Sea of Thieves

Sea of Thieves

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Japtain Cack Oct 18, 2024 @ 3:27pm
Season 14: Harpoon gun as a weapon is practically worthless
They have been on a mission to nerf harpoons since it's inception. I remember when the harpoon first came out, it was useful, you could latch onto practically anything. Now it's like a bad claw game. It's practically impossible to get the harpoon to latch onto anything. The Burning Blade harpoons are worthless to no end.

Enter the harpoon gun. This takes up a whole weapon slot. Want to harpoon across your ship, sorry you can't do that. Want to harpoon up to the crows nest, you can't do that either. The harpoon gun is basically useless for mobility purposes on a boat. The "latch points" have been even more drastically reduced and the range is abysmal. It's only use is pulling players to you, but you can't swap weapons fast enough and just gets you killed instead. You can't even use it to get on other ships from the water because of how jenky it is. This should be a utility item like the shovel, not a weapon.
Last edited by Japtain Cack; Oct 19, 2024 @ 3:54pm
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Showing 1-15 of 40 comments
Dragova Oct 18, 2024 @ 4:46pm 
Everything this tool tries feels like it's been deliberately toned down for the sake of pleasing the devs and their insiders. I've watched countless people jump off their ships to use it and fail as it's always too short or unable to grapple. Not sure why they even made grappling the masts off limits. It's not exactly that easy to hit with grapples.
Last edited by Dragova; Oct 18, 2024 @ 4:52pm
Bad Harmony Oct 18, 2024 @ 6:03pm 
2
Good, it was designed and balanced as intented in order not to make the boarding meta even more obnoxious that is already.

Please realize that the harpoon gun is meant to ease traversal of islands, forts and other landscapes, not to give you boarding noobs out there a teleportation device to get on enemy player ships with zero effort. I was fearing that would be the case, but thank goodness for once Rare didn't screw up as usual.
Japtain Cack Oct 18, 2024 @ 7:28pm 
Originally posted by Bad Harmony:
Good, it was designed and balanced as intented in order not to make the boarding meta even more obnoxious that is already.

Please realize that the harpoon gun is meant to ease traversal of islands, forts and other landscapes, not to give you boarding noobs out there a teleportation device to get on enemy player ships with zero effort. I was fearing that would be the case, but thank goodness for once Rare didn't screw up as usual.

To put me in the category of boarding noob, would be incorrect. My friends and I primarily stick to naval combat, most of our PVP encounters is getting people off OUR boat. I'm a seasoned arena master, and legendary on servants of the flame, so PVP is no stranger to me or my crew. That being said, I'd have no issues if people used the harpoon gun to try and board, unless you are vastly inexperienced, this isn't really an issue.

As for navigating islands, you are correct, which is why I chose to say "practically" useless. For it to take up an entire weapon slot, and be this useless in combat, seems dumb to me. If it was going to be like this, it should just be another tool, like the shovel or lantern, not a weapon. As they've chosen to make the harpoon a weapon, I expect it to be more useful in combat, which it isn't. So please realize, this is a weapon and not a tool, and is practically useless as such.
Last edited by Japtain Cack; Oct 18, 2024 @ 7:29pm
Mr.Murlok Oct 18, 2024 @ 10:06pm 
I just wish it wasn't so bad at picking up loot in the water. For some reason it's so much harder to hit anything than the fixed harpoons.
Sounds like you've never used the grapple gun outside of your ship. This thing is a game changer.
Fail Oct 19, 2024 @ 2:41am 
Originally posted by Bad Harmony:
Good, it was designed and balanced as intented in order not to make the boarding meta even more obnoxious that is already.

Please realize that the harpoon gun is meant to ease traversal of islands, forts and other landscapes, not to give you boarding noobs out there a teleportation device to get on enemy player ships with zero effort. I was fearing that would be the case, but thank goodness for once Rare didn't screw up as usual.
This ^
Bad Harmony Oct 19, 2024 @ 7:20am 
Originally posted by Japtain Cack:
Originally posted by Bad Harmony:
Good, it was designed and balanced as intented in order not to make the boarding meta even more obnoxious that is already.

Please realize that the harpoon gun is meant to ease traversal of islands, forts and other landscapes, not to give you boarding noobs out there a teleportation device to get on enemy player ships with zero effort. I was fearing that would be the case, but thank goodness for once Rare didn't screw up as usual.

To put me in the category of boarding noob, would be incorrect. My friends and I primarily stick to naval combat, most of our PVP encounters is getting people off OUR boat. I'm a seasoned arena master, and legendary on servants of the flame, so PVP is no stranger to me or my crew. That being said, I'd have no issues if people used the harpoon gun to try and board, unless you are vastly inexperienced, this isn't really an issue.

As for navigating islands, you are correct, which is why I chose to say "practically" useless. For it to take up an entire weapon slot, and be this useless in combat, seems dumb to me. If it was going to be like this, it should just be another tool, like the shovel or lantern, not a weapon. As they've chosen to make the harpoon a weapon, I expect it to be more useful in combat, which it isn't. So please realize, this is a weapon and not a tool, and is practically useless as such.

You know that the game isn't balanced around you seasoned PVP elitists right? Your average joe in the game already struggles with the regular boarders, even when they literally deckshot on their ship, considering how the awful and sloppy tickrate makes more often that not a chore to see players who are approaching at high speed, i.e sent by a cannon.

If harpoon gun had no limitations on what to grapple, people could just board and stall battles long enough for their friends to finish their job, using 3D movement to dodge literally any obstacle and abuse the mast climb. It wouldn't be fun nor fair to fight against, as it is already tiresome to chase across the whole ship a boarder that is just semi-competent.

You can't balance this thing properly. Either is super op or super weak, where in this case I'll gladly take the latter. Also lol, a tool, seriously? No tool in the game gives you any advantage in combat, they are only for tooling around, period. Perhaps they could have made the harpoon gun a loot piece found in the world like trident or horn, but it wouldn't have worked out just as fine.
Last edited by Bad Harmony; Oct 19, 2024 @ 3:02pm
Japtain Cack Oct 19, 2024 @ 3:52pm 
Originally posted by Bad Harmony:
Originally posted by Japtain Cack:

To put me in the category of boarding noob, would be incorrect. My friends and I primarily stick to naval combat, most of our PVP encounters is getting people off OUR boat. I'm a seasoned arena master, and legendary on servants of the flame, so PVP is no stranger to me or my crew. That being said, I'd have no issues if people used the harpoon gun to try and board, unless you are vastly inexperienced, this isn't really an issue.

As for navigating islands, you are correct, which is why I chose to say "practically" useless. For it to take up an entire weapon slot, and be this useless in combat, seems dumb to me. If it was going to be like this, it should just be another tool, like the shovel or lantern, not a weapon. As they've chosen to make the harpoon a weapon, I expect it to be more useful in combat, which it isn't. So please realize, this is a weapon and not a tool, and is practically useless as such.

You know that the game isn't balanced around you seasoned PVP elitists right? Your average joe in the game already struggles with the regular boarders, even when they literally deckshot on their ship, considering how the awful and sloppy tickrate makes more often that not a chore to see players who are approaching at high speed, i.e sent by a cannon.

If harpoon gun had no limitations on what to grapple, people could just board and stall battles long enough for their friends to finish their job, using 3D movement to dodge literally any obstacle and abuse the mast climb. It wouldn't be fun nor fair to fight against, as it is already tiresome to chase across the whole ship a boarder that is just semi-competent.

You can't balance this thing properly. Either is super op or super weak, where in this case I'll gladly take the latter. Also lol, a tool, seriously? No tool in the game gives you any advantage in combat, they are only for tooling around, period. Perhaps they could have made the harpoon gun a loot piece found in the world like trident or horn, but it wouldn't have worked out just as fine.

Right, you are furthering my point. I will reiterate; It should be a utility, like the shovel, not a weapon. As a weapon, it is useless.
Bad Harmony Oct 19, 2024 @ 7:13pm 
Originally posted by Japtain Cack:
Originally posted by Bad Harmony:

You know that the game isn't balanced around you seasoned PVP elitists right? Your average joe in the game already struggles with the regular boarders, even when they literally deckshot on their ship, considering how the awful and sloppy tickrate makes more often that not a chore to see players who are approaching at high speed, i.e sent by a cannon.

If harpoon gun had no limitations on what to grapple, people could just board and stall battles long enough for their friends to finish their job, using 3D movement to dodge literally any obstacle and abuse the mast climb. It wouldn't be fun nor fair to fight against, as it is already tiresome to chase across the whole ship a boarder that is just semi-competent.

You can't balance this thing properly. Either is super op or super weak, where in this case I'll gladly take the latter. Also lol, a tool, seriously? No tool in the game gives you any advantage in combat, they are only for tooling around, period. Perhaps they could have made the harpoon gun a loot piece found in the world like trident or horn, but it wouldn't have worked out just as fine.

Right, you are furthering my point. I will reiterate; It should be a utility, like the shovel, not a weapon. As a weapon, it is useless.

Then don't use it.

/thread
Dragova Oct 19, 2024 @ 7:45pm 
Originally posted by Bad Harmony:

Then don't use it.

/thread

How about don't discuss. The item is in the game for everyone to use and everyone has the right to criticize or praise it. OP makes a strong point in why does it take up a weapon slot despite it feeling strictly on the utility side you argue? If all you want is to shut out the people without trying to find some middle ground then SoT should lose more players.
Silenzeio Oct 19, 2024 @ 8:45pm 
I mean, i'd like it if the Harpoon was able to move you onto your ship as long as you were the crew of it.

If i was in the water and could target the crow's nest of my boat and get back on that way, that'd be sweet.
Generic-Raider Oct 19, 2024 @ 9:43pm 
It's ok i prob wont take it over a gun/sword or even the blowgun tho
but it def would of been nice to have when i was doing the Umbra's Chronicle Tattoo Set coms
Last edited by Generic-Raider; Oct 19, 2024 @ 9:44pm
I've been bringing grapple gun + blowpipe just for the novelty, but in an actual fight they're next to worthless. Even against NPCs, the grapple does basically no damage and the blowpipe only has 4 of each shot, mostly damage over time
Last edited by Batabii • Suikoden I&II HD; Oct 19, 2024 @ 11:30pm
Keyrala Oct 20, 2024 @ 6:29pm 
That weapon was controversial, so it's ok to start as complete trash and slowly tune up, just like they did with the knives and double barrel pistol, they were very clunky and non viable and they balanced them.

The harpoon gun needs a huge rework.
sinjamin Oct 20, 2024 @ 9:35pm 
Originally posted by Batabii • Echoes of Wisdom:
I've been bringing grapple gun + blowpipe just for the novelty, but in an actual fight they're next to worthless. Even against NPCs, the grapple does basically no damage and the blowpipe only has 4 of each shot, mostly damage over time
damage doesnt matter as much with the harpoon as its just mobility, but 90% of its use goes out the window when you realize you cant barely grapple onto boats, it has horrible range, the harpoons arent recollectable, and youre forced to stick to one play style of either long range with sniper or only close range with blunder/sword which both are just impossible to do against a 1v2+.

just feels like a gimmick weapon/tool i wont use because cannons are better in almost everyway
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Date Posted: Oct 18, 2024 @ 3:27pm
Posts: 40