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Since Season 3 Respawn added OEMM go figure
RNG, unbalanced legends, crap servers, rigged MM, aimassist scripts and cheaters...
how the hell is this game competitive exactly.
Last ALGS was aimbot festival.
Come on.
It's designed to make players compete with one another.
I didn't mean that it's doing well or anything, just that the fundamental design is built around the idea that you're competing with other people.
There is just too much random and unforeseen stuff in game to consider it competitive IMO.
It's not competitive if you play vs soft aimbot, it's not competitive if you hit 3 PK shots for zero damage yet enemy misses the shots but they magically register. Not competitive if you pla against script kiddie octane that zips and glides around.
You can compete to win, but in the end the game decides what is going to happen.
Competitive game should be fair to all contestants.
This game is staple of ♥♥♥♥♥♥♥♥ practices and playerbase.
You seem to have a personal definition of the word "competitive" and I'm not completely sure what it is. You may not like random elements in a game but that doesn't make it less competitive, it just makes it less predictable and thus rewards players who can adapt and minimise randomness through consistent play and building knowledge.
Game literally makes you loose games (OEMM), and thats not very competitive is it? How come XDefiant, a competetive game at it`s core play less sweaty and matches are different every match? Devs on XDefiant are open to players about how matches working e.t.c Not Respawn tho, they want you to get hooked on "getting good" and for you to drop more money. That is pretty scummy, and what a clown show Apex eSport scene (cheaters, technical issues e.t.c)
None of this has anything to do with whether the game is competitive or not. You compete against other players to win, it's competitive.
If your interest is in outsourcing blame for you faults by pointing to matchmaking systems then overcome them by organising a 3 stack, practice together, and climb as a team. This *is* a team game, after all. No matter how good the matchmaking system is you will always be subject to the performance of random people you don't know.
The game is balanced around 3-person teams. It's not an excuse, that's the design. Is baseball needing a minimum of 9 people to compete a "terrible excuse", or is that just how the game was designed?
None of my friends play the game so I've got a small group of people I've met in the game and on the Discord I play with. You don't need to recruit your friends, you just have to potentially make some new ones who have similar goals and play styles. It can take awhile to get going but once you get some like-minded people you can really start playing the game as intended.
Or, and this is also fine, you can be alright with just not getting very far if you choose to play solo. I'm not sure how you expect to compete by playing alone, never having any organisation on your team, and never having a plan. What kind of system would carry you through all of that?
You can pick whichever statement I have made to make your POV points, sure.
Watch ALGS, where the ♥♥♥♥ is competitive aspect of the game when you have aimbots shooting each other?
I see it as a 50m sprint race across the highspeed highway.
Sure, there are random elements like passing cars, racers that start halfway, but ... it's competitive.
Anyways, let's see how the player numbers roll for now on.
Tell you what, I don't think casual or pro base is going to flourish.
And I don't think it's because they have designed a competitive game.
The game's been more-or-less the same for me for years, matchmaking-wise. I consistently climb to the same rank every split that I play seriously regardless of my or the enemy teams.
I *have* noticed that the skill floor is higher, with more teams on average playing better even at the same ranks. But that's to be expected as a community grows in understanding and skill over time.
I don't participate or watch ALGS so I don't know how good or bad it might be. I just play the game, mostly for fun but also to improve.
If you're right then it sounds like ALGS might not be worth your time so I suggest avoiding it.