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Wow, this gotta be the most braindead take I've seen this month. Congrats. Would give the clown emoji but you are not worth it.
I would personally love a melee focused character for melee weapons since the bird is more about shotguns. However I think he is fine with them too.
The only thing I really would love them to adjust is the range. against certain bosses (golem, chimera and the ship boss in stage 3) I do feel the range is a bit small and it tends to be really hard to hit them, even when you are basically as close as you can be. I would like at least against those bosses for the melee weapons to have a bit more range to be able to actually reliably hit them.
Other than that, the melee weapons are fine and would mostly benefit from a character that is focused around them (maybe a character that can dual wield melee weapons? As in, his primary skill skill gives him 2 energy blades which he can do attacks with, but if he has a melee weapon equipped his primary skill would give him a copy of his melee weapon). Or any character really being focused around melee.
Just looking at how Mercy was handled from release till like 3 years later. The problem was her ability to revive characters, easily. What did they decide to change? Some other random crap which did nothing at all when it comes to that issue...
But that's another story.
The "issue" is less about swords being worse, it's that there is barely anything affecting their scaling and inscriptions are barely helping them out, or even are worse than most other inscriptions other weapons have.