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2. Use small jerky movements over the paper in the center.
I'm definitely going to try that!
some of the interactions in this game remind me of the way flash games used to play on newgrounds back in the day, e.g. sometimes the trick is all about knowing when the game recognizes new inputs versus the actual animation reflecting it
sort of like when using the grinder, you can learn to click it back and forth at the right pace to grind quicker, even though the animation for it sort of lags behind. shaking the weed is similar