Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So all you basically need to do. Is take orders as they come. When you get a little extra of a flower that goes in one direction or another explore that direction with a bit of the other.
Use the water to help bring you back into the more center or as close to center as you can get on that potion. Higher level potions sell for more.
When you first start. Learn the basic potions get to where you need to be and stop.
Level 1 potions will work till you become better at using other ingredients to get you closer to center. Namely Mushrooms. Mushrooms are when you start to become more advanced from beyond a starter. You start to be able to get to the potion you want using a combo of Mushrooms and the normal 4 main ingredients.
You don't suck you are just likely using up all your ingredients looking for the other potions. Dont do that. Just take a customer and they say oh I want this potion or that potion use the ingredients and get to that potion and stop make the potion and sell it at level 1. Next time when you have more ingredients try to hone in closer to center on that potion and get a level 2. Use the water to your advantage by using it to bring you back to center without needing more ingredients. Before you use an ingredient go to the water and look at the arrow if the arrow points to a clear area of direction you need to go in. USE THE WATER.
Dont make every potion they ask for. If you know you cant reach it. Tell them to leave its gonna cost you in points to turn people away but the ingredients you save could in the long run allow for much stronger commonly asked for potions.
When the Herbalist comes in buy the common and Cheap ingredients stay away from the more expensive extravagent ones till you can afford it. DONT BUY TOO MANY OF SOMETHING YOU CANT PROPERLY USE YET.
When the Mushroom guy comes in buy some of his mushrooms and look the directions they go in and watch that price buy one or two and experiment. See if you can replace a common ingredient you are out of with a mushroom. Challenge yourself and see how close you can get to a potion with only mushrooms and only a few. USE THE WATER to a bit back if you need to.
AND DONT BE AFRAID TO GUIDE OVER TO A POTION THAT WASNT ASKED FOR if you cant make the one they asked for salvage the trip with one you can make even if its a cheap one. Someone will buy it eventually.
When you are mashing your ingredients dont mash them all the way everytime. Watch where the X is. You may not need to fully go the full amount.
Try some of these things and write back and let me know how youre doing.
well the thing is that they ask for a firepotion but then i think WERE THE HELL DO I FIND IT then i began searching and then i found a new potion ant it was not a fire potion it was a lightning potion then i was like should i stop or should i keep searching?
i searched and again I FOUND ONE BUT WASNT A FIREPOTION
You will in time. At the start popularity isnt your goal. Youll gain the popularity you need eventually by selling. If you dont have it and or cant find it or see it and cant reach it, just take the hit and send em packin.
It wont do you any good to gain popularity if you have no potions to sell because you have to turn away even more customers due to running out of ingredients. Not to mention closing shop and starting another new game. Send em packin if you dont have it.
Also when it comes to exploring to get the newer potions, IDK if you know it but there are very faint dotted lines spidering out from the beginning spot. These lines go straight to a potion so this will give you an idea of were to travel to so you don't wander too much wasting resources looking for potions.
I always haggle with merchants. I could be wrong but I don't think haggling with merchants affects your popularity, and any money I can save with a merchant will let me buy more ingredients.
Keep working towards getting level 2 or 3 potions to sell, especially the healing, mana, sleep, poison, and harvest potions. Once you get those potions, save them in your recipes. When you have a little wiggle room, one person will pay more for a healing/sleep potion (I call that potion Nyquil).
Any little bit of money that you can gain or save will help towards being able to afford more ingredients.
Don't worry about popularity until you're trying to meet a requirement from the Alchemists Path.
left - fire
right - water
up - wind
down - earth
if you need a fire potion, search left
if you need a frost potion, search right
if you need a lightning potion, search up
if you need plant or rock (stone skin) related potions, search down
combining these elements give further ideas where to search. berserk, charm and libido, for example, are related to fire, but must be combined with some other element in order to find them. unlike libido, charm is seen as a devious potion of mind control, only bad rep customers ask for it. wind is related to power (because lightning, but in abstract sense here), and earth is related to "growth"...
tier one potions do not give popularity, tier two gives one popularity, and tier three gives two popularity stars, haggling has never had an effect on that for me. i haggle until the left side of the weightscale is touching the counter, then you cannot haggle to a better price
i found it useful to grind an ingredient until it goes beyond the potion you want to make on the map, and hover over the water pitcher now and then, it will show an arrow marker to the start position.
if the arrow marker aligns with the faded line of the recipe which also points to the start, you can pour the water in slowly until the potions make a tier three recipe. its much easier than trying to nail it with an ingredient and stirring alone. even if the ingredient you use goes too far because of its forced halfway path, you can stop stirring when its placement is correct and start pouring and then heat the brew. you dont have to finish stirring to complete the potion
rocks are very useful for passing through bones on the map
when used, the potion disappears and ignore everything in the path (also books) until the rock expires, so you can use these to reduce the overall cost of potions. rocks also come in variations that go left, right, up, down, and combinations of those, like up+left. they also make it way easier brewing tier three growth and lightning potions because you dont have to derail from going straight up or down
Up is air/lighting
left is fire
right is water/ice
down is earth
If they ask for a fire potion then immediately think left. Also, if you look closely at the map there's subtle lines that go from each potions location straight to the center. You can use that to find all the potions.
that too, your popularity cant sink below 0, so there is no real consequence from this if you already dont have a lot of popularity accumulated. only thing is the rep, but some clients give you reputation from refusing so there is no inherent bad thing about what rep you got, and you are more likely to gain max +rep when you can complete all requests from my experience, no matter what your rep was before