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I don’t have an issue with controllers because I can compete quite easily with MnK so this seems more of a YOU issue then a game issue
csgo is more paper thin precision it has tight corners barely movement you just gotta be on your tippy toes, apex is entirely different in literally every way, its fully open map movement is entirely different bullet physics are cartoonish i can literally describe every little detail in difference two different styles of games idk what to say. controller fits in better on apex rather than csgo thats why csgo is on pc and not console, but apex is on both. mnk is superior in every game and aspect idk what you meant there, controller is more versatile ina game with movement abilities gun physics and varying hitboxes rather thane veryone in csgo sitting around corners witht he same hitboxes and realistic guns.
That's the point. No one uses controller on CSGO because it's not apesh1t busted. No, there isn't a chart, but with over 4K hours on CSGO, I've been to the highest ranks and have NEVER seen a controller player. Whereas in Apex, multiple people have talked about this issue, videos are showing how controllers are unbalanced, and 9 out of 10 of my deaths are to a controller player. If MnK is so great, why is there an insane number of PC players on Apex using controller compared to other FPS like Valorant, CSGO, HALO, and Overwatch?
There’s no discussion to be had here, you are crying about people using controllers in a game that allows controllers. Go play a MnK only game if you can’t compete
before i get bombarded with 40 year olds spamming "
issues with a lot of opinions isnt because they are wrong its because they are too narrowed and bland, like walking through a forest and saying there are only trees because they are the biggest thing in the forest to pay attention to. but in reality there is grass ferns shrubs rocks rivers and animals in the forest. nobodies opinion in this thread is generally wrong in my eyes its just too under-detailed and narrowed to only 2 or 3 points, thats why i type 5 paragraphs and a book to explain what i am discussing, i like to look at the problem from a broadened perspective and take in every possibility so it isnt biased to the point where it sounds unsupported or silly.
I believe people just use aim assist for kills and easy wins, its understandable they dont wanna put the time in to practice and use CLC or MnK so they just use the aim assist given to themselves. as a console player before my pc conversion thats all you see, and in my eyes after killng and dying to every form of controller player known to man i feel its unnecessary and silly to call aim assist op, its so easy to counter and use MNK's prowess to destroy controller players you truly have every advantage i left a level 450 xbox account with all my damage badges and wins that i grinded for to restart on pc just because thats how good mnk is compared to how primitive controller has become.
aim assist can be an issue but the only reason why it seems unresolved is because nobody acts on it, learn controller for yourself or get used to controller players' motives and they're easy to predict.
aim assist is widly used but it fizzles out after medium range so in a long engagement you will be able to stinky on the controller player because on mnk you have accuracy if you practice at any range, close quarters is just back and forth mouse turning and sniping is the same but slower, controller is similari except they break their thumbs in close quarter combat trying to track the enemy while dancing and crouching whilst aiming with a stick hence aim assist was born to ease that up.
it may seem unfair but the entire reason aim assist was created was because of mnk not the other way around.
mnk is hard to learn easy to master, controlelr is easy to learn hard to master, on mnk you do aim trainer like follow the bubble, and controller you freaking dont.
we also gotta remember guys this game is the most advanced movement br in the world, it put titanfall free to play and battle royale mode, its unique though and people dont think of all the factors that it has.
like you were saying Infuse, you were talking about csgo and stuff and a thought occured.
in csgo or even halo and cod, all three of these games, every character you play as and against has the same hitbox and movement, there isnt grapples or rockets or jump pads or gravity boots, everyone bulks around with the same hitbox as eachother and same predictable movement, apex is the polar opposite.
in apex every character has different movement and hitboxes hence why aim assist exists.
gibby is a 6 ft 4 Polynesian man that is the size of the back of a semi truck, he also has damage reduction "fortified" which makes him a threat to shoot on controller plus he has a bubble shield an arm shield and meteor strike that is instant.
Pathfnder is 7 ft 3 and doesnt have fortified but he can shoot 300 feet int he air witha grapple and land on you in seconds, you see where im getting?
and then theres a small goth chick wraith who is small as a needle but zooms around like a bullet and can phase and dodge really well plus a portal that oculd teleport both the towering gibby and pathfinder to your position and throw you off.
i could go on and on there are ump pads totems and wacky ultimates that are unpredictable.
TLDR this game has a bunch of crazy movement and abiliteis compare dot other games not and them having normal hitboxes so aim assist is needed in a game such as this with unpredictable movement and abilites
''far superior'' you must be one of those brainlets that think Apex is a parkour game and that movement is the the victory condition.
1. pros in tournaments or in general donot use aim assist you cannot make a career without skill
2. you do realize macros are not crazy popular? you keep talking about them like they are a quality built in to everyones controller and everyone uses them, they dont,
plus you answered the question for me, "when you factor in" but what if you dont factor in?
if controller needs literal exploit hacks to match up with mnk then you proven me right that mnk is superior lol
As if all of the movement tech in the game is invalidated by controller aim-assist, lol.
apex doesnt feature hacks its the community that shows the coding for it
mnk is better than controller even if controller had doubled aim assist.