Weed Shop 3
creakheads hand out black bags? / a few little/bad bugs
since when have the crackheads been handing out black bags? 2 of them were just standing in front of my shop and were busy poisoning my customers ^^ and my guards watch with = D

was there anything new to know about?

keep going like this, getting better and better. :steamthumbsup:

a few little ideas:
- Holsterable weapon (separate key on "G" e.g. and if you have more weapons like one, use the mouse wheel to change them like in a shooter)
- Ashtrays for the kicked joints (my streets stay clean :lunar2019grinningpig:)

a few little bugs:
- The animation when employees smoke is no longer available: they only hold the joint in their hands but no longer smoke.

- one or the other fence on the footbridge behind the benches is not correctly placed.

- one of the customers had blocked a park bench after smoking; after over 5 minutes, Kelli Gordon (burnout) was still there. Driven out with the Bum Basher

- a customer had blocked a cash register so that the seller could no longer continue. Both yesterday and today, just while writing the text = D (I was looking for the person because of the name, but now it doesn't matter because it can happen to anyone, regardless of which cashier) the first sold with Bum Basher, but now save me and turn off. is also stupid if they steal my shop because the cash register is blocked.

And while I'm at it:
- if you let the employees fill the shelves with merchandise, they gain experience through the sale. is the case still given if I reload the game? I only ever notice that no experience is shown overhead.


peace'n'out
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Showing 1-4 of 4 comments
StonyMike Aug 14, 2021 @ 8:58am 
Crackheads have always handed out black bags, it's how you know they're selling to your customers.

I know the dev doesn't want to add a bunch of new keys into the mix so it doesn't mess up controller support down the road, so not sure if we'll see a separate way to change through weapons other than the current, hitting tab and scrolling through.

Your merch employee should still receive the xp from selling a merch item after you reload but I'll confirm next time I'm on.
ⓞffLiⓝe ツ Aug 15, 2021 @ 2:22am 
Hey StoneyGamerXX, thanks for your answer

well, I thought the bath salt dealer (BSD) was responsible for that, and the creakheads (CH) just steal your stuff from the shelves. And Snitch just runs around as soon as you give him the spurs.

After 290 hours I noticed for the first time that the CH were handing out these bags, and then two of them. And why don't my 2 guards hit it, they were standing in front of the shop?
Snitch and the BSD are beaten as soon as they approach the shop.

During my street patrol, I watch out for the black bag carriers (my infected customers) and if there were any, only the BSD could be found. That is why I am irritated by your statement that the CH would always do that.

---

Because of the weapon selection I can understand, but you will definitely find another way to integrate this into the controller :steamthumbsup:

Maybe an idea:
- Left stick = go forwards, backwards, left and right & stick button = run, like in Dark Souls
(possibility in control for "switch to run")

- Right stick = camera & stick button = teleport

- A-B-X-Y buttons = action 1-4

- Select button = Weed inventory on / off

- Control pad:
UP = inventory on / off
DOWN = holster weapon on / off
LEFT / RIGHT = previous and next category / weapon

(The cancel function should still work to close the inventory or holster the weapon)

- LT & RT:
LT = interact or choose item
RT = cancel or jump (jump may only be possible if there is no type of inventory or interaction options)

- LB & RB = select previous and next items or rotate the selected items

maybe you can do something with it, if I haven't overlooked something in the controls. if not in the trash with it :steamhappy:
I hope more that this translation is understandable :lunar2019laughingpig:

---

so, now I'll check what my shop is doing.
have a nice rest weekend, and stay high

p'n'o
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-edit-
Because of the experience for the employees who filled the shelves: after reloading, they no longer get the experience. have now watched it after 5 items were sold. unfortunately no experience
Last edited by ⓞffLiⓝe ツ; Aug 15, 2021 @ 2:41am
StonyMike Aug 15, 2021 @ 6:43am 
My apologies I misspoke, you are correct that only BSD's are supposed to hand out the black bags and Crack Heads come in to steal merch. I did think BSD's were added into the attack logic for your guards now too, so it's odd they aren't being attacked. If you could share some screenshots with me of these dealers so I can see which character models they are it may help. You can find me on the official discord.
ⓞffLiⓝe ツ Aug 15, 2021 @ 11:07am 
no problem,
my assigned guards attack the CH normally when they want to steal merch. when handing out the black bags, they didn't want to attack.

Randy "Bob" Ande
and
Steve Samson

if the CH should distribute the bags again I will take screenshots. Maybe that won't happen anymore
Last edited by ⓞffLiⓝe ツ; Aug 15, 2021 @ 11:08am
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Date Posted: Aug 13, 2021 @ 11:49pm
Posts: 4