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singleplayer dead eye changes as you rank up.
i don't remember the order, but it can auto tag, then manual tag after leveling up < i could have the order wrong though.
as for auto tagging, that works the same in single and multiplayer.
when you see the tags show up, and got tags on what you wanted.
then press the fire button before the dead eye meter runs out.
you should start auto firing at the X's then.
but if you wait untill the dead eye (slow time) runs out.
then the tags vanish and your shots will be manual like any other shooter.
Thank you.. I missed the Dead Eye meter.... There is so much going on and the game doesn't explain the mechanic to you in any way. Love explain g and find my way, but at one point I've spend 2 hours restarting the same Save point, as I was dieing for no reason. Only later I discovered that it was because I was running away from the place I was meant to search. That was annoying. Love the game, but for an OpenWorld the game sure keeps you away from exploring it... If you are doing a mission you cannot just abandon it, like you would in any other open world game... RDR2 punishes you for abandoning the mission and you forced to start over. I know that if you doing side missions or just wonder around you can explore, But you never know if you currently doing a mission or not. Sure you can open a LOG, but it will not be clear whether or not you are doing a mission. This game, though amazing and beautiful, presents very information on mechanics (Especially at the beginning) and because the game is extremely detailed and very well involved, you have seek for answers yourself. Which could have been amazing if it was intuitive, BUT it definitively is not. That creates a lot of confusion. Like why would you lose your pallets and carcasses after death? Also how is it that after death your character always ends up in a random spot nearby... I really love the game, but I feel like it soooo close to ABSOLUTE PERFECT, that its annoying that it is not.
Sorry for all the RANT lol.
Less Story = More Game
The Story is on rails. You play story missions to advance the game and get The Story, of course. You have a set path, R* chooses your weapons, you have to follow the path. You are no more than an unwilling participant in a Movie you build as you progress.<----it's a good movie worth watching, but play your part - that's your only option.
The rest of the game is Open World with weeks and weeks of hidden encounters and discoveries. That's where the game really is.
Play a little Story to find out how it's going - or when you need a break from Open World, but just remember - The Story is NOT the Game.
Autotag is the biggest piece of crap ever developed.
It's better just to free aim that muskrat. Autotag will blow it every time.
The Cure (Story Mode, at least):
Dead Eye Master 1.5
https://www.nexusmods.com/reddeadredemption2/mods/232
End Autotag - forever. Go directly to Dead Eye Level Max. Never look back.
Online?
Well... hunt Cougars (all deadly predators) and Muskrats (and such) from 100 to 200 yards - Free Aim 'em.
Autotag blows it every time.
If your cover is blown and the Cougar is charging:
Option 1) RUN - Play Ring Around The Cougar until it gets tired - try again.
Option 2) Swiss Cheese the thing and ruin the pelt.
Option 3) Become a Cougar Snack.
I always try Option 1, but if that fails I prefer Option 3 over Option 2. I wouldn't be hunting Deadly Predators if I didn't need a perfect pelt. I'd slaughter gators for Big Game Meat. They just lay there and take it.
You probably missed it, but it happens again later as you play.
If you press ESC and go to the Help section it further explains every little thing. The GUI, the game mechanics, everything is there.
Nice one Ta,
And the reason why I spend so much time in the game is because I was exploring the whole map at Chapter 2 only to find that it is not part of the main Story and will not help me a lot with progression. Sure there are perks and extra weapons and guns and other things, but they are not important to progress. It is such a shame this game is made this way.
One of the larger game mod sites (if not the largest?)
https://www.nexusmods.com/
Thanks, so what you are saying they fixed the RDR 2 Open World Vs Story problem? Interesting... I wonder how would that be possible?
The Story is on Rails.
The Open World is not on rails.
You can Ride The Story Railroad - and miss almost the entire Open World Game (which is much more interesting) - or you can do a LOT of Open World with a little Story thrown in.
Mods can't fix The Story - that's written in Stone.
Mods can fix what's wrong with the game - and that's kinda up to you to figure out what you think is broken.
Mods can fix:
Crappy Automark
Arthur can't ride the best horses? WTF is that? Drop one out of the sky.
Arthur can't use the best weapons? WTF is that? Drop one out of the sky.
Arthur can't catch all the Legendary Fish? WTF is that?
Arthur can't kill all the Legendary Animals? WTF is that?
Arthur can't find all the Dino Bones? WTF, Man?
You can't get rid of crappy weapons? WTF is that? Pick one you hate and drop it.
(if you don't have it, R* can't equip you with it in a Story Mission)
Storms or Rain lasting 2 minutes.
The day going by in under an hour.
Not being able to take Arthur into New Austin.
An invisible sniper blowing your head off in New Austin if you breech headshot zombies.
Pinkertons guarding Great Plains with never-ending waves of headshot zombies.
Crashing your horse into passerbys you'd only like to say hello to....
Stuff like that.
Some mods don't break the game and some mods do.
Some mods are well maintained and some aren't.
It's a process: install one, see if it works, decide if you like it, then find out if it breaks the game. If it seems ok, try another one. Keep track of every file you add to the game folder - so you can take it out when you need to get back to Vanilla (you ALWAYS need to get back to Vanilla - Every mod out there is flat ass broken after a major game update and if you can't get back to Vanilla - you're screwed).
I use these - they don't break the game:
When the game updates Script Hook will be broken for a few days (or so - the guy lives in Ukraine). Go back to Vanilla until Script Hook updates - then update it and re-mod the game.
I LOATHE John Marston.
1) the guy is a true putz and a world class coward.
2) his voice actor has a voice, but he's no actor.
I mod so Arthur can do almost everything. Dingleberry Marston only has to tie up a few loose ends - after the game ends in Chapter 6 - and I can start over a new playthrough with Arthur Morgan.
I thought John was cool back when I first played RDR1. But now after seeing him in RDR2 and how he stacks up against Arthur and some of the others. I honestly can't stand John. He's just a loser bum to me.
I was starting to think I was the only person on earth who could tell the difference.
I really hate some of his voice lines, they really don't sound right at all.
Hell, RDR2 even adresses how dumb they written him in RDR1.
Like what was his plan at the very beginning of the game when he went to capture Bill? Just stand here, draw on men atop a for wall who already have guns pointed at him and get shot?