent wouldn't work since again, you can revive indefinitely in coop as long as your teammates can get you back up in enough time, in solo you can only revive once without triple comeback, and triple comeback is more of a hinderance unless it's enhanced, and as I also said, solo players who make it that far don't exist in this game
stealthXG Apr 2, 2022 @ 8:32pm 
Originally posted by Mr Mage:
then explain why we have garbage weapons like the star devourer, concealed ammo, rainbow, etc that are absolute garbage in their current state even with buffs
Those weapons aren't garbage and that statement alone just confirms the lack of knowledge about the game. Just because you don't know how to use them doesn't make them garbage. Frenzied Shark is truly a garbage weapon. Even with the recent "buff."

you probably didn't read my reply completely, I mean sure survival talents would help but not much considering how small the sat increases are, and 3 of those talents only affect mutliplayer, so unless you're a soy boy who never fights for himself those talents aren't gonna be of much use at all
Lol, what? I just tested on a new character with same shield/health as my max character. In normal mode, with the talents, you can eat 4 shots from a bandit retainer with the 4th shot breaking your shield and taking 4 hp. Without the talents your shield breaks on the 3rd hit and you take the 4th shot to your hp making you lose a total of 42 hp. How is that "not much use at all"?

solo players who make it that far don't exist in this game
Hate to break it to you but I was solo player from normal - R8 until I got bored and started playing multiplayer. This game takes more than just 10 hours of play time.
Last edited by stealthXG; Apr 2, 2022 @ 8:33pm
Mr Mage Apr 3, 2022 @ 7:03am 
Originally posted by stealthXG:
Those weapons aren't garbage and that statement alone just confirms the lack of knowledge about the game. Just because you don't know how to use them doesn't make them garbage. Frenzied Shark is truly a garbage weapon. Even with the recent "buff."
that's where you're wrong! star devourer lacks in damage compared to most other smgs like angelic aura for example, even when taking advantage of it's high critical multiplier angelic aura still outperforms it, concealed ammo has even worse damage and it's hard carried by it's secondary skill, without that secondary skill it's completely useless, and as for the rainbow I don't think I should have to explain why it's a bad gun, it has awful damage and it's strongly dependent on it's secondary skill just to be a mediocre gun
Originally posted by stealthXG:
Lol, what? I just tested on a new character with same shield/health as my max character. In normal mode, with the talents, you can eat 4 shots from a bandit retainer with the 4th shot breaking your shield and taking 4 hp. Without the talents your shield breaks on the 3rd hit and you take the 4th shot to your hp making you lose a total of 42 hp. How is that "not much use at all"?
prove it then, 25 hp and armor/shield and a 20% damage reduction would be too small of a difference to make such a big one

Originally posted by stealthXG:
Hate to break it to you but I was solo player from normal - R8 until I got bored and started playing multiplayer. This game takes more than just 10 hours of play time.
again, prove it, solo has a major disadvantage over coop that I've stated multiple times and I'm not gonna further repeat myself on that
Last edited by Mr Mage; Apr 3, 2022 @ 7:04am
Jacobella Apr 3, 2022 @ 3:07pm 
Originally posted by Mr Mage:
angelic aura
You're already an Angelic Aura appreciator, what else do you need?
stealthXG Apr 3, 2022 @ 3:07pm 
Originally posted by Mr Mage:
that's where you're wrong! star devourer lacks in damage compared to most other smgs like angelic aura for example, even when taking advantage of it's high critical multiplier angelic aura still outperforms it, concealed ammo has even worse damage and it's hard carried by it's secondary skill, without that secondary skill it's completely useless, and as for the rainbow I don't think I should have to explain why it's a bad gun, it has awful damage and it's strongly dependent on it's secondary skill just to be a mediocre gun
Again, you are merely comparing them on damage alone when I specifically stated that you should be focused on synergies. Those weapons aren't bad. And again, Frenzied Shark is the one and truly bad weapon because it can't keep up with other weapons no matter what you synergy it with. Let me tell you something about rainbow. Did you know that the first shot counts for as long as you're holding lmb? So if you have the Wait for Good scroll, all of your hits will be crits. Pair that with some crit inscriptions and you have a strong rainbow. The weapon isn't bad.
prove it then, 25 hp and armor/shield and a 20% damage reduction would be too small of a difference to make such a big one
I just proved it? It's not a small difference, have you ever heard of the emergency protocol talent? It's a game changer.

again, prove it, solo has a major disadvantage over coop that I've stated multiple times and I'm not gonna further repeat myself on that
I beat R8 solo with just using a foundry and skills. I practically speedrun the game. There's even a video somewhere in the forum of it. I'm sorry but people are actually good at the game.
Mr Mage Apr 3, 2022 @ 3:20pm 
Originally posted by Jacobella:
Originally posted by Mr Mage:
angelic aura
You're already an Angelic Aura appreciator, what else do you need?
a fair and balanced game
Mr Mage Apr 3, 2022 @ 3:25pm 
Originally posted by stealthXG:
Again, you are merely comparing them on damage alone when I specifically stated that you should be focused on synergies. Those weapons aren't bad. And again, Frenzied Shark is the one and truly bad weapon because it can't keep up with other weapons no matter what you synergy it with. Let me tell you something about rainbow. Did you know that the first shot counts for as long as you're holding lmb? So if you have the Wait for Good scroll, all of your hits will be crits. Pair that with some crit inscriptions and you have a strong rainbow. The weapon isn't bad.
even with crits most other spray weapons outperform it, fire dragon being a prime example, and why should synergies matter? it's entirely luck based which justifies the op's point about the some games ending in an early death and others enemies dying with your presence, synergies are what's killing the game's balances
Originally posted by stealthXG:
I just proved it? It's not a small difference, have you ever heard of the emergency protocol talent? It's a game changer.

I beat R8 solo with just using a foundry and skills. I practically speedrun the game. There's even a video somewhere in the forum of it. I'm sorry but people are actually good at the game.
if I can't see visual proof that you did both of those things then it didn't happen
Last edited by Mr Mage; Apr 3, 2022 @ 3:25pm
stealthXG Apr 3, 2022 @ 4:08pm 
Originally posted by Mr Mage:
if I can't see visual proof that you did both of those things then it didn't happen
Not my problem.
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Date Posted: Mar 1, 2022 @ 12:37pm
Posts: 101