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I mean, sometimes Im one of those randoms. My positioning is usually meh and I play it like a TDM cause Im not used to BR's
So I am definitely to blame for the faults that I do have. But this whole thing with randoms hot dropping, then getting steamrolled by 1-3 squads, while doing literally 0 damage and offering literally nothing to the match ... That leaves me with the choice to run or leave. I always choose leave. I dont think I can 1v3 people with brain cells.
The opposing squads DO come at my squad from different angles. They DO position in ways that they can tap strafe in and out of cover. They DO tend to use teamwork, but sometimes they also have players that get merked the few times my randoms even get a chance to fire a shot.
Oh yeah, and the other issue that pops up now and then. Enemies not rendering until long after they are in range to hit me.
I have a 5600X/3080 TI FE/32GB CL16 3600 DDR4/1TB Sata SSD.
Constant 144FPS on full ultra. But the engine doesnt see fit to render the enemies that are literally making me lose? What even is this game?
That needs to be removed entirely. Aim assist that tracks movement is a no no. Aim assist that helps "magnetize" some bullets that close but slightly off target are fine. You do most of that work yourself.
That is, quite literally, aimbot when its active.
PATHETIC cheaters with 5x damage hack, wall hacks, auto-aim hack, etc.., & that PATHETIC in-game aim-assist is BROKEN AF.
also Sh!TTY servers with no-hit-reg....
JUNK a$ Fu<K tainted toxic game will DIE if ea/devs don't fix it soon.... pfft so be it.
I dont think they CAN. My 3080TI/5600X PC that runs the game at constant 144FPS at 3440X1440 full ultra, doesnt render enemy models out as far as they can snipe me.
I can be oneshot with aim assist at ranges I cant even see or hit my enemy at. I regularly fire a couple Sniper rounds (usually the revolver) at the area I just saw a bullet trail originate from. No enemy model seen or hit. Sure I might have missed some of the times.
But there's no way a 30-30, Sentinel, or Longbow are out of range of a player that just sniped me a couple building lengths away
I love it when devs prove how trash their game is by letting people take 500 damage to the face and not get downed (300 from double tap shotty and two nades). There should be 0 situations where you get to sit with your squad in the back and just heal so I cant clean you up after 500 damage dealt.
But of course since i only have a blue shield cause there havent been any better ones or crafting materials, i gotta die to a ♥♥♥♥♥♥♥ who finally managed to deal 200 damage.
i got a 1650 and 1920x1080 pc with a ryzen 5 3600 and 32 gb ram playing with all settings on lowest just to be sure i got over 120 fps and still can see people far in the distance... im confused rn
It can. Does it fine unless Im being shot at by someone that I havent looked at yet. Usually loads em fine once Ive actually seen them. But by that time Im usually dead.
Its not a system specs thing. its an engine thing. Its normally called "occlusion culling" aka unrendering things that arent in view to save RAM. However I have APL on full ultra, and I dont use any settings reductions in Nvidia Control Panel.
So for some reason the game just does it own its own. Im nowhere near my VRAM, let alone RAM limit. 12GB on GPU, 32GB system DDR4 3600 CL16.
No, aim asist is just a bait to pull FPS players to the consoles, not to pc with M/K. Because they can not give games to console players more than Resident Evil, F.E.A.R, Killzone or smilars.